libplayerxdr
Detailed Description
Overview
When a player message is sent over a network, the message is formatted according to XDR (eXternal Data Representation), a standard for the description and encoding of data that is independent of the wordsize, byte-order or other details of any particular architecture. XDR specifies a set of types (e.g., int, float, char) and encodings for them. See the XDR RFC (http://www.faqs.org/rfcs/rfc1014.html) for details.libplayerxdr is a C library that provides functions for translating between player C message structs and their XDR representations. Using other terminology, libplayerxdr is a marshalling/demarshalling library. By using libplayerxdr, application writers can avoid the inevitable bugs and annoyances of writing their own (de)marshalling code. Furthermore, because libplayerxdr is automatically generated from player.h, the (de)marshalling code in libplayerxdr is less likely to get out of sync with respect to the message structures than is manually-maintained code. The program that parses player.h can also be used to parse other header files, for example to generate XDR (de)marshalling code for user-defined messages. See below for usage.
libplayerxdr
Each player message is defined as a Cstruct
in player.h. For each struct
player_foo
, libplayerxdr defines a single function of the following name and form: int player_foo_pack(void* buf, size_t buflen, player_foo_t* msg, int op);
- Parameters:
-
buf The XDR-encoded buffer that is being encoded / decoded. buflen Size of buf, in bytes. msg Pointer to the C struct that is being encoded / decoded. op Either PLAYERXDR_ENCODE or PLAYERXDR_DECODE
- Returns:
- On success, the length of the XDR-encoded buffer, and -1 otherwise (e.g., the buffer was not large enough).
Encoding a message
When encoding a message, the caller is responsible for allocating enough space tobuf
to hold the XDR-encoded format of the message. The XDR-encoded message will be, at most, 4 times larger than the original struct, so it is sufficient to allocate a buffer that is 4 times the sizeof
of the struct.
For example, if you have a message msg
of type struct
player_foo
that you want to encode, you might do something like this:
char* xdrbuf; int buflen; // Allocate space for the encoded message. XDR will inflate a structure // by at most 4 times. buflen = sizeof(struct player_foo) * 4; xdrbuf = (char*)calloc(1, buflen); assert(xdrbuf); // Encode the message if((buflen = player_foo_pack(xdrbuf, buflen, &msg, PLAYERXDR_ENCODE)) < 0) { // Packing failed, probably because you didn't allocate // enough space to xdrbuf. } else { // Packing succeeded; you might now, for example, write() xdrbuf onto a // socket. The actual length of the encoded buffer is buflen. }
Decoding a message
If you have received from the network a messagexdrbuf
, of length buflen
, and you know it to be of type player_foo
, you can decode it like so: struct player_foo msg; // Decode the message if((buflen = player_foo_pack(xdrbuf, buflen, &msg, PLAYERXDR_DECODE)) < 0) { // Unpacking failed, probably because the message wasn't long enough } else { // Unpacking succeeded; you can now read the data from msg. }
Types
The following primitive types are defined by XDR, and can be used in player messages. For each XDR type, some corresponding C types are given, along with the size of the type when XDR-encoded.- boolean;
unsigned
int
; 4 bytes each - character;
char
; 4 bytes each - unsigned character;
unsigned
char
; 4 bytes each - 16-bit integer;
short
,int16_t
; 4 bytes each - 16-bit unsigned integer;
unsigned
short
,uint16_t
; 4 bytes each - 32-bit integer;
int
,int32_t
; 4 bytes each - 32-bit unsigned integer;
unsigned
int
,uint32_t
; 4 bytes each - 64-bit hyper integer;
long
,int64_t
; 8 bytes each - 64-bit unsigned hyper integer;
unsigned
long
,uint64_t
; 8 bytes each - 32-bit floating point number;
float
; 4 bytes each - 64-bit floating point number;
double
; 8 bytes each
Nested structures are supported. Each field, whether it is a structure or a primitive type, is encoded in the order that it is declared in the structure definition.
Pointers are NOT supported. To be XDR-encoded, a message structure must contain all its data. An exception (of sorts) is the encoding of arrays, described next.
Arrays
One-dimensional arrays are supported. An array may contain either a primitive type, or a structure. Multi-dimensional arrays are not supported.
An array may either be fixed-length or variable-length. To declare a variable-length array named bar
, the message structure must also contain an unsigned integer (uint32_t
) field named bar_count
. This field will contain the actual element count of the array when encoding and decoding. If there is no bar_count
field, then the array bar
will be encoded fixed-length.
Before encoding a structure with a variable-length array, you must fill in the corresponding _count field; that's the only way for the packing function to know how much of the array you're actually using.
In either case, the array must be declared in the message structure to occupy its maximum length. For example, the player_bumper_data
structure contains a variable-length array of bumper values that can hold at most 32 such values:
#define PLAYER_BUMPER_MAX_SAMPLES ((uint8_t)32) typedef struct player_bumper_data { uint32_t bumpers_count; uint8_t bumpers[PLAYER_BUMPER_MAX_SAMPLES]; } player_bumper_data_t;
player_fiducial_geom
structure: typedef struct player_fiducial_geom { float pose[3]; float size[2]; float fiducial_size[2]; } player_fiducial_geom_t;
Character arrays (strings)
According to the XDR specification, arrays of characters (e.g., char foo[8]) should be encoded as a sequence of XDR-encoded characters, each occupying 4 bytes. We use a small optimization here: arrays of the following types:- int8_t
- uint8_t
- char
- unsigned char
are encoded as opaque XDR "byte arrays", using xdr_bytes(). The encoding uses just one byte per character.
Parsing user-defined messages
The functions in libplayerxdr are automatically generated by a Python script that parses player.h. This script can also be used to parse a header containing user-defined messages. The script,playerxdrgen.py
, can be used like so: parse.py foo.h foopack.c foopack.h
This usage of playerxdrgen.py is currently experimental.
- Todo:
- Make the interface code/string table dynamic, so that new interfaces can be added at runtime
#define | XDR_ENCODE 0 |
#define | XDR_DECODE 1 |
#define | PLAYERXDR_ENCODE XDR_ENCODE |
#define | PLAYERXDR_DECODE XDR_DECODE |
#define | PLAYERXDR_MSGHDR_SIZE 40 |
#define | PLAYERXDR_MAX_MESSAGE_SIZE (4*PLAYER_MAX_MESSAGE_SIZE) |
int | xdr_player_devaddr_t (XDR *xdrs, player_devaddr_t *msg) |
int | player_devaddr_pack (void *buf, size_t buflen, player_devaddr_t *msg, int op) |
unsigned int | player_devaddr_t_copy (player_devaddr_t *dest, const player_devaddr_t *src) |
void | player_devaddr_t_cleanup (const player_devaddr_t *msg) |
player_devaddr_t * | player_devaddr_t_clone (const player_devaddr_t *msg) |
void | player_devaddr_t_free (player_devaddr_t *msg) |
unsigned int | player_devaddr_t_sizeof (player_devaddr_t *msg) |
int | xdr_player_msghdr_t (XDR *xdrs, player_msghdr_t *msg) |
int | player_msghdr_pack (void *buf, size_t buflen, player_msghdr_t *msg, int op) |
unsigned int | player_msghdr_t_copy (player_msghdr_t *dest, const player_msghdr_t *src) |
void | player_msghdr_t_cleanup (const player_msghdr_t *msg) |
player_msghdr_t * | player_msghdr_t_clone (const player_msghdr_t *msg) |
void | player_msghdr_t_free (player_msghdr_t *msg) |
unsigned int | player_msghdr_t_sizeof (player_msghdr_t *msg) |
int | xdr_player_null_t (XDR *xdrs, player_null_t *msg) |
int | player_null_pack (void *buf, size_t buflen, player_null_t *msg, int op) |
unsigned int | player_null_t_copy (player_null_t *dest, const player_null_t *src) |
void | player_null_t_cleanup (const player_null_t *msg) |
player_null_t * | player_null_t_clone (const player_null_t *msg) |
void | player_null_t_free (player_null_t *msg) |
unsigned int | player_null_t_sizeof (player_null_t *msg) |
int | xdr_player_point_2d_t (XDR *xdrs, player_point_2d_t *msg) |
int | player_point_2d_pack (void *buf, size_t buflen, player_point_2d_t *msg, int op) |
unsigned int | player_point_2d_t_copy (player_point_2d_t *dest, const player_point_2d_t *src) |
void | player_point_2d_t_cleanup (const player_point_2d_t *msg) |
player_point_2d_t * | player_point_2d_t_clone (const player_point_2d_t *msg) |
void | player_point_2d_t_free (player_point_2d_t *msg) |
unsigned int | player_point_2d_t_sizeof (player_point_2d_t *msg) |
int | xdr_player_point_3d_t (XDR *xdrs, player_point_3d_t *msg) |
int | player_point_3d_pack (void *buf, size_t buflen, player_point_3d_t *msg, int op) |
unsigned int | player_point_3d_t_copy (player_point_3d_t *dest, const player_point_3d_t *src) |
void | player_point_3d_t_cleanup (const player_point_3d_t *msg) |
player_point_3d_t * | player_point_3d_t_clone (const player_point_3d_t *msg) |
void | player_point_3d_t_free (player_point_3d_t *msg) |
unsigned int | player_point_3d_t_sizeof (player_point_3d_t *msg) |
int | xdr_player_orientation_3d_t (XDR *xdrs, player_orientation_3d_t *msg) |
int | player_orientation_3d_pack (void *buf, size_t buflen, player_orientation_3d_t *msg, int op) |
unsigned int | player_orientation_3d_t_copy (player_orientation_3d_t *dest, const player_orientation_3d_t *src) |
void | player_orientation_3d_t_cleanup (const player_orientation_3d_t *msg) |
player_orientation_3d_t * | player_orientation_3d_t_clone (const player_orientation_3d_t *msg) |
void | player_orientation_3d_t_free (player_orientation_3d_t *msg) |
unsigned int | player_orientation_3d_t_sizeof (player_orientation_3d_t *msg) |
int | xdr_player_pose2d_t (XDR *xdrs, player_pose2d_t *msg) |
int | player_pose2d_pack (void *buf, size_t buflen, player_pose2d_t *msg, int op) |
unsigned int | player_pose2d_t_copy (player_pose2d_t *dest, const player_pose2d_t *src) |
void | player_pose2d_t_cleanup (const player_pose2d_t *msg) |
player_pose2d_t * | player_pose2d_t_clone (const player_pose2d_t *msg) |
void | player_pose2d_t_free (player_pose2d_t *msg) |
unsigned int | player_pose2d_t_sizeof (player_pose2d_t *msg) |
int | xdr_player_pose3d_t (XDR *xdrs, player_pose3d_t *msg) |
int | player_pose3d_pack (void *buf, size_t buflen, player_pose3d_t *msg, int op) |
unsigned int | player_pose3d_t_copy (player_pose3d_t *dest, const player_pose3d_t *src) |
void | player_pose3d_t_cleanup (const player_pose3d_t *msg) |
player_pose3d_t * | player_pose3d_t_clone (const player_pose3d_t *msg) |
void | player_pose3d_t_free (player_pose3d_t *msg) |
unsigned int | player_pose3d_t_sizeof (player_pose3d_t *msg) |
int | xdr_player_bbox2d_t (XDR *xdrs, player_bbox2d_t *msg) |
int | player_bbox2d_pack (void *buf, size_t buflen, player_bbox2d_t *msg, int op) |
unsigned int | player_bbox2d_t_copy (player_bbox2d_t *dest, const player_bbox2d_t *src) |
void | player_bbox2d_t_cleanup (const player_bbox2d_t *msg) |
player_bbox2d_t * | player_bbox2d_t_clone (const player_bbox2d_t *msg) |
void | player_bbox2d_t_free (player_bbox2d_t *msg) |
unsigned int | player_bbox2d_t_sizeof (player_bbox2d_t *msg) |
int | xdr_player_bbox3d_t (XDR *xdrs, player_bbox3d_t *msg) |
int | player_bbox3d_pack (void *buf, size_t buflen, player_bbox3d_t *msg, int op) |
unsigned int | player_bbox3d_t_copy (player_bbox3d_t *dest, const player_bbox3d_t *src) |
void | player_bbox3d_t_cleanup (const player_bbox3d_t *msg) |
player_bbox3d_t * | player_bbox3d_t_clone (const player_bbox3d_t *msg) |
void | player_bbox3d_t_free (player_bbox3d_t *msg) |
unsigned int | player_bbox3d_t_sizeof (player_bbox3d_t *msg) |
int | xdr_player_blackboard_entry_t (XDR *xdrs, player_blackboard_entry_t *msg) |
int | player_blackboard_entry_pack (void *buf, size_t buflen, player_blackboard_entry_t *msg, int op) |
unsigned int | player_blackboard_entry_t_copy (player_blackboard_entry_t *dest, const player_blackboard_entry_t *src) |
void | player_blackboard_entry_t_cleanup (const player_blackboard_entry_t *msg) |
player_blackboard_entry_t * | player_blackboard_entry_t_clone (const player_blackboard_entry_t *msg) |
void | player_blackboard_entry_t_free (player_blackboard_entry_t *msg) |
unsigned int | player_blackboard_entry_t_sizeof (player_blackboard_entry_t *msg) |
int | xdr_player_segment_t (XDR *xdrs, player_segment_t *msg) |
int | player_segment_pack (void *buf, size_t buflen, player_segment_t *msg, int op) |
unsigned int | player_segment_t_copy (player_segment_t *dest, const player_segment_t *src) |
void | player_segment_t_cleanup (const player_segment_t *msg) |
player_segment_t * | player_segment_t_clone (const player_segment_t *msg) |
void | player_segment_t_free (player_segment_t *msg) |
unsigned int | player_segment_t_sizeof (player_segment_t *msg) |
int | xdr_player_extent2d_t (XDR *xdrs, player_extent2d_t *msg) |
int | player_extent2d_pack (void *buf, size_t buflen, player_extent2d_t *msg, int op) |
unsigned int | player_extent2d_t_copy (player_extent2d_t *dest, const player_extent2d_t *src) |
void | player_extent2d_t_cleanup (const player_extent2d_t *msg) |
player_extent2d_t * | player_extent2d_t_clone (const player_extent2d_t *msg) |
void | player_extent2d_t_free (player_extent2d_t *msg) |
unsigned int | player_extent2d_t_sizeof (player_extent2d_t *msg) |
int | xdr_player_color_t (XDR *xdrs, player_color_t *msg) |
int | player_color_pack (void *buf, size_t buflen, player_color_t *msg, int op) |
unsigned int | player_color_t_copy (player_color_t *dest, const player_color_t *src) |
void | player_color_t_cleanup (const player_color_t *msg) |
player_color_t * | player_color_t_clone (const player_color_t *msg) |
void | player_color_t_free (player_color_t *msg) |
unsigned int | player_color_t_sizeof (player_color_t *msg) |
int | xdr_player_bool_t (XDR *xdrs, player_bool_t *msg) |
int | player_bool_pack (void *buf, size_t buflen, player_bool_t *msg, int op) |
unsigned int | player_bool_t_copy (player_bool_t *dest, const player_bool_t *src) |
void | player_bool_t_cleanup (const player_bool_t *msg) |
player_bool_t * | player_bool_t_clone (const player_bool_t *msg) |
void | player_bool_t_free (player_bool_t *msg) |
unsigned int | player_bool_t_sizeof (player_bool_t *msg) |
int | xdr_player_uint32_t (XDR *xdrs, player_uint32_t *msg) |
int | player_uint32_pack (void *buf, size_t buflen, player_uint32_t *msg, int op) |
unsigned int | player_uint32_t_copy (player_uint32_t *dest, const player_uint32_t *src) |
void | player_uint32_t_cleanup (const player_uint32_t *msg) |
player_uint32_t * | player_uint32_t_clone (const player_uint32_t *msg) |
void | player_uint32_t_free (player_uint32_t *msg) |
unsigned int | player_uint32_t_sizeof (player_uint32_t *msg) |
int | xdr_player_capabilities_req_t (XDR *xdrs, player_capabilities_req_t *msg) |
int | player_capabilities_req_pack (void *buf, size_t buflen, player_capabilities_req_t *msg, int op) |
unsigned int | player_capabilities_req_t_copy (player_capabilities_req_t *dest, const player_capabilities_req_t *src) |
void | player_capabilities_req_t_cleanup (const player_capabilities_req_t *msg) |
player_capabilities_req_t * | player_capabilities_req_t_clone (const player_capabilities_req_t *msg) |
void | player_capabilities_req_t_free (player_capabilities_req_t *msg) |
unsigned int | player_capabilities_req_t_sizeof (player_capabilities_req_t *msg) |
int | xdr_player_intprop_req_t (XDR *xdrs, player_intprop_req_t *msg) |
int | player_intprop_req_pack (void *buf, size_t buflen, player_intprop_req_t *msg, int op) |
unsigned int | player_intprop_req_t_copy (player_intprop_req_t *dest, const player_intprop_req_t *src) |
void | player_intprop_req_t_cleanup (const player_intprop_req_t *msg) |
player_intprop_req_t * | player_intprop_req_t_clone (const player_intprop_req_t *msg) |
void | player_intprop_req_t_free (player_intprop_req_t *msg) |
unsigned int | player_intprop_req_t_sizeof (player_intprop_req_t *msg) |
int | xdr_player_dblprop_req_t (XDR *xdrs, player_dblprop_req_t *msg) |
int | player_dblprop_req_pack (void *buf, size_t buflen, player_dblprop_req_t *msg, int op) |
unsigned int | player_dblprop_req_t_copy (player_dblprop_req_t *dest, const player_dblprop_req_t *src) |
void | player_dblprop_req_t_cleanup (const player_dblprop_req_t *msg) |
player_dblprop_req_t * | player_dblprop_req_t_clone (const player_dblprop_req_t *msg) |
void | player_dblprop_req_t_free (player_dblprop_req_t *msg) |
unsigned int | player_dblprop_req_t_sizeof (player_dblprop_req_t *msg) |
int | xdr_player_strprop_req_t (XDR *xdrs, player_strprop_req_t *msg) |
int | player_strprop_req_pack (void *buf, size_t buflen, player_strprop_req_t *msg, int op) |
unsigned int | player_strprop_req_t_copy (player_strprop_req_t *dest, const player_strprop_req_t *src) |
void | player_strprop_req_t_cleanup (const player_strprop_req_t *msg) |
player_strprop_req_t * | player_strprop_req_t_clone (const player_strprop_req_t *msg) |
void | player_strprop_req_t_free (player_strprop_req_t *msg) |
unsigned int | player_strprop_req_t_sizeof (player_strprop_req_t *msg) |
int | xdr_player_localize_hypoth_t (XDR *xdrs, player_localize_hypoth_t *msg) |
int | player_localize_hypoth_pack (void *buf, size_t buflen, player_localize_hypoth_t *msg, int op) |
unsigned int | player_localize_hypoth_t_copy (player_localize_hypoth_t *dest, const player_localize_hypoth_t *src) |
void | player_localize_hypoth_t_cleanup (const player_localize_hypoth_t *msg) |
player_localize_hypoth_t * | player_localize_hypoth_t_clone (const player_localize_hypoth_t *msg) |
void | player_localize_hypoth_t_free (player_localize_hypoth_t *msg) |
unsigned int | player_localize_hypoth_t_sizeof (player_localize_hypoth_t *msg) |
int | xdr_player_localize_data_t (XDR *xdrs, player_localize_data_t *msg) |
int | player_localize_data_pack (void *buf, size_t buflen, player_localize_data_t *msg, int op) |
unsigned int | player_localize_data_t_copy (player_localize_data_t *dest, const player_localize_data_t *src) |
void | player_localize_data_t_cleanup (const player_localize_data_t *msg) |
player_localize_data_t * | player_localize_data_t_clone (const player_localize_data_t *msg) |
void | player_localize_data_t_free (player_localize_data_t *msg) |
unsigned int | player_localize_data_t_sizeof (player_localize_data_t *msg) |
int | xdr_player_localize_set_pose_t (XDR *xdrs, player_localize_set_pose_t *msg) |
int | player_localize_set_pose_pack (void *buf, size_t buflen, player_localize_set_pose_t *msg, int op) |
unsigned int | player_localize_set_pose_t_copy (player_localize_set_pose_t *dest, const player_localize_set_pose_t *src) |
void | player_localize_set_pose_t_cleanup (const player_localize_set_pose_t *msg) |
player_localize_set_pose_t * | player_localize_set_pose_t_clone (const player_localize_set_pose_t *msg) |
void | player_localize_set_pose_t_free (player_localize_set_pose_t *msg) |
unsigned int | player_localize_set_pose_t_sizeof (player_localize_set_pose_t *msg) |
int | xdr_player_localize_particle_t (XDR *xdrs, player_localize_particle_t *msg) |
int | player_localize_particle_pack (void *buf, size_t buflen, player_localize_particle_t *msg, int op) |
unsigned int | player_localize_particle_t_copy (player_localize_particle_t *dest, const player_localize_particle_t *src) |
void | player_localize_particle_t_cleanup (const player_localize_particle_t *msg) |
player_localize_particle_t * | player_localize_particle_t_clone (const player_localize_particle_t *msg) |
void | player_localize_particle_t_free (player_localize_particle_t *msg) |
unsigned int | player_localize_particle_t_sizeof (player_localize_particle_t *msg) |
int | xdr_player_localize_get_particles_t (XDR *xdrs, player_localize_get_particles_t *msg) |
int | player_localize_get_particles_pack (void *buf, size_t buflen, player_localize_get_particles_t *msg, int op) |
unsigned int | player_localize_get_particles_t_copy (player_localize_get_particles_t *dest, const player_localize_get_particles_t *src) |
void | player_localize_get_particles_t_cleanup (const player_localize_get_particles_t *msg) |
player_localize_get_particles_t * | player_localize_get_particles_t_clone (const player_localize_get_particles_t *msg) |
void | player_localize_get_particles_t_free (player_localize_get_particles_t *msg) |
unsigned int | player_localize_get_particles_t_sizeof (player_localize_get_particles_t *msg) |
int | xdr_player_speech_cmd_t (XDR *xdrs, player_speech_cmd_t *msg) |
int | player_speech_cmd_pack (void *buf, size_t buflen, player_speech_cmd_t *msg, int op) |
unsigned int | player_speech_cmd_t_copy (player_speech_cmd_t *dest, const player_speech_cmd_t *src) |
void | player_speech_cmd_t_cleanup (const player_speech_cmd_t *msg) |
player_speech_cmd_t * | player_speech_cmd_t_clone (const player_speech_cmd_t *msg) |
void | player_speech_cmd_t_free (player_speech_cmd_t *msg) |
unsigned int | player_speech_cmd_t_sizeof (player_speech_cmd_t *msg) |
int | xdr_player_speech_recognition_data_t (XDR *xdrs, player_speech_recognition_data_t *msg) |
int | player_speech_recognition_data_pack (void *buf, size_t buflen, player_speech_recognition_data_t *msg, int op) |
unsigned int | player_speech_recognition_data_t_copy (player_speech_recognition_data_t *dest, const player_speech_recognition_data_t *src) |
void | player_speech_recognition_data_t_cleanup (const player_speech_recognition_data_t *msg) |
player_speech_recognition_data_t * | player_speech_recognition_data_t_clone (const player_speech_recognition_data_t *msg) |
void | player_speech_recognition_data_t_free (player_speech_recognition_data_t *msg) |
unsigned int | player_speech_recognition_data_t_sizeof (player_speech_recognition_data_t *msg) |
int | xdr_player_joystick_data_t (XDR *xdrs, player_joystick_data_t *msg) |
int | player_joystick_data_pack (void *buf, size_t buflen, player_joystick_data_t *msg, int op) |
unsigned int | player_joystick_data_t_copy (player_joystick_data_t *dest, const player_joystick_data_t *src) |
void | player_joystick_data_t_cleanup (const player_joystick_data_t *msg) |
player_joystick_data_t * | player_joystick_data_t_clone (const player_joystick_data_t *msg) |
void | player_joystick_data_t_free (player_joystick_data_t *msg) |
unsigned int | player_joystick_data_t_sizeof (player_joystick_data_t *msg) |
int | xdr_player_pointcloud3d_element_t (XDR *xdrs, player_pointcloud3d_element_t *msg) |
int | player_pointcloud3d_element_pack (void *buf, size_t buflen, player_pointcloud3d_element_t *msg, int op) |
unsigned int | player_pointcloud3d_element_t_copy (player_pointcloud3d_element_t *dest, const player_pointcloud3d_element_t *src) |
void | player_pointcloud3d_element_t_cleanup (const player_pointcloud3d_element_t *msg) |
player_pointcloud3d_element_t * | player_pointcloud3d_element_t_clone (const player_pointcloud3d_element_t *msg) |
void | player_pointcloud3d_element_t_free (player_pointcloud3d_element_t *msg) |
unsigned int | player_pointcloud3d_element_t_sizeof (player_pointcloud3d_element_t *msg) |
int | xdr_player_pointcloud3d_data_t (XDR *xdrs, player_pointcloud3d_data_t *msg) |
int | player_pointcloud3d_data_pack (void *buf, size_t buflen, player_pointcloud3d_data_t *msg, int op) |
unsigned int | player_pointcloud3d_data_t_copy (player_pointcloud3d_data_t *dest, const player_pointcloud3d_data_t *src) |
void | player_pointcloud3d_data_t_cleanup (const player_pointcloud3d_data_t *msg) |
player_pointcloud3d_data_t * | player_pointcloud3d_data_t_clone (const player_pointcloud3d_data_t *msg) |
void | player_pointcloud3d_data_t_free (player_pointcloud3d_data_t *msg) |
unsigned int | player_pointcloud3d_data_t_sizeof (player_pointcloud3d_data_t *msg) |
int | xdr_player_ranger_geom_t (XDR *xdrs, player_ranger_geom_t *msg) |
int | player_ranger_geom_pack (void *buf, size_t buflen, player_ranger_geom_t *msg, int op) |
unsigned int | player_ranger_geom_t_copy (player_ranger_geom_t *dest, const player_ranger_geom_t *src) |
void | player_ranger_geom_t_cleanup (const player_ranger_geom_t *msg) |
player_ranger_geom_t * | player_ranger_geom_t_clone (const player_ranger_geom_t *msg) |
void | player_ranger_geom_t_free (player_ranger_geom_t *msg) |
unsigned int | player_ranger_geom_t_sizeof (player_ranger_geom_t *msg) |
int | xdr_player_ranger_data_range_t (XDR *xdrs, player_ranger_data_range_t *msg) |
int | player_ranger_data_range_pack (void *buf, size_t buflen, player_ranger_data_range_t *msg, int op) |
unsigned int | player_ranger_data_range_t_copy (player_ranger_data_range_t *dest, const player_ranger_data_range_t *src) |
void | player_ranger_data_range_t_cleanup (const player_ranger_data_range_t *msg) |
player_ranger_data_range_t * | player_ranger_data_range_t_clone (const player_ranger_data_range_t *msg) |
void | player_ranger_data_range_t_free (player_ranger_data_range_t *msg) |
unsigned int | player_ranger_data_range_t_sizeof (player_ranger_data_range_t *msg) |
int | xdr_player_ranger_data_rangepose_t (XDR *xdrs, player_ranger_data_rangepose_t *msg) |
int | player_ranger_data_rangepose_pack (void *buf, size_t buflen, player_ranger_data_rangepose_t *msg, int op) |
unsigned int | player_ranger_data_rangepose_t_copy (player_ranger_data_rangepose_t *dest, const player_ranger_data_rangepose_t *src) |
void | player_ranger_data_rangepose_t_cleanup (const player_ranger_data_rangepose_t *msg) |
player_ranger_data_rangepose_t * | player_ranger_data_rangepose_t_clone (const player_ranger_data_rangepose_t *msg) |
void | player_ranger_data_rangepose_t_free (player_ranger_data_rangepose_t *msg) |
unsigned int | player_ranger_data_rangepose_t_sizeof (player_ranger_data_rangepose_t *msg) |
int | xdr_player_ranger_data_intns_t (XDR *xdrs, player_ranger_data_intns_t *msg) |
int | player_ranger_data_intns_pack (void *buf, size_t buflen, player_ranger_data_intns_t *msg, int op) |
unsigned int | player_ranger_data_intns_t_copy (player_ranger_data_intns_t *dest, const player_ranger_data_intns_t *src) |
void | player_ranger_data_intns_t_cleanup (const player_ranger_data_intns_t *msg) |
player_ranger_data_intns_t * | player_ranger_data_intns_t_clone (const player_ranger_data_intns_t *msg) |
void | player_ranger_data_intns_t_free (player_ranger_data_intns_t *msg) |
unsigned int | player_ranger_data_intns_t_sizeof (player_ranger_data_intns_t *msg) |
int | xdr_player_ranger_data_intnspose_t (XDR *xdrs, player_ranger_data_intnspose_t *msg) |
int | player_ranger_data_intnspose_pack (void *buf, size_t buflen, player_ranger_data_intnspose_t *msg, int op) |
unsigned int | player_ranger_data_intnspose_t_copy (player_ranger_data_intnspose_t *dest, const player_ranger_data_intnspose_t *src) |
void | player_ranger_data_intnspose_t_cleanup (const player_ranger_data_intnspose_t *msg) |
player_ranger_data_intnspose_t * | player_ranger_data_intnspose_t_clone (const player_ranger_data_intnspose_t *msg) |
void | player_ranger_data_intnspose_t_free (player_ranger_data_intnspose_t *msg) |
unsigned int | player_ranger_data_intnspose_t_sizeof (player_ranger_data_intnspose_t *msg) |
int | xdr_player_ranger_power_config_t (XDR *xdrs, player_ranger_power_config_t *msg) |
int | player_ranger_power_config_pack (void *buf, size_t buflen, player_ranger_power_config_t *msg, int op) |
unsigned int | player_ranger_power_config_t_copy (player_ranger_power_config_t *dest, const player_ranger_power_config_t *src) |
void | player_ranger_power_config_t_cleanup (const player_ranger_power_config_t *msg) |
player_ranger_power_config_t * | player_ranger_power_config_t_clone (const player_ranger_power_config_t *msg) |
void | player_ranger_power_config_t_free (player_ranger_power_config_t *msg) |
unsigned int | player_ranger_power_config_t_sizeof (player_ranger_power_config_t *msg) |
int | xdr_player_ranger_intns_config_t (XDR *xdrs, player_ranger_intns_config_t *msg) |
int | player_ranger_intns_config_pack (void *buf, size_t buflen, player_ranger_intns_config_t *msg, int op) |
unsigned int | player_ranger_intns_config_t_copy (player_ranger_intns_config_t *dest, const player_ranger_intns_config_t *src) |
void | player_ranger_intns_config_t_cleanup (const player_ranger_intns_config_t *msg) |
player_ranger_intns_config_t * | player_ranger_intns_config_t_clone (const player_ranger_intns_config_t *msg) |
void | player_ranger_intns_config_t_free (player_ranger_intns_config_t *msg) |
unsigned int | player_ranger_intns_config_t_sizeof (player_ranger_intns_config_t *msg) |
int | xdr_player_ranger_config_t (XDR *xdrs, player_ranger_config_t *msg) |
int | player_ranger_config_pack (void *buf, size_t buflen, player_ranger_config_t *msg, int op) |
unsigned int | player_ranger_config_t_copy (player_ranger_config_t *dest, const player_ranger_config_t *src) |
void | player_ranger_config_t_cleanup (const player_ranger_config_t *msg) |
player_ranger_config_t * | player_ranger_config_t_clone (const player_ranger_config_t *msg) |
void | player_ranger_config_t_free (player_ranger_config_t *msg) |
unsigned int | player_ranger_config_t_sizeof (player_ranger_config_t *msg) |
int | xdr_player_camera_data_t (XDR *xdrs, player_camera_data_t *msg) |
int | player_camera_data_pack (void *buf, size_t buflen, player_camera_data_t *msg, int op) |
unsigned int | player_camera_data_t_copy (player_camera_data_t *dest, const player_camera_data_t *src) |
void | player_camera_data_t_cleanup (const player_camera_data_t *msg) |
player_camera_data_t * | player_camera_data_t_clone (const player_camera_data_t *msg) |
void | player_camera_data_t_free (player_camera_data_t *msg) |
unsigned int | player_camera_data_t_sizeof (player_camera_data_t *msg) |
int | xdr_player_device_devlist_t (XDR *xdrs, player_device_devlist_t *msg) |
int | player_device_devlist_pack (void *buf, size_t buflen, player_device_devlist_t *msg, int op) |
unsigned int | player_device_devlist_t_copy (player_device_devlist_t *dest, const player_device_devlist_t *src) |
void | player_device_devlist_t_cleanup (const player_device_devlist_t *msg) |
player_device_devlist_t * | player_device_devlist_t_clone (const player_device_devlist_t *msg) |
void | player_device_devlist_t_free (player_device_devlist_t *msg) |
unsigned int | player_device_devlist_t_sizeof (player_device_devlist_t *msg) |
int | xdr_player_device_driverinfo_t (XDR *xdrs, player_device_driverinfo_t *msg) |
int | player_device_driverinfo_pack (void *buf, size_t buflen, player_device_driverinfo_t *msg, int op) |
unsigned int | player_device_driverinfo_t_copy (player_device_driverinfo_t *dest, const player_device_driverinfo_t *src) |
void | player_device_driverinfo_t_cleanup (const player_device_driverinfo_t *msg) |
player_device_driverinfo_t * | player_device_driverinfo_t_clone (const player_device_driverinfo_t *msg) |
void | player_device_driverinfo_t_free (player_device_driverinfo_t *msg) |
unsigned int | player_device_driverinfo_t_sizeof (player_device_driverinfo_t *msg) |
int | xdr_player_device_req_t (XDR *xdrs, player_device_req_t *msg) |
int | player_device_req_pack (void *buf, size_t buflen, player_device_req_t *msg, int op) |
unsigned int | player_device_req_t_copy (player_device_req_t *dest, const player_device_req_t *src) |
void | player_device_req_t_cleanup (const player_device_req_t *msg) |
player_device_req_t * | player_device_req_t_clone (const player_device_req_t *msg) |
void | player_device_req_t_free (player_device_req_t *msg) |
unsigned int | player_device_req_t_sizeof (player_device_req_t *msg) |
int | xdr_player_device_datamode_req_t (XDR *xdrs, player_device_datamode_req_t *msg) |
int | player_device_datamode_req_pack (void *buf, size_t buflen, player_device_datamode_req_t *msg, int op) |
unsigned int | player_device_datamode_req_t_copy (player_device_datamode_req_t *dest, const player_device_datamode_req_t *src) |
void | player_device_datamode_req_t_cleanup (const player_device_datamode_req_t *msg) |
player_device_datamode_req_t * | player_device_datamode_req_t_clone (const player_device_datamode_req_t *msg) |
void | player_device_datamode_req_t_free (player_device_datamode_req_t *msg) |
unsigned int | player_device_datamode_req_t_sizeof (player_device_datamode_req_t *msg) |
int | xdr_player_device_auth_req_t (XDR *xdrs, player_device_auth_req_t *msg) |
int | player_device_auth_req_pack (void *buf, size_t buflen, player_device_auth_req_t *msg, int op) |
unsigned int | player_device_auth_req_t_copy (player_device_auth_req_t *dest, const player_device_auth_req_t *src) |
void | player_device_auth_req_t_cleanup (const player_device_auth_req_t *msg) |
player_device_auth_req_t * | player_device_auth_req_t_clone (const player_device_auth_req_t *msg) |
void | player_device_auth_req_t_free (player_device_auth_req_t *msg) |
unsigned int | player_device_auth_req_t_sizeof (player_device_auth_req_t *msg) |
int | xdr_player_device_nameservice_req_t (XDR *xdrs, player_device_nameservice_req_t *msg) |
int | player_device_nameservice_req_pack (void *buf, size_t buflen, player_device_nameservice_req_t *msg, int op) |
unsigned int | player_device_nameservice_req_t_copy (player_device_nameservice_req_t *dest, const player_device_nameservice_req_t *src) |
void | player_device_nameservice_req_t_cleanup (const player_device_nameservice_req_t *msg) |
player_device_nameservice_req_t * | player_device_nameservice_req_t_clone (const player_device_nameservice_req_t *msg) |
void | player_device_nameservice_req_t_free (player_device_nameservice_req_t *msg) |
unsigned int | player_device_nameservice_req_t_sizeof (player_device_nameservice_req_t *msg) |
int | xdr_player_add_replace_rule_req_t (XDR *xdrs, player_add_replace_rule_req_t *msg) |
int | player_add_replace_rule_req_pack (void *buf, size_t buflen, player_add_replace_rule_req_t *msg, int op) |
unsigned int | player_add_replace_rule_req_t_copy (player_add_replace_rule_req_t *dest, const player_add_replace_rule_req_t *src) |
void | player_add_replace_rule_req_t_cleanup (const player_add_replace_rule_req_t *msg) |
player_add_replace_rule_req_t * | player_add_replace_rule_req_t_clone (const player_add_replace_rule_req_t *msg) |
void | player_add_replace_rule_req_t_free (player_add_replace_rule_req_t *msg) |
unsigned int | player_add_replace_rule_req_t_sizeof (player_add_replace_rule_req_t *msg) |
int | xdr_player_position3d_data_t (XDR *xdrs, player_position3d_data_t *msg) |
int | player_position3d_data_pack (void *buf, size_t buflen, player_position3d_data_t *msg, int op) |
unsigned int | player_position3d_data_t_copy (player_position3d_data_t *dest, const player_position3d_data_t *src) |
void | player_position3d_data_t_cleanup (const player_position3d_data_t *msg) |
player_position3d_data_t * | player_position3d_data_t_clone (const player_position3d_data_t *msg) |
void | player_position3d_data_t_free (player_position3d_data_t *msg) |
unsigned int | player_position3d_data_t_sizeof (player_position3d_data_t *msg) |
int | xdr_player_position3d_cmd_pos_t (XDR *xdrs, player_position3d_cmd_pos_t *msg) |
int | player_position3d_cmd_pos_pack (void *buf, size_t buflen, player_position3d_cmd_pos_t *msg, int op) |
unsigned int | player_position3d_cmd_pos_t_copy (player_position3d_cmd_pos_t *dest, const player_position3d_cmd_pos_t *src) |
void | player_position3d_cmd_pos_t_cleanup (const player_position3d_cmd_pos_t *msg) |
player_position3d_cmd_pos_t * | player_position3d_cmd_pos_t_clone (const player_position3d_cmd_pos_t *msg) |
void | player_position3d_cmd_pos_t_free (player_position3d_cmd_pos_t *msg) |
unsigned int | player_position3d_cmd_pos_t_sizeof (player_position3d_cmd_pos_t *msg) |
int | xdr_player_position3d_cmd_vel_t (XDR *xdrs, player_position3d_cmd_vel_t *msg) |
int | player_position3d_cmd_vel_pack (void *buf, size_t buflen, player_position3d_cmd_vel_t *msg, int op) |
unsigned int | player_position3d_cmd_vel_t_copy (player_position3d_cmd_vel_t *dest, const player_position3d_cmd_vel_t *src) |
void | player_position3d_cmd_vel_t_cleanup (const player_position3d_cmd_vel_t *msg) |
player_position3d_cmd_vel_t * | player_position3d_cmd_vel_t_clone (const player_position3d_cmd_vel_t *msg) |
void | player_position3d_cmd_vel_t_free (player_position3d_cmd_vel_t *msg) |
unsigned int | player_position3d_cmd_vel_t_sizeof (player_position3d_cmd_vel_t *msg) |
int | xdr_player_position3d_geom_t (XDR *xdrs, player_position3d_geom_t *msg) |
int | player_position3d_geom_pack (void *buf, size_t buflen, player_position3d_geom_t *msg, int op) |
unsigned int | player_position3d_geom_t_copy (player_position3d_geom_t *dest, const player_position3d_geom_t *src) |
void | player_position3d_geom_t_cleanup (const player_position3d_geom_t *msg) |
player_position3d_geom_t * | player_position3d_geom_t_clone (const player_position3d_geom_t *msg) |
void | player_position3d_geom_t_free (player_position3d_geom_t *msg) |
unsigned int | player_position3d_geom_t_sizeof (player_position3d_geom_t *msg) |
int | xdr_player_position3d_power_config_t (XDR *xdrs, player_position3d_power_config_t *msg) |
int | player_position3d_power_config_pack (void *buf, size_t buflen, player_position3d_power_config_t *msg, int op) |
unsigned int | player_position3d_power_config_t_copy (player_position3d_power_config_t *dest, const player_position3d_power_config_t *src) |
void | player_position3d_power_config_t_cleanup (const player_position3d_power_config_t *msg) |
player_position3d_power_config_t * | player_position3d_power_config_t_clone (const player_position3d_power_config_t *msg) |
void | player_position3d_power_config_t_free (player_position3d_power_config_t *msg) |
unsigned int | player_position3d_power_config_t_sizeof (player_position3d_power_config_t *msg) |
int | xdr_player_position3d_position_mode_req_t (XDR *xdrs, player_position3d_position_mode_req_t *msg) |
int | player_position3d_position_mode_req_pack (void *buf, size_t buflen, player_position3d_position_mode_req_t *msg, int op) |
unsigned int | player_position3d_position_mode_req_t_copy (player_position3d_position_mode_req_t *dest, const player_position3d_position_mode_req_t *src) |
void | player_position3d_position_mode_req_t_cleanup (const player_position3d_position_mode_req_t *msg) |
player_position3d_position_mode_req_t * | player_position3d_position_mode_req_t_clone (const player_position3d_position_mode_req_t *msg) |
void | player_position3d_position_mode_req_t_free (player_position3d_position_mode_req_t *msg) |
unsigned int | player_position3d_position_mode_req_t_sizeof (player_position3d_position_mode_req_t *msg) |
int | xdr_player_position3d_velocity_mode_config_t (XDR *xdrs, player_position3d_velocity_mode_config_t *msg) |
int | player_position3d_velocity_mode_config_pack (void *buf, size_t buflen, player_position3d_velocity_mode_config_t *msg, int op) |
unsigned int | player_position3d_velocity_mode_config_t_copy (player_position3d_velocity_mode_config_t *dest, const player_position3d_velocity_mode_config_t *src) |
void | player_position3d_velocity_mode_config_t_cleanup (const player_position3d_velocity_mode_config_t *msg) |
player_position3d_velocity_mode_config_t * | player_position3d_velocity_mode_config_t_clone (const player_position3d_velocity_mode_config_t *msg) |
void | player_position3d_velocity_mode_config_t_free (player_position3d_velocity_mode_config_t *msg) |
unsigned int | player_position3d_velocity_mode_config_t_sizeof (player_position3d_velocity_mode_config_t *msg) |
int | xdr_player_position3d_set_odom_req_t (XDR *xdrs, player_position3d_set_odom_req_t *msg) |
int | player_position3d_set_odom_req_pack (void *buf, size_t buflen, player_position3d_set_odom_req_t *msg, int op) |
unsigned int | player_position3d_set_odom_req_t_copy (player_position3d_set_odom_req_t *dest, const player_position3d_set_odom_req_t *src) |
void | player_position3d_set_odom_req_t_cleanup (const player_position3d_set_odom_req_t *msg) |
player_position3d_set_odom_req_t * | player_position3d_set_odom_req_t_clone (const player_position3d_set_odom_req_t *msg) |
void | player_position3d_set_odom_req_t_free (player_position3d_set_odom_req_t *msg) |
unsigned int | player_position3d_set_odom_req_t_sizeof (player_position3d_set_odom_req_t *msg) |
int | xdr_player_position3d_reset_odom_config_t (XDR *xdrs, player_position3d_reset_odom_config_t *msg) |
int | player_position3d_reset_odom_config_pack (void *buf, size_t buflen, player_position3d_reset_odom_config_t *msg, int op) |
unsigned int | player_position3d_reset_odom_config_t_copy (player_position3d_reset_odom_config_t *dest, const player_position3d_reset_odom_config_t *src) |
void | player_position3d_reset_odom_config_t_cleanup (const player_position3d_reset_odom_config_t *msg) |
player_position3d_reset_odom_config_t * | player_position3d_reset_odom_config_t_clone (const player_position3d_reset_odom_config_t *msg) |
void | player_position3d_reset_odom_config_t_free (player_position3d_reset_odom_config_t *msg) |
unsigned int | player_position3d_reset_odom_config_t_sizeof (player_position3d_reset_odom_config_t *msg) |
int | xdr_player_position3d_speed_pid_req_t (XDR *xdrs, player_position3d_speed_pid_req_t *msg) |
int | player_position3d_speed_pid_req_pack (void *buf, size_t buflen, player_position3d_speed_pid_req_t *msg, int op) |
unsigned int | player_position3d_speed_pid_req_t_copy (player_position3d_speed_pid_req_t *dest, const player_position3d_speed_pid_req_t *src) |
void | player_position3d_speed_pid_req_t_cleanup (const player_position3d_speed_pid_req_t *msg) |
player_position3d_speed_pid_req_t * | player_position3d_speed_pid_req_t_clone (const player_position3d_speed_pid_req_t *msg) |
void | player_position3d_speed_pid_req_t_free (player_position3d_speed_pid_req_t *msg) |
unsigned int | player_position3d_speed_pid_req_t_sizeof (player_position3d_speed_pid_req_t *msg) |
int | xdr_player_position3d_position_pid_req_t (XDR *xdrs, player_position3d_position_pid_req_t *msg) |
int | player_position3d_position_pid_req_pack (void *buf, size_t buflen, player_position3d_position_pid_req_t *msg, int op) |
unsigned int | player_position3d_position_pid_req_t_copy (player_position3d_position_pid_req_t *dest, const player_position3d_position_pid_req_t *src) |
void | player_position3d_position_pid_req_t_cleanup (const player_position3d_position_pid_req_t *msg) |
player_position3d_position_pid_req_t * | player_position3d_position_pid_req_t_clone (const player_position3d_position_pid_req_t *msg) |
void | player_position3d_position_pid_req_t_free (player_position3d_position_pid_req_t *msg) |
unsigned int | player_position3d_position_pid_req_t_sizeof (player_position3d_position_pid_req_t *msg) |
int | xdr_player_position3d_speed_prof_req_t (XDR *xdrs, player_position3d_speed_prof_req_t *msg) |
int | player_position3d_speed_prof_req_pack (void *buf, size_t buflen, player_position3d_speed_prof_req_t *msg, int op) |
unsigned int | player_position3d_speed_prof_req_t_copy (player_position3d_speed_prof_req_t *dest, const player_position3d_speed_prof_req_t *src) |
void | player_position3d_speed_prof_req_t_cleanup (const player_position3d_speed_prof_req_t *msg) |
player_position3d_speed_prof_req_t * | player_position3d_speed_prof_req_t_clone (const player_position3d_speed_prof_req_t *msg) |
void | player_position3d_speed_prof_req_t_free (player_position3d_speed_prof_req_t *msg) |
unsigned int | player_position3d_speed_prof_req_t_sizeof (player_position3d_speed_prof_req_t *msg) |
int | xdr_player_position1d_data_t (XDR *xdrs, player_position1d_data_t *msg) |
int | player_position1d_data_pack (void *buf, size_t buflen, player_position1d_data_t *msg, int op) |
unsigned int | player_position1d_data_t_copy (player_position1d_data_t *dest, const player_position1d_data_t *src) |
void | player_position1d_data_t_cleanup (const player_position1d_data_t *msg) |
player_position1d_data_t * | player_position1d_data_t_clone (const player_position1d_data_t *msg) |
void | player_position1d_data_t_free (player_position1d_data_t *msg) |
unsigned int | player_position1d_data_t_sizeof (player_position1d_data_t *msg) |
int | xdr_player_position1d_cmd_vel_t (XDR *xdrs, player_position1d_cmd_vel_t *msg) |
int | player_position1d_cmd_vel_pack (void *buf, size_t buflen, player_position1d_cmd_vel_t *msg, int op) |
unsigned int | player_position1d_cmd_vel_t_copy (player_position1d_cmd_vel_t *dest, const player_position1d_cmd_vel_t *src) |
void | player_position1d_cmd_vel_t_cleanup (const player_position1d_cmd_vel_t *msg) |
player_position1d_cmd_vel_t * | player_position1d_cmd_vel_t_clone (const player_position1d_cmd_vel_t *msg) |
void | player_position1d_cmd_vel_t_free (player_position1d_cmd_vel_t *msg) |
unsigned int | player_position1d_cmd_vel_t_sizeof (player_position1d_cmd_vel_t *msg) |
int | xdr_player_position1d_cmd_pos_t (XDR *xdrs, player_position1d_cmd_pos_t *msg) |
int | player_position1d_cmd_pos_pack (void *buf, size_t buflen, player_position1d_cmd_pos_t *msg, int op) |
unsigned int | player_position1d_cmd_pos_t_copy (player_position1d_cmd_pos_t *dest, const player_position1d_cmd_pos_t *src) |
void | player_position1d_cmd_pos_t_cleanup (const player_position1d_cmd_pos_t *msg) |
player_position1d_cmd_pos_t * | player_position1d_cmd_pos_t_clone (const player_position1d_cmd_pos_t *msg) |
void | player_position1d_cmd_pos_t_free (player_position1d_cmd_pos_t *msg) |
unsigned int | player_position1d_cmd_pos_t_sizeof (player_position1d_cmd_pos_t *msg) |
int | xdr_player_position1d_geom_t (XDR *xdrs, player_position1d_geom_t *msg) |
int | player_position1d_geom_pack (void *buf, size_t buflen, player_position1d_geom_t *msg, int op) |
unsigned int | player_position1d_geom_t_copy (player_position1d_geom_t *dest, const player_position1d_geom_t *src) |
void | player_position1d_geom_t_cleanup (const player_position1d_geom_t *msg) |
player_position1d_geom_t * | player_position1d_geom_t_clone (const player_position1d_geom_t *msg) |
void | player_position1d_geom_t_free (player_position1d_geom_t *msg) |
unsigned int | player_position1d_geom_t_sizeof (player_position1d_geom_t *msg) |
int | xdr_player_position1d_power_config_t (XDR *xdrs, player_position1d_power_config_t *msg) |
int | player_position1d_power_config_pack (void *buf, size_t buflen, player_position1d_power_config_t *msg, int op) |
unsigned int | player_position1d_power_config_t_copy (player_position1d_power_config_t *dest, const player_position1d_power_config_t *src) |
void | player_position1d_power_config_t_cleanup (const player_position1d_power_config_t *msg) |
player_position1d_power_config_t * | player_position1d_power_config_t_clone (const player_position1d_power_config_t *msg) |
void | player_position1d_power_config_t_free (player_position1d_power_config_t *msg) |
unsigned int | player_position1d_power_config_t_sizeof (player_position1d_power_config_t *msg) |
int | xdr_player_position1d_velocity_mode_config_t (XDR *xdrs, player_position1d_velocity_mode_config_t *msg) |
int | player_position1d_velocity_mode_config_pack (void *buf, size_t buflen, player_position1d_velocity_mode_config_t *msg, int op) |
unsigned int | player_position1d_velocity_mode_config_t_copy (player_position1d_velocity_mode_config_t *dest, const player_position1d_velocity_mode_config_t *src) |
void | player_position1d_velocity_mode_config_t_cleanup (const player_position1d_velocity_mode_config_t *msg) |
player_position1d_velocity_mode_config_t * | player_position1d_velocity_mode_config_t_clone (const player_position1d_velocity_mode_config_t *msg) |
void | player_position1d_velocity_mode_config_t_free (player_position1d_velocity_mode_config_t *msg) |
unsigned int | player_position1d_velocity_mode_config_t_sizeof (player_position1d_velocity_mode_config_t *msg) |
int | xdr_player_position1d_reset_odom_config_t (XDR *xdrs, player_position1d_reset_odom_config_t *msg) |
int | player_position1d_reset_odom_config_pack (void *buf, size_t buflen, player_position1d_reset_odom_config_t *msg, int op) |
unsigned int | player_position1d_reset_odom_config_t_copy (player_position1d_reset_odom_config_t *dest, const player_position1d_reset_odom_config_t *src) |
void | player_position1d_reset_odom_config_t_cleanup (const player_position1d_reset_odom_config_t *msg) |
player_position1d_reset_odom_config_t * | player_position1d_reset_odom_config_t_clone (const player_position1d_reset_odom_config_t *msg) |
void | player_position1d_reset_odom_config_t_free (player_position1d_reset_odom_config_t *msg) |
unsigned int | player_position1d_reset_odom_config_t_sizeof (player_position1d_reset_odom_config_t *msg) |
int | xdr_player_position1d_position_mode_req_t (XDR *xdrs, player_position1d_position_mode_req_t *msg) |
int | player_position1d_position_mode_req_pack (void *buf, size_t buflen, player_position1d_position_mode_req_t *msg, int op) |
unsigned int | player_position1d_position_mode_req_t_copy (player_position1d_position_mode_req_t *dest, const player_position1d_position_mode_req_t *src) |
void | player_position1d_position_mode_req_t_cleanup (const player_position1d_position_mode_req_t *msg) |
player_position1d_position_mode_req_t * | player_position1d_position_mode_req_t_clone (const player_position1d_position_mode_req_t *msg) |
void | player_position1d_position_mode_req_t_free (player_position1d_position_mode_req_t *msg) |
unsigned int | player_position1d_position_mode_req_t_sizeof (player_position1d_position_mode_req_t *msg) |
int | xdr_player_position1d_set_odom_req_t (XDR *xdrs, player_position1d_set_odom_req_t *msg) |
int | player_position1d_set_odom_req_pack (void *buf, size_t buflen, player_position1d_set_odom_req_t *msg, int op) |
unsigned int | player_position1d_set_odom_req_t_copy (player_position1d_set_odom_req_t *dest, const player_position1d_set_odom_req_t *src) |
void | player_position1d_set_odom_req_t_cleanup (const player_position1d_set_odom_req_t *msg) |
player_position1d_set_odom_req_t * | player_position1d_set_odom_req_t_clone (const player_position1d_set_odom_req_t *msg) |
void | player_position1d_set_odom_req_t_free (player_position1d_set_odom_req_t *msg) |
unsigned int | player_position1d_set_odom_req_t_sizeof (player_position1d_set_odom_req_t *msg) |
int | xdr_player_position1d_speed_pid_req_t (XDR *xdrs, player_position1d_speed_pid_req_t *msg) |
int | player_position1d_speed_pid_req_pack (void *buf, size_t buflen, player_position1d_speed_pid_req_t *msg, int op) |
unsigned int | player_position1d_speed_pid_req_t_copy (player_position1d_speed_pid_req_t *dest, const player_position1d_speed_pid_req_t *src) |
void | player_position1d_speed_pid_req_t_cleanup (const player_position1d_speed_pid_req_t *msg) |
player_position1d_speed_pid_req_t * | player_position1d_speed_pid_req_t_clone (const player_position1d_speed_pid_req_t *msg) |
void | player_position1d_speed_pid_req_t_free (player_position1d_speed_pid_req_t *msg) |
unsigned int | player_position1d_speed_pid_req_t_sizeof (player_position1d_speed_pid_req_t *msg) |
int | xdr_player_position1d_position_pid_req_t (XDR *xdrs, player_position1d_position_pid_req_t *msg) |
int | player_position1d_position_pid_req_pack (void *buf, size_t buflen, player_position1d_position_pid_req_t *msg, int op) |
unsigned int | player_position1d_position_pid_req_t_copy (player_position1d_position_pid_req_t *dest, const player_position1d_position_pid_req_t *src) |
void | player_position1d_position_pid_req_t_cleanup (const player_position1d_position_pid_req_t *msg) |
player_position1d_position_pid_req_t * | player_position1d_position_pid_req_t_clone (const player_position1d_position_pid_req_t *msg) |
void | player_position1d_position_pid_req_t_free (player_position1d_position_pid_req_t *msg) |
unsigned int | player_position1d_position_pid_req_t_sizeof (player_position1d_position_pid_req_t *msg) |
int | xdr_player_position1d_speed_prof_req_t (XDR *xdrs, player_position1d_speed_prof_req_t *msg) |
int | player_position1d_speed_prof_req_pack (void *buf, size_t buflen, player_position1d_speed_prof_req_t *msg, int op) |
unsigned int | player_position1d_speed_prof_req_t_copy (player_position1d_speed_prof_req_t *dest, const player_position1d_speed_prof_req_t *src) |
void | player_position1d_speed_prof_req_t_cleanup (const player_position1d_speed_prof_req_t *msg) |
player_position1d_speed_prof_req_t * | player_position1d_speed_prof_req_t_clone (const player_position1d_speed_prof_req_t *msg) |
void | player_position1d_speed_prof_req_t_free (player_position1d_speed_prof_req_t *msg) |
unsigned int | player_position1d_speed_prof_req_t_sizeof (player_position1d_speed_prof_req_t *msg) |
int | xdr_player_graphics2d_cmd_points_t (XDR *xdrs, player_graphics2d_cmd_points_t *msg) |
int | player_graphics2d_cmd_points_pack (void *buf, size_t buflen, player_graphics2d_cmd_points_t *msg, int op) |
unsigned int | player_graphics2d_cmd_points_t_copy (player_graphics2d_cmd_points_t *dest, const player_graphics2d_cmd_points_t *src) |
void | player_graphics2d_cmd_points_t_cleanup (const player_graphics2d_cmd_points_t *msg) |
player_graphics2d_cmd_points_t * | player_graphics2d_cmd_points_t_clone (const player_graphics2d_cmd_points_t *msg) |
void | player_graphics2d_cmd_points_t_free (player_graphics2d_cmd_points_t *msg) |
unsigned int | player_graphics2d_cmd_points_t_sizeof (player_graphics2d_cmd_points_t *msg) |
int | xdr_player_graphics2d_cmd_polyline_t (XDR *xdrs, player_graphics2d_cmd_polyline_t *msg) |
int | player_graphics2d_cmd_polyline_pack (void *buf, size_t buflen, player_graphics2d_cmd_polyline_t *msg, int op) |
unsigned int | player_graphics2d_cmd_polyline_t_copy (player_graphics2d_cmd_polyline_t *dest, const player_graphics2d_cmd_polyline_t *src) |
void | player_graphics2d_cmd_polyline_t_cleanup (const player_graphics2d_cmd_polyline_t *msg) |
player_graphics2d_cmd_polyline_t * | player_graphics2d_cmd_polyline_t_clone (const player_graphics2d_cmd_polyline_t *msg) |
void | player_graphics2d_cmd_polyline_t_free (player_graphics2d_cmd_polyline_t *msg) |
unsigned int | player_graphics2d_cmd_polyline_t_sizeof (player_graphics2d_cmd_polyline_t *msg) |
int | xdr_player_graphics2d_cmd_polygon_t (XDR *xdrs, player_graphics2d_cmd_polygon_t *msg) |
int | player_graphics2d_cmd_polygon_pack (void *buf, size_t buflen, player_graphics2d_cmd_polygon_t *msg, int op) |
unsigned int | player_graphics2d_cmd_polygon_t_copy (player_graphics2d_cmd_polygon_t *dest, const player_graphics2d_cmd_polygon_t *src) |
void | player_graphics2d_cmd_polygon_t_cleanup (const player_graphics2d_cmd_polygon_t *msg) |
player_graphics2d_cmd_polygon_t * | player_graphics2d_cmd_polygon_t_clone (const player_graphics2d_cmd_polygon_t *msg) |
void | player_graphics2d_cmd_polygon_t_free (player_graphics2d_cmd_polygon_t *msg) |
unsigned int | player_graphics2d_cmd_polygon_t_sizeof (player_graphics2d_cmd_polygon_t *msg) |
int | xdr_player_mcom_data_t (XDR *xdrs, player_mcom_data_t *msg) |
int | player_mcom_data_pack (void *buf, size_t buflen, player_mcom_data_t *msg, int op) |
unsigned int | player_mcom_data_t_copy (player_mcom_data_t *dest, const player_mcom_data_t *src) |
void | player_mcom_data_t_cleanup (const player_mcom_data_t *msg) |
player_mcom_data_t * | player_mcom_data_t_clone (const player_mcom_data_t *msg) |
void | player_mcom_data_t_free (player_mcom_data_t *msg) |
unsigned int | player_mcom_data_t_sizeof (player_mcom_data_t *msg) |
int | xdr_player_mcom_config_t (XDR *xdrs, player_mcom_config_t *msg) |
int | player_mcom_config_pack (void *buf, size_t buflen, player_mcom_config_t *msg, int op) |
unsigned int | player_mcom_config_t_copy (player_mcom_config_t *dest, const player_mcom_config_t *src) |
void | player_mcom_config_t_cleanup (const player_mcom_config_t *msg) |
player_mcom_config_t * | player_mcom_config_t_clone (const player_mcom_config_t *msg) |
void | player_mcom_config_t_free (player_mcom_config_t *msg) |
unsigned int | player_mcom_config_t_sizeof (player_mcom_config_t *msg) |
int | xdr_player_mcom_return_t (XDR *xdrs, player_mcom_return_t *msg) |
int | player_mcom_return_pack (void *buf, size_t buflen, player_mcom_return_t *msg, int op) |
unsigned int | player_mcom_return_t_copy (player_mcom_return_t *dest, const player_mcom_return_t *src) |
void | player_mcom_return_t_cleanup (const player_mcom_return_t *msg) |
player_mcom_return_t * | player_mcom_return_t_clone (const player_mcom_return_t *msg) |
void | player_mcom_return_t_free (player_mcom_return_t *msg) |
unsigned int | player_mcom_return_t_sizeof (player_mcom_return_t *msg) |
int | xdr_player_wifi_link_t (XDR *xdrs, player_wifi_link_t *msg) |
int | player_wifi_link_pack (void *buf, size_t buflen, player_wifi_link_t *msg, int op) |
unsigned int | player_wifi_link_t_copy (player_wifi_link_t *dest, const player_wifi_link_t *src) |
void | player_wifi_link_t_cleanup (const player_wifi_link_t *msg) |
player_wifi_link_t * | player_wifi_link_t_clone (const player_wifi_link_t *msg) |
void | player_wifi_link_t_free (player_wifi_link_t *msg) |
unsigned int | player_wifi_link_t_sizeof (player_wifi_link_t *msg) |
int | xdr_player_wifi_data_t (XDR *xdrs, player_wifi_data_t *msg) |
int | player_wifi_data_pack (void *buf, size_t buflen, player_wifi_data_t *msg, int op) |
unsigned int | player_wifi_data_t_copy (player_wifi_data_t *dest, const player_wifi_data_t *src) |
void | player_wifi_data_t_cleanup (const player_wifi_data_t *msg) |
player_wifi_data_t * | player_wifi_data_t_clone (const player_wifi_data_t *msg) |
void | player_wifi_data_t_free (player_wifi_data_t *msg) |
unsigned int | player_wifi_data_t_sizeof (player_wifi_data_t *msg) |
int | xdr_player_wifi_mac_req_t (XDR *xdrs, player_wifi_mac_req_t *msg) |
int | player_wifi_mac_req_pack (void *buf, size_t buflen, player_wifi_mac_req_t *msg, int op) |
unsigned int | player_wifi_mac_req_t_copy (player_wifi_mac_req_t *dest, const player_wifi_mac_req_t *src) |
void | player_wifi_mac_req_t_cleanup (const player_wifi_mac_req_t *msg) |
player_wifi_mac_req_t * | player_wifi_mac_req_t_clone (const player_wifi_mac_req_t *msg) |
void | player_wifi_mac_req_t_free (player_wifi_mac_req_t *msg) |
unsigned int | player_wifi_mac_req_t_sizeof (player_wifi_mac_req_t *msg) |
int | xdr_player_wifi_iwspy_addr_req_t (XDR *xdrs, player_wifi_iwspy_addr_req_t *msg) |
int | player_wifi_iwspy_addr_req_pack (void *buf, size_t buflen, player_wifi_iwspy_addr_req_t *msg, int op) |
unsigned int | player_wifi_iwspy_addr_req_t_copy (player_wifi_iwspy_addr_req_t *dest, const player_wifi_iwspy_addr_req_t *src) |
void | player_wifi_iwspy_addr_req_t_cleanup (const player_wifi_iwspy_addr_req_t *msg) |
player_wifi_iwspy_addr_req_t * | player_wifi_iwspy_addr_req_t_clone (const player_wifi_iwspy_addr_req_t *msg) |
void | player_wifi_iwspy_addr_req_t_free (player_wifi_iwspy_addr_req_t *msg) |
unsigned int | player_wifi_iwspy_addr_req_t_sizeof (player_wifi_iwspy_addr_req_t *msg) |
int | xdr_player_graphics3d_cmd_draw_t (XDR *xdrs, player_graphics3d_cmd_draw_t *msg) |
int | player_graphics3d_cmd_draw_pack (void *buf, size_t buflen, player_graphics3d_cmd_draw_t *msg, int op) |
unsigned int | player_graphics3d_cmd_draw_t_copy (player_graphics3d_cmd_draw_t *dest, const player_graphics3d_cmd_draw_t *src) |
void | player_graphics3d_cmd_draw_t_cleanup (const player_graphics3d_cmd_draw_t *msg) |
player_graphics3d_cmd_draw_t * | player_graphics3d_cmd_draw_t_clone (const player_graphics3d_cmd_draw_t *msg) |
void | player_graphics3d_cmd_draw_t_free (player_graphics3d_cmd_draw_t *msg) |
unsigned int | player_graphics3d_cmd_draw_t_sizeof (player_graphics3d_cmd_draw_t *msg) |
int | xdr_player_graphics3d_cmd_translate_t (XDR *xdrs, player_graphics3d_cmd_translate_t *msg) |
int | player_graphics3d_cmd_translate_pack (void *buf, size_t buflen, player_graphics3d_cmd_translate_t *msg, int op) |
unsigned int | player_graphics3d_cmd_translate_t_copy (player_graphics3d_cmd_translate_t *dest, const player_graphics3d_cmd_translate_t *src) |
void | player_graphics3d_cmd_translate_t_cleanup (const player_graphics3d_cmd_translate_t *msg) |
player_graphics3d_cmd_translate_t * | player_graphics3d_cmd_translate_t_clone (const player_graphics3d_cmd_translate_t *msg) |
void | player_graphics3d_cmd_translate_t_free (player_graphics3d_cmd_translate_t *msg) |
unsigned int | player_graphics3d_cmd_translate_t_sizeof (player_graphics3d_cmd_translate_t *msg) |
int | xdr_player_graphics3d_cmd_rotate_t (XDR *xdrs, player_graphics3d_cmd_rotate_t *msg) |
int | player_graphics3d_cmd_rotate_pack (void *buf, size_t buflen, player_graphics3d_cmd_rotate_t *msg, int op) |
unsigned int | player_graphics3d_cmd_rotate_t_copy (player_graphics3d_cmd_rotate_t *dest, const player_graphics3d_cmd_rotate_t *src) |
void | player_graphics3d_cmd_rotate_t_cleanup (const player_graphics3d_cmd_rotate_t *msg) |
player_graphics3d_cmd_rotate_t * | player_graphics3d_cmd_rotate_t_clone (const player_graphics3d_cmd_rotate_t *msg) |
void | player_graphics3d_cmd_rotate_t_free (player_graphics3d_cmd_rotate_t *msg) |
unsigned int | player_graphics3d_cmd_rotate_t_sizeof (player_graphics3d_cmd_rotate_t *msg) |
int | xdr_player_planner_data_t (XDR *xdrs, player_planner_data_t *msg) |
int | player_planner_data_pack (void *buf, size_t buflen, player_planner_data_t *msg, int op) |
unsigned int | player_planner_data_t_copy (player_planner_data_t *dest, const player_planner_data_t *src) |
void | player_planner_data_t_cleanup (const player_planner_data_t *msg) |
player_planner_data_t * | player_planner_data_t_clone (const player_planner_data_t *msg) |
void | player_planner_data_t_free (player_planner_data_t *msg) |
unsigned int | player_planner_data_t_sizeof (player_planner_data_t *msg) |
int | xdr_player_planner_cmd_t (XDR *xdrs, player_planner_cmd_t *msg) |
int | player_planner_cmd_pack (void *buf, size_t buflen, player_planner_cmd_t *msg, int op) |
unsigned int | player_planner_cmd_t_copy (player_planner_cmd_t *dest, const player_planner_cmd_t *src) |
void | player_planner_cmd_t_cleanup (const player_planner_cmd_t *msg) |
player_planner_cmd_t * | player_planner_cmd_t_clone (const player_planner_cmd_t *msg) |
void | player_planner_cmd_t_free (player_planner_cmd_t *msg) |
unsigned int | player_planner_cmd_t_sizeof (player_planner_cmd_t *msg) |
int | xdr_player_planner_waypoints_req_t (XDR *xdrs, player_planner_waypoints_req_t *msg) |
int | player_planner_waypoints_req_pack (void *buf, size_t buflen, player_planner_waypoints_req_t *msg, int op) |
unsigned int | player_planner_waypoints_req_t_copy (player_planner_waypoints_req_t *dest, const player_planner_waypoints_req_t *src) |
void | player_planner_waypoints_req_t_cleanup (const player_planner_waypoints_req_t *msg) |
player_planner_waypoints_req_t * | player_planner_waypoints_req_t_clone (const player_planner_waypoints_req_t *msg) |
void | player_planner_waypoints_req_t_free (player_planner_waypoints_req_t *msg) |
unsigned int | player_planner_waypoints_req_t_sizeof (player_planner_waypoints_req_t *msg) |
int | xdr_player_planner_enable_req_t (XDR *xdrs, player_planner_enable_req_t *msg) |
int | player_planner_enable_req_pack (void *buf, size_t buflen, player_planner_enable_req_t *msg, int op) |
unsigned int | player_planner_enable_req_t_copy (player_planner_enable_req_t *dest, const player_planner_enable_req_t *src) |
void | player_planner_enable_req_t_cleanup (const player_planner_enable_req_t *msg) |
player_planner_enable_req_t * | player_planner_enable_req_t_clone (const player_planner_enable_req_t *msg) |
void | player_planner_enable_req_t_free (player_planner_enable_req_t *msg) |
unsigned int | player_planner_enable_req_t_sizeof (player_planner_enable_req_t *msg) |
int | xdr_player_vectormap_feature_data_t (XDR *xdrs, player_vectormap_feature_data_t *msg) |
int | player_vectormap_feature_data_pack (void *buf, size_t buflen, player_vectormap_feature_data_t *msg, int op) |
unsigned int | player_vectormap_feature_data_t_copy (player_vectormap_feature_data_t *dest, const player_vectormap_feature_data_t *src) |
void | player_vectormap_feature_data_t_cleanup (const player_vectormap_feature_data_t *msg) |
player_vectormap_feature_data_t * | player_vectormap_feature_data_t_clone (const player_vectormap_feature_data_t *msg) |
void | player_vectormap_feature_data_t_free (player_vectormap_feature_data_t *msg) |
unsigned int | player_vectormap_feature_data_t_sizeof (player_vectormap_feature_data_t *msg) |
int | xdr_player_vectormap_layer_info_t (XDR *xdrs, player_vectormap_layer_info_t *msg) |
int | player_vectormap_layer_info_pack (void *buf, size_t buflen, player_vectormap_layer_info_t *msg, int op) |
unsigned int | player_vectormap_layer_info_t_copy (player_vectormap_layer_info_t *dest, const player_vectormap_layer_info_t *src) |
void | player_vectormap_layer_info_t_cleanup (const player_vectormap_layer_info_t *msg) |
player_vectormap_layer_info_t * | player_vectormap_layer_info_t_clone (const player_vectormap_layer_info_t *msg) |
void | player_vectormap_layer_info_t_free (player_vectormap_layer_info_t *msg) |
unsigned int | player_vectormap_layer_info_t_sizeof (player_vectormap_layer_info_t *msg) |
int | xdr_player_vectormap_layer_data_t (XDR *xdrs, player_vectormap_layer_data_t *msg) |
int | player_vectormap_layer_data_pack (void *buf, size_t buflen, player_vectormap_layer_data_t *msg, int op) |
unsigned int | player_vectormap_layer_data_t_copy (player_vectormap_layer_data_t *dest, const player_vectormap_layer_data_t *src) |
void | player_vectormap_layer_data_t_cleanup (const player_vectormap_layer_data_t *msg) |
player_vectormap_layer_data_t * | player_vectormap_layer_data_t_clone (const player_vectormap_layer_data_t *msg) |
void | player_vectormap_layer_data_t_free (player_vectormap_layer_data_t *msg) |
unsigned int | player_vectormap_layer_data_t_sizeof (player_vectormap_layer_data_t *msg) |
int | xdr_player_vectormap_info_t (XDR *xdrs, player_vectormap_info_t *msg) |
int | player_vectormap_info_pack (void *buf, size_t buflen, player_vectormap_info_t *msg, int op) |
unsigned int | player_vectormap_info_t_copy (player_vectormap_info_t *dest, const player_vectormap_info_t *src) |
void | player_vectormap_info_t_cleanup (const player_vectormap_info_t *msg) |
player_vectormap_info_t * | player_vectormap_info_t_clone (const player_vectormap_info_t *msg) |
void | player_vectormap_info_t_free (player_vectormap_info_t *msg) |
unsigned int | player_vectormap_info_t_sizeof (player_vectormap_info_t *msg) |
int | xdr_player_audio_wav_t (XDR *xdrs, player_audio_wav_t *msg) |
int | player_audio_wav_pack (void *buf, size_t buflen, player_audio_wav_t *msg, int op) |
unsigned int | player_audio_wav_t_copy (player_audio_wav_t *dest, const player_audio_wav_t *src) |
void | player_audio_wav_t_cleanup (const player_audio_wav_t *msg) |
player_audio_wav_t * | player_audio_wav_t_clone (const player_audio_wav_t *msg) |
void | player_audio_wav_t_free (player_audio_wav_t *msg) |
unsigned int | player_audio_wav_t_sizeof (player_audio_wav_t *msg) |
int | xdr_player_audio_seq_item_t (XDR *xdrs, player_audio_seq_item_t *msg) |
int | player_audio_seq_item_pack (void *buf, size_t buflen, player_audio_seq_item_t *msg, int op) |
unsigned int | player_audio_seq_item_t_copy (player_audio_seq_item_t *dest, const player_audio_seq_item_t *src) |
void | player_audio_seq_item_t_cleanup (const player_audio_seq_item_t *msg) |
player_audio_seq_item_t * | player_audio_seq_item_t_clone (const player_audio_seq_item_t *msg) |
void | player_audio_seq_item_t_free (player_audio_seq_item_t *msg) |
unsigned int | player_audio_seq_item_t_sizeof (player_audio_seq_item_t *msg) |
int | xdr_player_audio_seq_t (XDR *xdrs, player_audio_seq_t *msg) |
int | player_audio_seq_pack (void *buf, size_t buflen, player_audio_seq_t *msg, int op) |
unsigned int | player_audio_seq_t_copy (player_audio_seq_t *dest, const player_audio_seq_t *src) |
void | player_audio_seq_t_cleanup (const player_audio_seq_t *msg) |
player_audio_seq_t * | player_audio_seq_t_clone (const player_audio_seq_t *msg) |
void | player_audio_seq_t_free (player_audio_seq_t *msg) |
unsigned int | player_audio_seq_t_sizeof (player_audio_seq_t *msg) |
int | xdr_player_audio_mixer_channel_t (XDR *xdrs, player_audio_mixer_channel_t *msg) |
int | player_audio_mixer_channel_pack (void *buf, size_t buflen, player_audio_mixer_channel_t *msg, int op) |
unsigned int | player_audio_mixer_channel_t_copy (player_audio_mixer_channel_t *dest, const player_audio_mixer_channel_t *src) |
void | player_audio_mixer_channel_t_cleanup (const player_audio_mixer_channel_t *msg) |
player_audio_mixer_channel_t * | player_audio_mixer_channel_t_clone (const player_audio_mixer_channel_t *msg) |
void | player_audio_mixer_channel_t_free (player_audio_mixer_channel_t *msg) |
unsigned int | player_audio_mixer_channel_t_sizeof (player_audio_mixer_channel_t *msg) |
int | xdr_player_audio_mixer_channel_list_t (XDR *xdrs, player_audio_mixer_channel_list_t *msg) |
int | player_audio_mixer_channel_list_pack (void *buf, size_t buflen, player_audio_mixer_channel_list_t *msg, int op) |
unsigned int | player_audio_mixer_channel_list_t_copy (player_audio_mixer_channel_list_t *dest, const player_audio_mixer_channel_list_t *src) |
void | player_audio_mixer_channel_list_t_cleanup (const player_audio_mixer_channel_list_t *msg) |
player_audio_mixer_channel_list_t * | player_audio_mixer_channel_list_t_clone (const player_audio_mixer_channel_list_t *msg) |
void | player_audio_mixer_channel_list_t_free (player_audio_mixer_channel_list_t *msg) |
unsigned int | player_audio_mixer_channel_list_t_sizeof (player_audio_mixer_channel_list_t *msg) |
int | xdr_player_audio_mixer_channel_detail_t (XDR *xdrs, player_audio_mixer_channel_detail_t *msg) |
int | player_audio_mixer_channel_detail_pack (void *buf, size_t buflen, player_audio_mixer_channel_detail_t *msg, int op) |
unsigned int | player_audio_mixer_channel_detail_t_copy (player_audio_mixer_channel_detail_t *dest, const player_audio_mixer_channel_detail_t *src) |
void | player_audio_mixer_channel_detail_t_cleanup (const player_audio_mixer_channel_detail_t *msg) |
player_audio_mixer_channel_detail_t * | player_audio_mixer_channel_detail_t_clone (const player_audio_mixer_channel_detail_t *msg) |
void | player_audio_mixer_channel_detail_t_free (player_audio_mixer_channel_detail_t *msg) |
unsigned int | player_audio_mixer_channel_detail_t_sizeof (player_audio_mixer_channel_detail_t *msg) |
int | xdr_player_audio_mixer_channel_list_detail_t (XDR *xdrs, player_audio_mixer_channel_list_detail_t *msg) |
int | player_audio_mixer_channel_list_detail_pack (void *buf, size_t buflen, player_audio_mixer_channel_list_detail_t *msg, int op) |
unsigned int | player_audio_mixer_channel_list_detail_t_copy (player_audio_mixer_channel_list_detail_t *dest, const player_audio_mixer_channel_list_detail_t *src) |
void | player_audio_mixer_channel_list_detail_t_cleanup (const player_audio_mixer_channel_list_detail_t *msg) |
player_audio_mixer_channel_list_detail_t * | player_audio_mixer_channel_list_detail_t_clone (const player_audio_mixer_channel_list_detail_t *msg) |
void | player_audio_mixer_channel_list_detail_t_free (player_audio_mixer_channel_list_detail_t *msg) |
unsigned int | player_audio_mixer_channel_list_detail_t_sizeof (player_audio_mixer_channel_list_detail_t *msg) |
int | xdr_player_audio_sample_t (XDR *xdrs, player_audio_sample_t *msg) |
int | player_audio_sample_pack (void *buf, size_t buflen, player_audio_sample_t *msg, int op) |
unsigned int | player_audio_sample_t_copy (player_audio_sample_t *dest, const player_audio_sample_t *src) |
void | player_audio_sample_t_cleanup (const player_audio_sample_t *msg) |
player_audio_sample_t * | player_audio_sample_t_clone (const player_audio_sample_t *msg) |
void | player_audio_sample_t_free (player_audio_sample_t *msg) |
unsigned int | player_audio_sample_t_sizeof (player_audio_sample_t *msg) |
int | xdr_player_audio_sample_item_t (XDR *xdrs, player_audio_sample_item_t *msg) |
int | player_audio_sample_item_pack (void *buf, size_t buflen, player_audio_sample_item_t *msg, int op) |
unsigned int | player_audio_sample_item_t_copy (player_audio_sample_item_t *dest, const player_audio_sample_item_t *src) |
void | player_audio_sample_item_t_cleanup (const player_audio_sample_item_t *msg) |
player_audio_sample_item_t * | player_audio_sample_item_t_clone (const player_audio_sample_item_t *msg) |
void | player_audio_sample_item_t_free (player_audio_sample_item_t *msg) |
unsigned int | player_audio_sample_item_t_sizeof (player_audio_sample_item_t *msg) |
int | xdr_player_audio_sample_rec_req_t (XDR *xdrs, player_audio_sample_rec_req_t *msg) |
int | player_audio_sample_rec_req_pack (void *buf, size_t buflen, player_audio_sample_rec_req_t *msg, int op) |
unsigned int | player_audio_sample_rec_req_t_copy (player_audio_sample_rec_req_t *dest, const player_audio_sample_rec_req_t *src) |
void | player_audio_sample_rec_req_t_cleanup (const player_audio_sample_rec_req_t *msg) |
player_audio_sample_rec_req_t * | player_audio_sample_rec_req_t_clone (const player_audio_sample_rec_req_t *msg) |
void | player_audio_sample_rec_req_t_free (player_audio_sample_rec_req_t *msg) |
unsigned int | player_audio_sample_rec_req_t_sizeof (player_audio_sample_rec_req_t *msg) |
int | xdr_player_audio_state_t (XDR *xdrs, player_audio_state_t *msg) |
int | player_audio_state_pack (void *buf, size_t buflen, player_audio_state_t *msg, int op) |
unsigned int | player_audio_state_t_copy (player_audio_state_t *dest, const player_audio_state_t *src) |
void | player_audio_state_t_cleanup (const player_audio_state_t *msg) |
player_audio_state_t * | player_audio_state_t_clone (const player_audio_state_t *msg) |
void | player_audio_state_t_free (player_audio_state_t *msg) |
unsigned int | player_audio_state_t_sizeof (player_audio_state_t *msg) |
int | xdr_player_gripper_data_t (XDR *xdrs, player_gripper_data_t *msg) |
int | player_gripper_data_pack (void *buf, size_t buflen, player_gripper_data_t *msg, int op) |
unsigned int | player_gripper_data_t_copy (player_gripper_data_t *dest, const player_gripper_data_t *src) |
void | player_gripper_data_t_cleanup (const player_gripper_data_t *msg) |
player_gripper_data_t * | player_gripper_data_t_clone (const player_gripper_data_t *msg) |
void | player_gripper_data_t_free (player_gripper_data_t *msg) |
unsigned int | player_gripper_data_t_sizeof (player_gripper_data_t *msg) |
int | xdr_player_gripper_geom_t (XDR *xdrs, player_gripper_geom_t *msg) |
int | player_gripper_geom_pack (void *buf, size_t buflen, player_gripper_geom_t *msg, int op) |
unsigned int | player_gripper_geom_t_copy (player_gripper_geom_t *dest, const player_gripper_geom_t *src) |
void | player_gripper_geom_t_cleanup (const player_gripper_geom_t *msg) |
player_gripper_geom_t * | player_gripper_geom_t_clone (const player_gripper_geom_t *msg) |
void | player_gripper_geom_t_free (player_gripper_geom_t *msg) |
unsigned int | player_gripper_geom_t_sizeof (player_gripper_geom_t *msg) |
int | xdr_player_aio_data_t (XDR *xdrs, player_aio_data_t *msg) |
int | player_aio_data_pack (void *buf, size_t buflen, player_aio_data_t *msg, int op) |
unsigned int | player_aio_data_t_copy (player_aio_data_t *dest, const player_aio_data_t *src) |
void | player_aio_data_t_cleanup (const player_aio_data_t *msg) |
player_aio_data_t * | player_aio_data_t_clone (const player_aio_data_t *msg) |
void | player_aio_data_t_free (player_aio_data_t *msg) |
unsigned int | player_aio_data_t_sizeof (player_aio_data_t *msg) |
int | xdr_player_aio_cmd_t (XDR *xdrs, player_aio_cmd_t *msg) |
int | player_aio_cmd_pack (void *buf, size_t buflen, player_aio_cmd_t *msg, int op) |
unsigned int | player_aio_cmd_t_copy (player_aio_cmd_t *dest, const player_aio_cmd_t *src) |
void | player_aio_cmd_t_cleanup (const player_aio_cmd_t *msg) |
player_aio_cmd_t * | player_aio_cmd_t_clone (const player_aio_cmd_t *msg) |
void | player_aio_cmd_t_free (player_aio_cmd_t *msg) |
unsigned int | player_aio_cmd_t_sizeof (player_aio_cmd_t *msg) |
int | xdr_player_laser_data_t (XDR *xdrs, player_laser_data_t *msg) |
int | player_laser_data_pack (void *buf, size_t buflen, player_laser_data_t *msg, int op) |
unsigned int | player_laser_data_t_copy (player_laser_data_t *dest, const player_laser_data_t *src) |
void | player_laser_data_t_cleanup (const player_laser_data_t *msg) |
player_laser_data_t * | player_laser_data_t_clone (const player_laser_data_t *msg) |
void | player_laser_data_t_free (player_laser_data_t *msg) |
unsigned int | player_laser_data_t_sizeof (player_laser_data_t *msg) |
int | xdr_player_laser_data_scanpose_t (XDR *xdrs, player_laser_data_scanpose_t *msg) |
int | player_laser_data_scanpose_pack (void *buf, size_t buflen, player_laser_data_scanpose_t *msg, int op) |
unsigned int | player_laser_data_scanpose_t_copy (player_laser_data_scanpose_t *dest, const player_laser_data_scanpose_t *src) |
void | player_laser_data_scanpose_t_cleanup (const player_laser_data_scanpose_t *msg) |
player_laser_data_scanpose_t * | player_laser_data_scanpose_t_clone (const player_laser_data_scanpose_t *msg) |
void | player_laser_data_scanpose_t_free (player_laser_data_scanpose_t *msg) |
unsigned int | player_laser_data_scanpose_t_sizeof (player_laser_data_scanpose_t *msg) |
int | xdr_player_laser_geom_t (XDR *xdrs, player_laser_geom_t *msg) |
int | player_laser_geom_pack (void *buf, size_t buflen, player_laser_geom_t *msg, int op) |
unsigned int | player_laser_geom_t_copy (player_laser_geom_t *dest, const player_laser_geom_t *src) |
void | player_laser_geom_t_cleanup (const player_laser_geom_t *msg) |
player_laser_geom_t * | player_laser_geom_t_clone (const player_laser_geom_t *msg) |
void | player_laser_geom_t_free (player_laser_geom_t *msg) |
unsigned int | player_laser_geom_t_sizeof (player_laser_geom_t *msg) |
int | xdr_player_laser_config_t (XDR *xdrs, player_laser_config_t *msg) |
int | player_laser_config_pack (void *buf, size_t buflen, player_laser_config_t *msg, int op) |
unsigned int | player_laser_config_t_copy (player_laser_config_t *dest, const player_laser_config_t *src) |
void | player_laser_config_t_cleanup (const player_laser_config_t *msg) |
player_laser_config_t * | player_laser_config_t_clone (const player_laser_config_t *msg) |
void | player_laser_config_t_free (player_laser_config_t *msg) |
unsigned int | player_laser_config_t_sizeof (player_laser_config_t *msg) |
int | xdr_player_laser_power_config_t (XDR *xdrs, player_laser_power_config_t *msg) |
int | player_laser_power_config_pack (void *buf, size_t buflen, player_laser_power_config_t *msg, int op) |
unsigned int | player_laser_power_config_t_copy (player_laser_power_config_t *dest, const player_laser_power_config_t *src) |
void | player_laser_power_config_t_cleanup (const player_laser_power_config_t *msg) |
player_laser_power_config_t * | player_laser_power_config_t_clone (const player_laser_power_config_t *msg) |
void | player_laser_power_config_t_free (player_laser_power_config_t *msg) |
unsigned int | player_laser_power_config_t_sizeof (player_laser_power_config_t *msg) |
int | xdr_player_laser_get_id_config_t (XDR *xdrs, player_laser_get_id_config_t *msg) |
int | player_laser_get_id_config_pack (void *buf, size_t buflen, player_laser_get_id_config_t *msg, int op) |
unsigned int | player_laser_get_id_config_t_copy (player_laser_get_id_config_t *dest, const player_laser_get_id_config_t *src) |
void | player_laser_get_id_config_t_cleanup (const player_laser_get_id_config_t *msg) |
player_laser_get_id_config_t * | player_laser_get_id_config_t_clone (const player_laser_get_id_config_t *msg) |
void | player_laser_get_id_config_t_free (player_laser_get_id_config_t *msg) |
unsigned int | player_laser_get_id_config_t_sizeof (player_laser_get_id_config_t *msg) |
int | xdr_player_laser_set_filter_config_t (XDR *xdrs, player_laser_set_filter_config_t *msg) |
int | player_laser_set_filter_config_pack (void *buf, size_t buflen, player_laser_set_filter_config_t *msg, int op) |
unsigned int | player_laser_set_filter_config_t_copy (player_laser_set_filter_config_t *dest, const player_laser_set_filter_config_t *src) |
void | player_laser_set_filter_config_t_cleanup (const player_laser_set_filter_config_t *msg) |
player_laser_set_filter_config_t * | player_laser_set_filter_config_t_clone (const player_laser_set_filter_config_t *msg) |
void | player_laser_set_filter_config_t_free (player_laser_set_filter_config_t *msg) |
unsigned int | player_laser_set_filter_config_t_sizeof (player_laser_set_filter_config_t *msg) |
int | xdr_player_blobfinder_blob_t (XDR *xdrs, player_blobfinder_blob_t *msg) |
int | player_blobfinder_blob_pack (void *buf, size_t buflen, player_blobfinder_blob_t *msg, int op) |
unsigned int | player_blobfinder_blob_t_copy (player_blobfinder_blob_t *dest, const player_blobfinder_blob_t *src) |
void | player_blobfinder_blob_t_cleanup (const player_blobfinder_blob_t *msg) |
player_blobfinder_blob_t * | player_blobfinder_blob_t_clone (const player_blobfinder_blob_t *msg) |
void | player_blobfinder_blob_t_free (player_blobfinder_blob_t *msg) |
unsigned int | player_blobfinder_blob_t_sizeof (player_blobfinder_blob_t *msg) |
int | xdr_player_blobfinder_data_t (XDR *xdrs, player_blobfinder_data_t *msg) |
int | player_blobfinder_data_pack (void *buf, size_t buflen, player_blobfinder_data_t *msg, int op) |
unsigned int | player_blobfinder_data_t_copy (player_blobfinder_data_t *dest, const player_blobfinder_data_t *src) |
void | player_blobfinder_data_t_cleanup (const player_blobfinder_data_t *msg) |
player_blobfinder_data_t * | player_blobfinder_data_t_clone (const player_blobfinder_data_t *msg) |
void | player_blobfinder_data_t_free (player_blobfinder_data_t *msg) |
unsigned int | player_blobfinder_data_t_sizeof (player_blobfinder_data_t *msg) |
int | xdr_player_blobfinder_color_config_t (XDR *xdrs, player_blobfinder_color_config_t *msg) |
int | player_blobfinder_color_config_pack (void *buf, size_t buflen, player_blobfinder_color_config_t *msg, int op) |
unsigned int | player_blobfinder_color_config_t_copy (player_blobfinder_color_config_t *dest, const player_blobfinder_color_config_t *src) |
void | player_blobfinder_color_config_t_cleanup (const player_blobfinder_color_config_t *msg) |
player_blobfinder_color_config_t * | player_blobfinder_color_config_t_clone (const player_blobfinder_color_config_t *msg) |
void | player_blobfinder_color_config_t_free (player_blobfinder_color_config_t *msg) |
unsigned int | player_blobfinder_color_config_t_sizeof (player_blobfinder_color_config_t *msg) |
int | xdr_player_blobfinder_imager_config_t (XDR *xdrs, player_blobfinder_imager_config_t *msg) |
int | player_blobfinder_imager_config_pack (void *buf, size_t buflen, player_blobfinder_imager_config_t *msg, int op) |
unsigned int | player_blobfinder_imager_config_t_copy (player_blobfinder_imager_config_t *dest, const player_blobfinder_imager_config_t *src) |
void | player_blobfinder_imager_config_t_cleanup (const player_blobfinder_imager_config_t *msg) |
player_blobfinder_imager_config_t * | player_blobfinder_imager_config_t_clone (const player_blobfinder_imager_config_t *msg) |
void | player_blobfinder_imager_config_t_free (player_blobfinder_imager_config_t *msg) |
unsigned int | player_blobfinder_imager_config_t_sizeof (player_blobfinder_imager_config_t *msg) |
int | xdr_player_dio_data_t (XDR *xdrs, player_dio_data_t *msg) |
int | player_dio_data_pack (void *buf, size_t buflen, player_dio_data_t *msg, int op) |
unsigned int | player_dio_data_t_copy (player_dio_data_t *dest, const player_dio_data_t *src) |
void | player_dio_data_t_cleanup (const player_dio_data_t *msg) |
player_dio_data_t * | player_dio_data_t_clone (const player_dio_data_t *msg) |
void | player_dio_data_t_free (player_dio_data_t *msg) |
unsigned int | player_dio_data_t_sizeof (player_dio_data_t *msg) |
int | xdr_player_dio_cmd_t (XDR *xdrs, player_dio_cmd_t *msg) |
int | player_dio_cmd_pack (void *buf, size_t buflen, player_dio_cmd_t *msg, int op) |
unsigned int | player_dio_cmd_t_copy (player_dio_cmd_t *dest, const player_dio_cmd_t *src) |
void | player_dio_cmd_t_cleanup (const player_dio_cmd_t *msg) |
player_dio_cmd_t * | player_dio_cmd_t_clone (const player_dio_cmd_t *msg) |
void | player_dio_cmd_t_free (player_dio_cmd_t *msg) |
unsigned int | player_dio_cmd_t_sizeof (player_dio_cmd_t *msg) |
int | xdr_player_actarray_actuator_t (XDR *xdrs, player_actarray_actuator_t *msg) |
int | player_actarray_actuator_pack (void *buf, size_t buflen, player_actarray_actuator_t *msg, int op) |
unsigned int | player_actarray_actuator_t_copy (player_actarray_actuator_t *dest, const player_actarray_actuator_t *src) |
void | player_actarray_actuator_t_cleanup (const player_actarray_actuator_t *msg) |
player_actarray_actuator_t * | player_actarray_actuator_t_clone (const player_actarray_actuator_t *msg) |
void | player_actarray_actuator_t_free (player_actarray_actuator_t *msg) |
unsigned int | player_actarray_actuator_t_sizeof (player_actarray_actuator_t *msg) |
int | xdr_player_actarray_data_t (XDR *xdrs, player_actarray_data_t *msg) |
int | player_actarray_data_pack (void *buf, size_t buflen, player_actarray_data_t *msg, int op) |
unsigned int | player_actarray_data_t_copy (player_actarray_data_t *dest, const player_actarray_data_t *src) |
void | player_actarray_data_t_cleanup (const player_actarray_data_t *msg) |
player_actarray_data_t * | player_actarray_data_t_clone (const player_actarray_data_t *msg) |
void | player_actarray_data_t_free (player_actarray_data_t *msg) |
unsigned int | player_actarray_data_t_sizeof (player_actarray_data_t *msg) |
int | xdr_player_actarray_actuatorgeom_t (XDR *xdrs, player_actarray_actuatorgeom_t *msg) |
int | player_actarray_actuatorgeom_pack (void *buf, size_t buflen, player_actarray_actuatorgeom_t *msg, int op) |
unsigned int | player_actarray_actuatorgeom_t_copy (player_actarray_actuatorgeom_t *dest, const player_actarray_actuatorgeom_t *src) |
void | player_actarray_actuatorgeom_t_cleanup (const player_actarray_actuatorgeom_t *msg) |
player_actarray_actuatorgeom_t * | player_actarray_actuatorgeom_t_clone (const player_actarray_actuatorgeom_t *msg) |
void | player_actarray_actuatorgeom_t_free (player_actarray_actuatorgeom_t *msg) |
unsigned int | player_actarray_actuatorgeom_t_sizeof (player_actarray_actuatorgeom_t *msg) |
int | xdr_player_actarray_geom_t (XDR *xdrs, player_actarray_geom_t *msg) |
int | player_actarray_geom_pack (void *buf, size_t buflen, player_actarray_geom_t *msg, int op) |
unsigned int | player_actarray_geom_t_copy (player_actarray_geom_t *dest, const player_actarray_geom_t *src) |
void | player_actarray_geom_t_cleanup (const player_actarray_geom_t *msg) |
player_actarray_geom_t * | player_actarray_geom_t_clone (const player_actarray_geom_t *msg) |
void | player_actarray_geom_t_free (player_actarray_geom_t *msg) |
unsigned int | player_actarray_geom_t_sizeof (player_actarray_geom_t *msg) |
int | xdr_player_actarray_position_cmd_t (XDR *xdrs, player_actarray_position_cmd_t *msg) |
int | player_actarray_position_cmd_pack (void *buf, size_t buflen, player_actarray_position_cmd_t *msg, int op) |
unsigned int | player_actarray_position_cmd_t_copy (player_actarray_position_cmd_t *dest, const player_actarray_position_cmd_t *src) |
void | player_actarray_position_cmd_t_cleanup (const player_actarray_position_cmd_t *msg) |
player_actarray_position_cmd_t * | player_actarray_position_cmd_t_clone (const player_actarray_position_cmd_t *msg) |
void | player_actarray_position_cmd_t_free (player_actarray_position_cmd_t *msg) |
unsigned int | player_actarray_position_cmd_t_sizeof (player_actarray_position_cmd_t *msg) |
int | xdr_player_actarray_multi_position_cmd_t (XDR *xdrs, player_actarray_multi_position_cmd_t *msg) |
int | player_actarray_multi_position_cmd_pack (void *buf, size_t buflen, player_actarray_multi_position_cmd_t *msg, int op) |
unsigned int | player_actarray_multi_position_cmd_t_copy (player_actarray_multi_position_cmd_t *dest, const player_actarray_multi_position_cmd_t *src) |
void | player_actarray_multi_position_cmd_t_cleanup (const player_actarray_multi_position_cmd_t *msg) |
player_actarray_multi_position_cmd_t * | player_actarray_multi_position_cmd_t_clone (const player_actarray_multi_position_cmd_t *msg) |
void | player_actarray_multi_position_cmd_t_free (player_actarray_multi_position_cmd_t *msg) |
unsigned int | player_actarray_multi_position_cmd_t_sizeof (player_actarray_multi_position_cmd_t *msg) |
int | xdr_player_actarray_speed_cmd_t (XDR *xdrs, player_actarray_speed_cmd_t *msg) |
int | player_actarray_speed_cmd_pack (void *buf, size_t buflen, player_actarray_speed_cmd_t *msg, int op) |
unsigned int | player_actarray_speed_cmd_t_copy (player_actarray_speed_cmd_t *dest, const player_actarray_speed_cmd_t *src) |
void | player_actarray_speed_cmd_t_cleanup (const player_actarray_speed_cmd_t *msg) |
player_actarray_speed_cmd_t * | player_actarray_speed_cmd_t_clone (const player_actarray_speed_cmd_t *msg) |
void | player_actarray_speed_cmd_t_free (player_actarray_speed_cmd_t *msg) |
unsigned int | player_actarray_speed_cmd_t_sizeof (player_actarray_speed_cmd_t *msg) |
int | xdr_player_actarray_multi_speed_cmd_t (XDR *xdrs, player_actarray_multi_speed_cmd_t *msg) |
int | player_actarray_multi_speed_cmd_pack (void *buf, size_t buflen, player_actarray_multi_speed_cmd_t *msg, int op) |
unsigned int | player_actarray_multi_speed_cmd_t_copy (player_actarray_multi_speed_cmd_t *dest, const player_actarray_multi_speed_cmd_t *src) |
void | player_actarray_multi_speed_cmd_t_cleanup (const player_actarray_multi_speed_cmd_t *msg) |
player_actarray_multi_speed_cmd_t * | player_actarray_multi_speed_cmd_t_clone (const player_actarray_multi_speed_cmd_t *msg) |
void | player_actarray_multi_speed_cmd_t_free (player_actarray_multi_speed_cmd_t *msg) |
unsigned int | player_actarray_multi_speed_cmd_t_sizeof (player_actarray_multi_speed_cmd_t *msg) |
int | xdr_player_actarray_home_cmd_t (XDR *xdrs, player_actarray_home_cmd_t *msg) |
int | player_actarray_home_cmd_pack (void *buf, size_t buflen, player_actarray_home_cmd_t *msg, int op) |
unsigned int | player_actarray_home_cmd_t_copy (player_actarray_home_cmd_t *dest, const player_actarray_home_cmd_t *src) |
void | player_actarray_home_cmd_t_cleanup (const player_actarray_home_cmd_t *msg) |
player_actarray_home_cmd_t * | player_actarray_home_cmd_t_clone (const player_actarray_home_cmd_t *msg) |
void | player_actarray_home_cmd_t_free (player_actarray_home_cmd_t *msg) |
unsigned int | player_actarray_home_cmd_t_sizeof (player_actarray_home_cmd_t *msg) |
int | xdr_player_actarray_current_cmd_t (XDR *xdrs, player_actarray_current_cmd_t *msg) |
int | player_actarray_current_cmd_pack (void *buf, size_t buflen, player_actarray_current_cmd_t *msg, int op) |
unsigned int | player_actarray_current_cmd_t_copy (player_actarray_current_cmd_t *dest, const player_actarray_current_cmd_t *src) |
void | player_actarray_current_cmd_t_cleanup (const player_actarray_current_cmd_t *msg) |
player_actarray_current_cmd_t * | player_actarray_current_cmd_t_clone (const player_actarray_current_cmd_t *msg) |
void | player_actarray_current_cmd_t_free (player_actarray_current_cmd_t *msg) |
unsigned int | player_actarray_current_cmd_t_sizeof (player_actarray_current_cmd_t *msg) |
int | xdr_player_actarray_multi_current_cmd_t (XDR *xdrs, player_actarray_multi_current_cmd_t *msg) |
int | player_actarray_multi_current_cmd_pack (void *buf, size_t buflen, player_actarray_multi_current_cmd_t *msg, int op) |
unsigned int | player_actarray_multi_current_cmd_t_copy (player_actarray_multi_current_cmd_t *dest, const player_actarray_multi_current_cmd_t *src) |
void | player_actarray_multi_current_cmd_t_cleanup (const player_actarray_multi_current_cmd_t *msg) |
player_actarray_multi_current_cmd_t * | player_actarray_multi_current_cmd_t_clone (const player_actarray_multi_current_cmd_t *msg) |
void | player_actarray_multi_current_cmd_t_free (player_actarray_multi_current_cmd_t *msg) |
unsigned int | player_actarray_multi_current_cmd_t_sizeof (player_actarray_multi_current_cmd_t *msg) |
int | xdr_player_actarray_power_config_t (XDR *xdrs, player_actarray_power_config_t *msg) |
int | player_actarray_power_config_pack (void *buf, size_t buflen, player_actarray_power_config_t *msg, int op) |
unsigned int | player_actarray_power_config_t_copy (player_actarray_power_config_t *dest, const player_actarray_power_config_t *src) |
void | player_actarray_power_config_t_cleanup (const player_actarray_power_config_t *msg) |
player_actarray_power_config_t * | player_actarray_power_config_t_clone (const player_actarray_power_config_t *msg) |
void | player_actarray_power_config_t_free (player_actarray_power_config_t *msg) |
unsigned int | player_actarray_power_config_t_sizeof (player_actarray_power_config_t *msg) |
int | xdr_player_actarray_brakes_config_t (XDR *xdrs, player_actarray_brakes_config_t *msg) |
int | player_actarray_brakes_config_pack (void *buf, size_t buflen, player_actarray_brakes_config_t *msg, int op) |
unsigned int | player_actarray_brakes_config_t_copy (player_actarray_brakes_config_t *dest, const player_actarray_brakes_config_t *src) |
void | player_actarray_brakes_config_t_cleanup (const player_actarray_brakes_config_t *msg) |
player_actarray_brakes_config_t * | player_actarray_brakes_config_t_clone (const player_actarray_brakes_config_t *msg) |
void | player_actarray_brakes_config_t_free (player_actarray_brakes_config_t *msg) |
unsigned int | player_actarray_brakes_config_t_sizeof (player_actarray_brakes_config_t *msg) |
int | xdr_player_actarray_speed_config_t (XDR *xdrs, player_actarray_speed_config_t *msg) |
int | player_actarray_speed_config_pack (void *buf, size_t buflen, player_actarray_speed_config_t *msg, int op) |
unsigned int | player_actarray_speed_config_t_copy (player_actarray_speed_config_t *dest, const player_actarray_speed_config_t *src) |
void | player_actarray_speed_config_t_cleanup (const player_actarray_speed_config_t *msg) |
player_actarray_speed_config_t * | player_actarray_speed_config_t_clone (const player_actarray_speed_config_t *msg) |
void | player_actarray_speed_config_t_free (player_actarray_speed_config_t *msg) |
unsigned int | player_actarray_speed_config_t_sizeof (player_actarray_speed_config_t *msg) |
int | xdr_player_actarray_accel_config_t (XDR *xdrs, player_actarray_accel_config_t *msg) |
int | player_actarray_accel_config_pack (void *buf, size_t buflen, player_actarray_accel_config_t *msg, int op) |
unsigned int | player_actarray_accel_config_t_copy (player_actarray_accel_config_t *dest, const player_actarray_accel_config_t *src) |
void | player_actarray_accel_config_t_cleanup (const player_actarray_accel_config_t *msg) |
player_actarray_accel_config_t * | player_actarray_accel_config_t_clone (const player_actarray_accel_config_t *msg) |
void | player_actarray_accel_config_t_free (player_actarray_accel_config_t *msg) |
unsigned int | player_actarray_accel_config_t_sizeof (player_actarray_accel_config_t *msg) |
int | xdr_player_ir_data_t (XDR *xdrs, player_ir_data_t *msg) |
int | player_ir_data_pack (void *buf, size_t buflen, player_ir_data_t *msg, int op) |
unsigned int | player_ir_data_t_copy (player_ir_data_t *dest, const player_ir_data_t *src) |
void | player_ir_data_t_cleanup (const player_ir_data_t *msg) |
player_ir_data_t * | player_ir_data_t_clone (const player_ir_data_t *msg) |
void | player_ir_data_t_free (player_ir_data_t *msg) |
unsigned int | player_ir_data_t_sizeof (player_ir_data_t *msg) |
int | xdr_player_ir_pose_t (XDR *xdrs, player_ir_pose_t *msg) |
int | player_ir_pose_pack (void *buf, size_t buflen, player_ir_pose_t *msg, int op) |
unsigned int | player_ir_pose_t_copy (player_ir_pose_t *dest, const player_ir_pose_t *src) |
void | player_ir_pose_t_cleanup (const player_ir_pose_t *msg) |
player_ir_pose_t * | player_ir_pose_t_clone (const player_ir_pose_t *msg) |
void | player_ir_pose_t_free (player_ir_pose_t *msg) |
unsigned int | player_ir_pose_t_sizeof (player_ir_pose_t *msg) |
int | xdr_player_ir_power_req_t (XDR *xdrs, player_ir_power_req_t *msg) |
int | player_ir_power_req_pack (void *buf, size_t buflen, player_ir_power_req_t *msg, int op) |
unsigned int | player_ir_power_req_t_copy (player_ir_power_req_t *dest, const player_ir_power_req_t *src) |
void | player_ir_power_req_t_cleanup (const player_ir_power_req_t *msg) |
player_ir_power_req_t * | player_ir_power_req_t_clone (const player_ir_power_req_t *msg) |
void | player_ir_power_req_t_free (player_ir_power_req_t *msg) |
unsigned int | player_ir_power_req_t_sizeof (player_ir_power_req_t *msg) |
int | xdr_player_blinkenlight_data_t (XDR *xdrs, player_blinkenlight_data_t *msg) |
int | player_blinkenlight_data_pack (void *buf, size_t buflen, player_blinkenlight_data_t *msg, int op) |
unsigned int | player_blinkenlight_data_t_copy (player_blinkenlight_data_t *dest, const player_blinkenlight_data_t *src) |
void | player_blinkenlight_data_t_cleanup (const player_blinkenlight_data_t *msg) |
player_blinkenlight_data_t * | player_blinkenlight_data_t_clone (const player_blinkenlight_data_t *msg) |
void | player_blinkenlight_data_t_free (player_blinkenlight_data_t *msg) |
unsigned int | player_blinkenlight_data_t_sizeof (player_blinkenlight_data_t *msg) |
int | xdr_player_blinkenlight_cmd_t (XDR *xdrs, player_blinkenlight_cmd_t *msg) |
int | player_blinkenlight_cmd_pack (void *buf, size_t buflen, player_blinkenlight_cmd_t *msg, int op) |
unsigned int | player_blinkenlight_cmd_t_copy (player_blinkenlight_cmd_t *dest, const player_blinkenlight_cmd_t *src) |
void | player_blinkenlight_cmd_t_cleanup (const player_blinkenlight_cmd_t *msg) |
player_blinkenlight_cmd_t * | player_blinkenlight_cmd_t_clone (const player_blinkenlight_cmd_t *msg) |
void | player_blinkenlight_cmd_t_free (player_blinkenlight_cmd_t *msg) |
unsigned int | player_blinkenlight_cmd_t_sizeof (player_blinkenlight_cmd_t *msg) |
int | xdr_player_blinkenlight_cmd_power_t (XDR *xdrs, player_blinkenlight_cmd_power_t *msg) |
int | player_blinkenlight_cmd_power_pack (void *buf, size_t buflen, player_blinkenlight_cmd_power_t *msg, int op) |
unsigned int | player_blinkenlight_cmd_power_t_copy (player_blinkenlight_cmd_power_t *dest, const player_blinkenlight_cmd_power_t *src) |
void | player_blinkenlight_cmd_power_t_cleanup (const player_blinkenlight_cmd_power_t *msg) |
player_blinkenlight_cmd_power_t * | player_blinkenlight_cmd_power_t_clone (const player_blinkenlight_cmd_power_t *msg) |
void | player_blinkenlight_cmd_power_t_free (player_blinkenlight_cmd_power_t *msg) |
unsigned int | player_blinkenlight_cmd_power_t_sizeof (player_blinkenlight_cmd_power_t *msg) |
int | xdr_player_blinkenlight_cmd_color_t (XDR *xdrs, player_blinkenlight_cmd_color_t *msg) |
int | player_blinkenlight_cmd_color_pack (void *buf, size_t buflen, player_blinkenlight_cmd_color_t *msg, int op) |
unsigned int | player_blinkenlight_cmd_color_t_copy (player_blinkenlight_cmd_color_t *dest, const player_blinkenlight_cmd_color_t *src) |
void | player_blinkenlight_cmd_color_t_cleanup (const player_blinkenlight_cmd_color_t *msg) |
player_blinkenlight_cmd_color_t * | player_blinkenlight_cmd_color_t_clone (const player_blinkenlight_cmd_color_t *msg) |
void | player_blinkenlight_cmd_color_t_free (player_blinkenlight_cmd_color_t *msg) |
unsigned int | player_blinkenlight_cmd_color_t_sizeof (player_blinkenlight_cmd_color_t *msg) |
int | xdr_player_blinkenlight_cmd_flash_t (XDR *xdrs, player_blinkenlight_cmd_flash_t *msg) |
int | player_blinkenlight_cmd_flash_pack (void *buf, size_t buflen, player_blinkenlight_cmd_flash_t *msg, int op) |
unsigned int | player_blinkenlight_cmd_flash_t_copy (player_blinkenlight_cmd_flash_t *dest, const player_blinkenlight_cmd_flash_t *src) |
void | player_blinkenlight_cmd_flash_t_cleanup (const player_blinkenlight_cmd_flash_t *msg) |
player_blinkenlight_cmd_flash_t * | player_blinkenlight_cmd_flash_t_clone (const player_blinkenlight_cmd_flash_t *msg) |
void | player_blinkenlight_cmd_flash_t_free (player_blinkenlight_cmd_flash_t *msg) |
unsigned int | player_blinkenlight_cmd_flash_t_sizeof (player_blinkenlight_cmd_flash_t *msg) |
int | xdr_player_fiducial_item_t (XDR *xdrs, player_fiducial_item_t *msg) |
int | player_fiducial_item_pack (void *buf, size_t buflen, player_fiducial_item_t *msg, int op) |
unsigned int | player_fiducial_item_t_copy (player_fiducial_item_t *dest, const player_fiducial_item_t *src) |
void | player_fiducial_item_t_cleanup (const player_fiducial_item_t *msg) |
player_fiducial_item_t * | player_fiducial_item_t_clone (const player_fiducial_item_t *msg) |
void | player_fiducial_item_t_free (player_fiducial_item_t *msg) |
unsigned int | player_fiducial_item_t_sizeof (player_fiducial_item_t *msg) |
int | xdr_player_fiducial_data_t (XDR *xdrs, player_fiducial_data_t *msg) |
int | player_fiducial_data_pack (void *buf, size_t buflen, player_fiducial_data_t *msg, int op) |
unsigned int | player_fiducial_data_t_copy (player_fiducial_data_t *dest, const player_fiducial_data_t *src) |
void | player_fiducial_data_t_cleanup (const player_fiducial_data_t *msg) |
player_fiducial_data_t * | player_fiducial_data_t_clone (const player_fiducial_data_t *msg) |
void | player_fiducial_data_t_free (player_fiducial_data_t *msg) |
unsigned int | player_fiducial_data_t_sizeof (player_fiducial_data_t *msg) |
int | xdr_player_fiducial_geom_t (XDR *xdrs, player_fiducial_geom_t *msg) |
int | player_fiducial_geom_pack (void *buf, size_t buflen, player_fiducial_geom_t *msg, int op) |
unsigned int | player_fiducial_geom_t_copy (player_fiducial_geom_t *dest, const player_fiducial_geom_t *src) |
void | player_fiducial_geom_t_cleanup (const player_fiducial_geom_t *msg) |
player_fiducial_geom_t * | player_fiducial_geom_t_clone (const player_fiducial_geom_t *msg) |
void | player_fiducial_geom_t_free (player_fiducial_geom_t *msg) |
unsigned int | player_fiducial_geom_t_sizeof (player_fiducial_geom_t *msg) |
int | xdr_player_fiducial_fov_t (XDR *xdrs, player_fiducial_fov_t *msg) |
int | player_fiducial_fov_pack (void *buf, size_t buflen, player_fiducial_fov_t *msg, int op) |
unsigned int | player_fiducial_fov_t_copy (player_fiducial_fov_t *dest, const player_fiducial_fov_t *src) |
void | player_fiducial_fov_t_cleanup (const player_fiducial_fov_t *msg) |
player_fiducial_fov_t * | player_fiducial_fov_t_clone (const player_fiducial_fov_t *msg) |
void | player_fiducial_fov_t_free (player_fiducial_fov_t *msg) |
unsigned int | player_fiducial_fov_t_sizeof (player_fiducial_fov_t *msg) |
int | xdr_player_fiducial_id_t (XDR *xdrs, player_fiducial_id_t *msg) |
int | player_fiducial_id_pack (void *buf, size_t buflen, player_fiducial_id_t *msg, int op) |
unsigned int | player_fiducial_id_t_copy (player_fiducial_id_t *dest, const player_fiducial_id_t *src) |
void | player_fiducial_id_t_cleanup (const player_fiducial_id_t *msg) |
player_fiducial_id_t * | player_fiducial_id_t_clone (const player_fiducial_id_t *msg) |
void | player_fiducial_id_t_free (player_fiducial_id_t *msg) |
unsigned int | player_fiducial_id_t_sizeof (player_fiducial_id_t *msg) |
int | xdr_player_map_info_t (XDR *xdrs, player_map_info_t *msg) |
int | player_map_info_pack (void *buf, size_t buflen, player_map_info_t *msg, int op) |
unsigned int | player_map_info_t_copy (player_map_info_t *dest, const player_map_info_t *src) |
void | player_map_info_t_cleanup (const player_map_info_t *msg) |
player_map_info_t * | player_map_info_t_clone (const player_map_info_t *msg) |
void | player_map_info_t_free (player_map_info_t *msg) |
unsigned int | player_map_info_t_sizeof (player_map_info_t *msg) |
int | xdr_player_map_data_t (XDR *xdrs, player_map_data_t *msg) |
int | player_map_data_pack (void *buf, size_t buflen, player_map_data_t *msg, int op) |
unsigned int | player_map_data_t_copy (player_map_data_t *dest, const player_map_data_t *src) |
void | player_map_data_t_cleanup (const player_map_data_t *msg) |
player_map_data_t * | player_map_data_t_clone (const player_map_data_t *msg) |
void | player_map_data_t_free (player_map_data_t *msg) |
unsigned int | player_map_data_t_sizeof (player_map_data_t *msg) |
int | xdr_player_map_data_vector_t (XDR *xdrs, player_map_data_vector_t *msg) |
int | player_map_data_vector_pack (void *buf, size_t buflen, player_map_data_vector_t *msg, int op) |
unsigned int | player_map_data_vector_t_copy (player_map_data_vector_t *dest, const player_map_data_vector_t *src) |
void | player_map_data_vector_t_cleanup (const player_map_data_vector_t *msg) |
player_map_data_vector_t * | player_map_data_vector_t_clone (const player_map_data_vector_t *msg) |
void | player_map_data_vector_t_free (player_map_data_vector_t *msg) |
unsigned int | player_map_data_vector_t_sizeof (player_map_data_vector_t *msg) |
int | xdr_player_wsn_node_data_t (XDR *xdrs, player_wsn_node_data_t *msg) |
int | player_wsn_node_data_pack (void *buf, size_t buflen, player_wsn_node_data_t *msg, int op) |
unsigned int | player_wsn_node_data_t_copy (player_wsn_node_data_t *dest, const player_wsn_node_data_t *src) |
void | player_wsn_node_data_t_cleanup (const player_wsn_node_data_t *msg) |
player_wsn_node_data_t * | player_wsn_node_data_t_clone (const player_wsn_node_data_t *msg) |
void | player_wsn_node_data_t_free (player_wsn_node_data_t *msg) |
unsigned int | player_wsn_node_data_t_sizeof (player_wsn_node_data_t *msg) |
int | xdr_player_wsn_data_t (XDR *xdrs, player_wsn_data_t *msg) |
int | player_wsn_data_pack (void *buf, size_t buflen, player_wsn_data_t *msg, int op) |
unsigned int | player_wsn_data_t_copy (player_wsn_data_t *dest, const player_wsn_data_t *src) |
void | player_wsn_data_t_cleanup (const player_wsn_data_t *msg) |
player_wsn_data_t * | player_wsn_data_t_clone (const player_wsn_data_t *msg) |
void | player_wsn_data_t_free (player_wsn_data_t *msg) |
unsigned int | player_wsn_data_t_sizeof (player_wsn_data_t *msg) |
int | xdr_player_wsn_cmd_t (XDR *xdrs, player_wsn_cmd_t *msg) |
int | player_wsn_cmd_pack (void *buf, size_t buflen, player_wsn_cmd_t *msg, int op) |
unsigned int | player_wsn_cmd_t_copy (player_wsn_cmd_t *dest, const player_wsn_cmd_t *src) |
void | player_wsn_cmd_t_cleanup (const player_wsn_cmd_t *msg) |
player_wsn_cmd_t * | player_wsn_cmd_t_clone (const player_wsn_cmd_t *msg) |
void | player_wsn_cmd_t_free (player_wsn_cmd_t *msg) |
unsigned int | player_wsn_cmd_t_sizeof (player_wsn_cmd_t *msg) |
int | xdr_player_wsn_power_config_t (XDR *xdrs, player_wsn_power_config_t *msg) |
int | player_wsn_power_config_pack (void *buf, size_t buflen, player_wsn_power_config_t *msg, int op) |
unsigned int | player_wsn_power_config_t_copy (player_wsn_power_config_t *dest, const player_wsn_power_config_t *src) |
void | player_wsn_power_config_t_cleanup (const player_wsn_power_config_t *msg) |
player_wsn_power_config_t * | player_wsn_power_config_t_clone (const player_wsn_power_config_t *msg) |
void | player_wsn_power_config_t_free (player_wsn_power_config_t *msg) |
unsigned int | player_wsn_power_config_t_sizeof (player_wsn_power_config_t *msg) |
int | xdr_player_wsn_datatype_config_t (XDR *xdrs, player_wsn_datatype_config_t *msg) |
int | player_wsn_datatype_config_pack (void *buf, size_t buflen, player_wsn_datatype_config_t *msg, int op) |
unsigned int | player_wsn_datatype_config_t_copy (player_wsn_datatype_config_t *dest, const player_wsn_datatype_config_t *src) |
void | player_wsn_datatype_config_t_cleanup (const player_wsn_datatype_config_t *msg) |
player_wsn_datatype_config_t * | player_wsn_datatype_config_t_clone (const player_wsn_datatype_config_t *msg) |
void | player_wsn_datatype_config_t_free (player_wsn_datatype_config_t *msg) |
unsigned int | player_wsn_datatype_config_t_sizeof (player_wsn_datatype_config_t *msg) |
int | xdr_player_wsn_datafreq_config_t (XDR *xdrs, player_wsn_datafreq_config_t *msg) |
int | player_wsn_datafreq_config_pack (void *buf, size_t buflen, player_wsn_datafreq_config_t *msg, int op) |
unsigned int | player_wsn_datafreq_config_t_copy (player_wsn_datafreq_config_t *dest, const player_wsn_datafreq_config_t *src) |
void | player_wsn_datafreq_config_t_cleanup (const player_wsn_datafreq_config_t *msg) |
player_wsn_datafreq_config_t * | player_wsn_datafreq_config_t_clone (const player_wsn_datafreq_config_t *msg) |
void | player_wsn_datafreq_config_t_free (player_wsn_datafreq_config_t *msg) |
unsigned int | player_wsn_datafreq_config_t_sizeof (player_wsn_datafreq_config_t *msg) |
int | xdr_player_health_cpu_t (XDR *xdrs, player_health_cpu_t *msg) |
int | player_health_cpu_pack (void *buf, size_t buflen, player_health_cpu_t *msg, int op) |
unsigned int | player_health_cpu_t_copy (player_health_cpu_t *dest, const player_health_cpu_t *src) |
void | player_health_cpu_t_cleanup (const player_health_cpu_t *msg) |
player_health_cpu_t * | player_health_cpu_t_clone (const player_health_cpu_t *msg) |
void | player_health_cpu_t_free (player_health_cpu_t *msg) |
unsigned int | player_health_cpu_t_sizeof (player_health_cpu_t *msg) |
int | xdr_player_health_memory_t (XDR *xdrs, player_health_memory_t *msg) |
int | player_health_memory_pack (void *buf, size_t buflen, player_health_memory_t *msg, int op) |
unsigned int | player_health_memory_t_copy (player_health_memory_t *dest, const player_health_memory_t *src) |
void | player_health_memory_t_cleanup (const player_health_memory_t *msg) |
player_health_memory_t * | player_health_memory_t_clone (const player_health_memory_t *msg) |
void | player_health_memory_t_free (player_health_memory_t *msg) |
unsigned int | player_health_memory_t_sizeof (player_health_memory_t *msg) |
int | xdr_player_health_data_t (XDR *xdrs, player_health_data_t *msg) |
int | player_health_data_pack (void *buf, size_t buflen, player_health_data_t *msg, int op) |
unsigned int | player_health_data_t_copy (player_health_data_t *dest, const player_health_data_t *src) |
void | player_health_data_t_cleanup (const player_health_data_t *msg) |
player_health_data_t * | player_health_data_t_clone (const player_health_data_t *msg) |
void | player_health_data_t_free (player_health_data_t *msg) |
unsigned int | player_health_data_t_sizeof (player_health_data_t *msg) |
int | xdr_player_ptz_data_t (XDR *xdrs, player_ptz_data_t *msg) |
int | player_ptz_data_pack (void *buf, size_t buflen, player_ptz_data_t *msg, int op) |
unsigned int | player_ptz_data_t_copy (player_ptz_data_t *dest, const player_ptz_data_t *src) |
void | player_ptz_data_t_cleanup (const player_ptz_data_t *msg) |
player_ptz_data_t * | player_ptz_data_t_clone (const player_ptz_data_t *msg) |
void | player_ptz_data_t_free (player_ptz_data_t *msg) |
unsigned int | player_ptz_data_t_sizeof (player_ptz_data_t *msg) |
int | xdr_player_ptz_cmd_t (XDR *xdrs, player_ptz_cmd_t *msg) |
int | player_ptz_cmd_pack (void *buf, size_t buflen, player_ptz_cmd_t *msg, int op) |
unsigned int | player_ptz_cmd_t_copy (player_ptz_cmd_t *dest, const player_ptz_cmd_t *src) |
void | player_ptz_cmd_t_cleanup (const player_ptz_cmd_t *msg) |
player_ptz_cmd_t * | player_ptz_cmd_t_clone (const player_ptz_cmd_t *msg) |
void | player_ptz_cmd_t_free (player_ptz_cmd_t *msg) |
unsigned int | player_ptz_cmd_t_sizeof (player_ptz_cmd_t *msg) |
int | xdr_player_ptz_req_status_t (XDR *xdrs, player_ptz_req_status_t *msg) |
int | player_ptz_req_status_pack (void *buf, size_t buflen, player_ptz_req_status_t *msg, int op) |
unsigned int | player_ptz_req_status_t_copy (player_ptz_req_status_t *dest, const player_ptz_req_status_t *src) |
void | player_ptz_req_status_t_cleanup (const player_ptz_req_status_t *msg) |
player_ptz_req_status_t * | player_ptz_req_status_t_clone (const player_ptz_req_status_t *msg) |
void | player_ptz_req_status_t_free (player_ptz_req_status_t *msg) |
unsigned int | player_ptz_req_status_t_sizeof (player_ptz_req_status_t *msg) |
int | xdr_player_ptz_geom_t (XDR *xdrs, player_ptz_geom_t *msg) |
int | player_ptz_geom_pack (void *buf, size_t buflen, player_ptz_geom_t *msg, int op) |
unsigned int | player_ptz_geom_t_copy (player_ptz_geom_t *dest, const player_ptz_geom_t *src) |
void | player_ptz_geom_t_cleanup (const player_ptz_geom_t *msg) |
player_ptz_geom_t * | player_ptz_geom_t_clone (const player_ptz_geom_t *msg) |
void | player_ptz_geom_t_free (player_ptz_geom_t *msg) |
unsigned int | player_ptz_geom_t_sizeof (player_ptz_geom_t *msg) |
int | xdr_player_ptz_req_generic_t (XDR *xdrs, player_ptz_req_generic_t *msg) |
int | player_ptz_req_generic_pack (void *buf, size_t buflen, player_ptz_req_generic_t *msg, int op) |
unsigned int | player_ptz_req_generic_t_copy (player_ptz_req_generic_t *dest, const player_ptz_req_generic_t *src) |
void | player_ptz_req_generic_t_cleanup (const player_ptz_req_generic_t *msg) |
player_ptz_req_generic_t * | player_ptz_req_generic_t_clone (const player_ptz_req_generic_t *msg) |
void | player_ptz_req_generic_t_free (player_ptz_req_generic_t *msg) |
unsigned int | player_ptz_req_generic_t_sizeof (player_ptz_req_generic_t *msg) |
int | xdr_player_ptz_req_control_mode_t (XDR *xdrs, player_ptz_req_control_mode_t *msg) |
int | player_ptz_req_control_mode_pack (void *buf, size_t buflen, player_ptz_req_control_mode_t *msg, int op) |
unsigned int | player_ptz_req_control_mode_t_copy (player_ptz_req_control_mode_t *dest, const player_ptz_req_control_mode_t *src) |
void | player_ptz_req_control_mode_t_cleanup (const player_ptz_req_control_mode_t *msg) |
player_ptz_req_control_mode_t * | player_ptz_req_control_mode_t_clone (const player_ptz_req_control_mode_t *msg) |
void | player_ptz_req_control_mode_t_free (player_ptz_req_control_mode_t *msg) |
unsigned int | player_ptz_req_control_mode_t_sizeof (player_ptz_req_control_mode_t *msg) |
int | xdr_player_sonar_data_t (XDR *xdrs, player_sonar_data_t *msg) |
int | player_sonar_data_pack (void *buf, size_t buflen, player_sonar_data_t *msg, int op) |
unsigned int | player_sonar_data_t_copy (player_sonar_data_t *dest, const player_sonar_data_t *src) |
void | player_sonar_data_t_cleanup (const player_sonar_data_t *msg) |
player_sonar_data_t * | player_sonar_data_t_clone (const player_sonar_data_t *msg) |
void | player_sonar_data_t_free (player_sonar_data_t *msg) |
unsigned int | player_sonar_data_t_sizeof (player_sonar_data_t *msg) |
int | xdr_player_sonar_geom_t (XDR *xdrs, player_sonar_geom_t *msg) |
int | player_sonar_geom_pack (void *buf, size_t buflen, player_sonar_geom_t *msg, int op) |
unsigned int | player_sonar_geom_t_copy (player_sonar_geom_t *dest, const player_sonar_geom_t *src) |
void | player_sonar_geom_t_cleanup (const player_sonar_geom_t *msg) |
player_sonar_geom_t * | player_sonar_geom_t_clone (const player_sonar_geom_t *msg) |
void | player_sonar_geom_t_free (player_sonar_geom_t *msg) |
unsigned int | player_sonar_geom_t_sizeof (player_sonar_geom_t *msg) |
int | xdr_player_sonar_power_config_t (XDR *xdrs, player_sonar_power_config_t *msg) |
int | player_sonar_power_config_pack (void *buf, size_t buflen, player_sonar_power_config_t *msg, int op) |
unsigned int | player_sonar_power_config_t_copy (player_sonar_power_config_t *dest, const player_sonar_power_config_t *src) |
void | player_sonar_power_config_t_cleanup (const player_sonar_power_config_t *msg) |
player_sonar_power_config_t * | player_sonar_power_config_t_clone (const player_sonar_power_config_t *msg) |
void | player_sonar_power_config_t_free (player_sonar_power_config_t *msg) |
unsigned int | player_sonar_power_config_t_sizeof (player_sonar_power_config_t *msg) |
int | xdr_player_simulation_data_t (XDR *xdrs, player_simulation_data_t *msg) |
int | player_simulation_data_pack (void *buf, size_t buflen, player_simulation_data_t *msg, int op) |
unsigned int | player_simulation_data_t_copy (player_simulation_data_t *dest, const player_simulation_data_t *src) |
void | player_simulation_data_t_cleanup (const player_simulation_data_t *msg) |
player_simulation_data_t * | player_simulation_data_t_clone (const player_simulation_data_t *msg) |
void | player_simulation_data_t_free (player_simulation_data_t *msg) |
unsigned int | player_simulation_data_t_sizeof (player_simulation_data_t *msg) |
int | xdr_player_simulation_cmd_t (XDR *xdrs, player_simulation_cmd_t *msg) |
int | player_simulation_cmd_pack (void *buf, size_t buflen, player_simulation_cmd_t *msg, int op) |
unsigned int | player_simulation_cmd_t_copy (player_simulation_cmd_t *dest, const player_simulation_cmd_t *src) |
void | player_simulation_cmd_t_cleanup (const player_simulation_cmd_t *msg) |
player_simulation_cmd_t * | player_simulation_cmd_t_clone (const player_simulation_cmd_t *msg) |
void | player_simulation_cmd_t_free (player_simulation_cmd_t *msg) |
unsigned int | player_simulation_cmd_t_sizeof (player_simulation_cmd_t *msg) |
int | xdr_player_simulation_pose2d_req_t (XDR *xdrs, player_simulation_pose2d_req_t *msg) |
int | player_simulation_pose2d_req_pack (void *buf, size_t buflen, player_simulation_pose2d_req_t *msg, int op) |
unsigned int | player_simulation_pose2d_req_t_copy (player_simulation_pose2d_req_t *dest, const player_simulation_pose2d_req_t *src) |
void | player_simulation_pose2d_req_t_cleanup (const player_simulation_pose2d_req_t *msg) |
player_simulation_pose2d_req_t * | player_simulation_pose2d_req_t_clone (const player_simulation_pose2d_req_t *msg) |
void | player_simulation_pose2d_req_t_free (player_simulation_pose2d_req_t *msg) |
unsigned int | player_simulation_pose2d_req_t_sizeof (player_simulation_pose2d_req_t *msg) |
int | xdr_player_simulation_pose3d_req_t (XDR *xdrs, player_simulation_pose3d_req_t *msg) |
int | player_simulation_pose3d_req_pack (void *buf, size_t buflen, player_simulation_pose3d_req_t *msg, int op) |
unsigned int | player_simulation_pose3d_req_t_copy (player_simulation_pose3d_req_t *dest, const player_simulation_pose3d_req_t *src) |
void | player_simulation_pose3d_req_t_cleanup (const player_simulation_pose3d_req_t *msg) |
player_simulation_pose3d_req_t * | player_simulation_pose3d_req_t_clone (const player_simulation_pose3d_req_t *msg) |
void | player_simulation_pose3d_req_t_free (player_simulation_pose3d_req_t *msg) |
unsigned int | player_simulation_pose3d_req_t_sizeof (player_simulation_pose3d_req_t *msg) |
int | xdr_player_simulation_property_req_t (XDR *xdrs, player_simulation_property_req_t *msg) |
int | player_simulation_property_req_pack (void *buf, size_t buflen, player_simulation_property_req_t *msg, int op) |
unsigned int | player_simulation_property_req_t_copy (player_simulation_property_req_t *dest, const player_simulation_property_req_t *src) |
void | player_simulation_property_req_t_cleanup (const player_simulation_property_req_t *msg) |
player_simulation_property_req_t * | player_simulation_property_req_t_clone (const player_simulation_property_req_t *msg) |
void | player_simulation_property_req_t_free (player_simulation_property_req_t *msg) |
unsigned int | player_simulation_property_req_t_sizeof (player_simulation_property_req_t *msg) |
int | xdr_player_log_set_write_state_t (XDR *xdrs, player_log_set_write_state_t *msg) |
int | player_log_set_write_state_pack (void *buf, size_t buflen, player_log_set_write_state_t *msg, int op) |
unsigned int | player_log_set_write_state_t_copy (player_log_set_write_state_t *dest, const player_log_set_write_state_t *src) |
void | player_log_set_write_state_t_cleanup (const player_log_set_write_state_t *msg) |
player_log_set_write_state_t * | player_log_set_write_state_t_clone (const player_log_set_write_state_t *msg) |
void | player_log_set_write_state_t_free (player_log_set_write_state_t *msg) |
unsigned int | player_log_set_write_state_t_sizeof (player_log_set_write_state_t *msg) |
int | xdr_player_log_set_read_state_t (XDR *xdrs, player_log_set_read_state_t *msg) |
int | player_log_set_read_state_pack (void *buf, size_t buflen, player_log_set_read_state_t *msg, int op) |
unsigned int | player_log_set_read_state_t_copy (player_log_set_read_state_t *dest, const player_log_set_read_state_t *src) |
void | player_log_set_read_state_t_cleanup (const player_log_set_read_state_t *msg) |
player_log_set_read_state_t * | player_log_set_read_state_t_clone (const player_log_set_read_state_t *msg) |
void | player_log_set_read_state_t_free (player_log_set_read_state_t *msg) |
unsigned int | player_log_set_read_state_t_sizeof (player_log_set_read_state_t *msg) |
int | xdr_player_log_set_read_rewind_t (XDR *xdrs, player_log_set_read_rewind_t *msg) |
int | player_log_set_read_rewind_pack (void *buf, size_t buflen, player_log_set_read_rewind_t *msg, int op) |
unsigned int | player_log_set_read_rewind_t_copy (player_log_set_read_rewind_t *dest, const player_log_set_read_rewind_t *src) |
void | player_log_set_read_rewind_t_cleanup (const player_log_set_read_rewind_t *msg) |
player_log_set_read_rewind_t * | player_log_set_read_rewind_t_clone (const player_log_set_read_rewind_t *msg) |
void | player_log_set_read_rewind_t_free (player_log_set_read_rewind_t *msg) |
unsigned int | player_log_set_read_rewind_t_sizeof (player_log_set_read_rewind_t *msg) |
int | xdr_player_log_get_state_t (XDR *xdrs, player_log_get_state_t *msg) |
int | player_log_get_state_pack (void *buf, size_t buflen, player_log_get_state_t *msg, int op) |
unsigned int | player_log_get_state_t_copy (player_log_get_state_t *dest, const player_log_get_state_t *src) |
void | player_log_get_state_t_cleanup (const player_log_get_state_t *msg) |
player_log_get_state_t * | player_log_get_state_t_clone (const player_log_get_state_t *msg) |
void | player_log_get_state_t_free (player_log_get_state_t *msg) |
unsigned int | player_log_get_state_t_sizeof (player_log_get_state_t *msg) |
int | xdr_player_log_set_filename_t (XDR *xdrs, player_log_set_filename_t *msg) |
int | player_log_set_filename_pack (void *buf, size_t buflen, player_log_set_filename_t *msg, int op) |
unsigned int | player_log_set_filename_t_copy (player_log_set_filename_t *dest, const player_log_set_filename_t *src) |
void | player_log_set_filename_t_cleanup (const player_log_set_filename_t *msg) |
player_log_set_filename_t * | player_log_set_filename_t_clone (const player_log_set_filename_t *msg) |
void | player_log_set_filename_t_free (player_log_set_filename_t *msg) |
unsigned int | player_log_set_filename_t_sizeof (player_log_set_filename_t *msg) |
int | xdr_player_limb_data_t (XDR *xdrs, player_limb_data_t *msg) |
int | player_limb_data_pack (void *buf, size_t buflen, player_limb_data_t *msg, int op) |
unsigned int | player_limb_data_t_copy (player_limb_data_t *dest, const player_limb_data_t *src) |
void | player_limb_data_t_cleanup (const player_limb_data_t *msg) |
player_limb_data_t * | player_limb_data_t_clone (const player_limb_data_t *msg) |
void | player_limb_data_t_free (player_limb_data_t *msg) |
unsigned int | player_limb_data_t_sizeof (player_limb_data_t *msg) |
int | xdr_player_limb_setpose_cmd_t (XDR *xdrs, player_limb_setpose_cmd_t *msg) |
int | player_limb_setpose_cmd_pack (void *buf, size_t buflen, player_limb_setpose_cmd_t *msg, int op) |
unsigned int | player_limb_setpose_cmd_t_copy (player_limb_setpose_cmd_t *dest, const player_limb_setpose_cmd_t *src) |
void | player_limb_setpose_cmd_t_cleanup (const player_limb_setpose_cmd_t *msg) |
player_limb_setpose_cmd_t * | player_limb_setpose_cmd_t_clone (const player_limb_setpose_cmd_t *msg) |
void | player_limb_setpose_cmd_t_free (player_limb_setpose_cmd_t *msg) |
unsigned int | player_limb_setpose_cmd_t_sizeof (player_limb_setpose_cmd_t *msg) |
int | xdr_player_limb_setposition_cmd_t (XDR *xdrs, player_limb_setposition_cmd_t *msg) |
int | player_limb_setposition_cmd_pack (void *buf, size_t buflen, player_limb_setposition_cmd_t *msg, int op) |
unsigned int | player_limb_setposition_cmd_t_copy (player_limb_setposition_cmd_t *dest, const player_limb_setposition_cmd_t *src) |
void | player_limb_setposition_cmd_t_cleanup (const player_limb_setposition_cmd_t *msg) |
player_limb_setposition_cmd_t * | player_limb_setposition_cmd_t_clone (const player_limb_setposition_cmd_t *msg) |
void | player_limb_setposition_cmd_t_free (player_limb_setposition_cmd_t *msg) |
unsigned int | player_limb_setposition_cmd_t_sizeof (player_limb_setposition_cmd_t *msg) |
int | xdr_player_limb_vecmove_cmd_t (XDR *xdrs, player_limb_vecmove_cmd_t *msg) |
int | player_limb_vecmove_cmd_pack (void *buf, size_t buflen, player_limb_vecmove_cmd_t *msg, int op) |
unsigned int | player_limb_vecmove_cmd_t_copy (player_limb_vecmove_cmd_t *dest, const player_limb_vecmove_cmd_t *src) |
void | player_limb_vecmove_cmd_t_cleanup (const player_limb_vecmove_cmd_t *msg) |
player_limb_vecmove_cmd_t * | player_limb_vecmove_cmd_t_clone (const player_limb_vecmove_cmd_t *msg) |
void | player_limb_vecmove_cmd_t_free (player_limb_vecmove_cmd_t *msg) |
unsigned int | player_limb_vecmove_cmd_t_sizeof (player_limb_vecmove_cmd_t *msg) |
int | xdr_player_limb_power_req_t (XDR *xdrs, player_limb_power_req_t *msg) |
int | player_limb_power_req_pack (void *buf, size_t buflen, player_limb_power_req_t *msg, int op) |
unsigned int | player_limb_power_req_t_copy (player_limb_power_req_t *dest, const player_limb_power_req_t *src) |
void | player_limb_power_req_t_cleanup (const player_limb_power_req_t *msg) |
player_limb_power_req_t * | player_limb_power_req_t_clone (const player_limb_power_req_t *msg) |
void | player_limb_power_req_t_free (player_limb_power_req_t *msg) |
unsigned int | player_limb_power_req_t_sizeof (player_limb_power_req_t *msg) |
int | xdr_player_limb_brakes_req_t (XDR *xdrs, player_limb_brakes_req_t *msg) |
int | player_limb_brakes_req_pack (void *buf, size_t buflen, player_limb_brakes_req_t *msg, int op) |
unsigned int | player_limb_brakes_req_t_copy (player_limb_brakes_req_t *dest, const player_limb_brakes_req_t *src) |
void | player_limb_brakes_req_t_cleanup (const player_limb_brakes_req_t *msg) |
player_limb_brakes_req_t * | player_limb_brakes_req_t_clone (const player_limb_brakes_req_t *msg) |
void | player_limb_brakes_req_t_free (player_limb_brakes_req_t *msg) |
unsigned int | player_limb_brakes_req_t_sizeof (player_limb_brakes_req_t *msg) |
int | xdr_player_limb_geom_req_t (XDR *xdrs, player_limb_geom_req_t *msg) |
int | player_limb_geom_req_pack (void *buf, size_t buflen, player_limb_geom_req_t *msg, int op) |
unsigned int | player_limb_geom_req_t_copy (player_limb_geom_req_t *dest, const player_limb_geom_req_t *src) |
void | player_limb_geom_req_t_cleanup (const player_limb_geom_req_t *msg) |
player_limb_geom_req_t * | player_limb_geom_req_t_clone (const player_limb_geom_req_t *msg) |
void | player_limb_geom_req_t_free (player_limb_geom_req_t *msg) |
unsigned int | player_limb_geom_req_t_sizeof (player_limb_geom_req_t *msg) |
int | xdr_player_limb_speed_req_t (XDR *xdrs, player_limb_speed_req_t *msg) |
int | player_limb_speed_req_pack (void *buf, size_t buflen, player_limb_speed_req_t *msg, int op) |
unsigned int | player_limb_speed_req_t_copy (player_limb_speed_req_t *dest, const player_limb_speed_req_t *src) |
void | player_limb_speed_req_t_cleanup (const player_limb_speed_req_t *msg) |
player_limb_speed_req_t * | player_limb_speed_req_t_clone (const player_limb_speed_req_t *msg) |
void | player_limb_speed_req_t_free (player_limb_speed_req_t *msg) |
unsigned int | player_limb_speed_req_t_sizeof (player_limb_speed_req_t *msg) |
int | xdr_player_gps_data_t (XDR *xdrs, player_gps_data_t *msg) |
int | player_gps_data_pack (void *buf, size_t buflen, player_gps_data_t *msg, int op) |
unsigned int | player_gps_data_t_copy (player_gps_data_t *dest, const player_gps_data_t *src) |
void | player_gps_data_t_cleanup (const player_gps_data_t *msg) |
player_gps_data_t * | player_gps_data_t_clone (const player_gps_data_t *msg) |
void | player_gps_data_t_free (player_gps_data_t *msg) |
unsigned int | player_gps_data_t_sizeof (player_gps_data_t *msg) |
int | xdr_player_power_data_t (XDR *xdrs, player_power_data_t *msg) |
int | player_power_data_pack (void *buf, size_t buflen, player_power_data_t *msg, int op) |
unsigned int | player_power_data_t_copy (player_power_data_t *dest, const player_power_data_t *src) |
void | player_power_data_t_cleanup (const player_power_data_t *msg) |
player_power_data_t * | player_power_data_t_clone (const player_power_data_t *msg) |
void | player_power_data_t_free (player_power_data_t *msg) |
unsigned int | player_power_data_t_sizeof (player_power_data_t *msg) |
int | xdr_player_power_chargepolicy_config_t (XDR *xdrs, player_power_chargepolicy_config_t *msg) |
int | player_power_chargepolicy_config_pack (void *buf, size_t buflen, player_power_chargepolicy_config_t *msg, int op) |
unsigned int | player_power_chargepolicy_config_t_copy (player_power_chargepolicy_config_t *dest, const player_power_chargepolicy_config_t *src) |
void | player_power_chargepolicy_config_t_cleanup (const player_power_chargepolicy_config_t *msg) |
player_power_chargepolicy_config_t * | player_power_chargepolicy_config_t_clone (const player_power_chargepolicy_config_t *msg) |
void | player_power_chargepolicy_config_t_free (player_power_chargepolicy_config_t *msg) |
unsigned int | player_power_chargepolicy_config_t_sizeof (player_power_chargepolicy_config_t *msg) |
int | xdr_player_position2d_data_t (XDR *xdrs, player_position2d_data_t *msg) |
int | player_position2d_data_pack (void *buf, size_t buflen, player_position2d_data_t *msg, int op) |
unsigned int | player_position2d_data_t_copy (player_position2d_data_t *dest, const player_position2d_data_t *src) |
void | player_position2d_data_t_cleanup (const player_position2d_data_t *msg) |
player_position2d_data_t * | player_position2d_data_t_clone (const player_position2d_data_t *msg) |
void | player_position2d_data_t_free (player_position2d_data_t *msg) |
unsigned int | player_position2d_data_t_sizeof (player_position2d_data_t *msg) |
int | xdr_player_position2d_cmd_vel_t (XDR *xdrs, player_position2d_cmd_vel_t *msg) |
int | player_position2d_cmd_vel_pack (void *buf, size_t buflen, player_position2d_cmd_vel_t *msg, int op) |
unsigned int | player_position2d_cmd_vel_t_copy (player_position2d_cmd_vel_t *dest, const player_position2d_cmd_vel_t *src) |
void | player_position2d_cmd_vel_t_cleanup (const player_position2d_cmd_vel_t *msg) |
player_position2d_cmd_vel_t * | player_position2d_cmd_vel_t_clone (const player_position2d_cmd_vel_t *msg) |
void | player_position2d_cmd_vel_t_free (player_position2d_cmd_vel_t *msg) |
unsigned int | player_position2d_cmd_vel_t_sizeof (player_position2d_cmd_vel_t *msg) |
int | xdr_player_position2d_cmd_pos_t (XDR *xdrs, player_position2d_cmd_pos_t *msg) |
int | player_position2d_cmd_pos_pack (void *buf, size_t buflen, player_position2d_cmd_pos_t *msg, int op) |
unsigned int | player_position2d_cmd_pos_t_copy (player_position2d_cmd_pos_t *dest, const player_position2d_cmd_pos_t *src) |
void | player_position2d_cmd_pos_t_cleanup (const player_position2d_cmd_pos_t *msg) |
player_position2d_cmd_pos_t * | player_position2d_cmd_pos_t_clone (const player_position2d_cmd_pos_t *msg) |
void | player_position2d_cmd_pos_t_free (player_position2d_cmd_pos_t *msg) |
unsigned int | player_position2d_cmd_pos_t_sizeof (player_position2d_cmd_pos_t *msg) |
int | xdr_player_position2d_cmd_car_t (XDR *xdrs, player_position2d_cmd_car_t *msg) |
int | player_position2d_cmd_car_pack (void *buf, size_t buflen, player_position2d_cmd_car_t *msg, int op) |
unsigned int | player_position2d_cmd_car_t_copy (player_position2d_cmd_car_t *dest, const player_position2d_cmd_car_t *src) |
void | player_position2d_cmd_car_t_cleanup (const player_position2d_cmd_car_t *msg) |
player_position2d_cmd_car_t * | player_position2d_cmd_car_t_clone (const player_position2d_cmd_car_t *msg) |
void | player_position2d_cmd_car_t_free (player_position2d_cmd_car_t *msg) |
unsigned int | player_position2d_cmd_car_t_sizeof (player_position2d_cmd_car_t *msg) |
int | xdr_player_position2d_cmd_vel_head_t (XDR *xdrs, player_position2d_cmd_vel_head_t *msg) |
int | player_position2d_cmd_vel_head_pack (void *buf, size_t buflen, player_position2d_cmd_vel_head_t *msg, int op) |
unsigned int | player_position2d_cmd_vel_head_t_copy (player_position2d_cmd_vel_head_t *dest, const player_position2d_cmd_vel_head_t *src) |
void | player_position2d_cmd_vel_head_t_cleanup (const player_position2d_cmd_vel_head_t *msg) |
player_position2d_cmd_vel_head_t * | player_position2d_cmd_vel_head_t_clone (const player_position2d_cmd_vel_head_t *msg) |
void | player_position2d_cmd_vel_head_t_free (player_position2d_cmd_vel_head_t *msg) |
unsigned int | player_position2d_cmd_vel_head_t_sizeof (player_position2d_cmd_vel_head_t *msg) |
int | xdr_player_position2d_geom_t (XDR *xdrs, player_position2d_geom_t *msg) |
int | player_position2d_geom_pack (void *buf, size_t buflen, player_position2d_geom_t *msg, int op) |
unsigned int | player_position2d_geom_t_copy (player_position2d_geom_t *dest, const player_position2d_geom_t *src) |
void | player_position2d_geom_t_cleanup (const player_position2d_geom_t *msg) |
player_position2d_geom_t * | player_position2d_geom_t_clone (const player_position2d_geom_t *msg) |
void | player_position2d_geom_t_free (player_position2d_geom_t *msg) |
unsigned int | player_position2d_geom_t_sizeof (player_position2d_geom_t *msg) |
int | xdr_player_position2d_power_config_t (XDR *xdrs, player_position2d_power_config_t *msg) |
int | player_position2d_power_config_pack (void *buf, size_t buflen, player_position2d_power_config_t *msg, int op) |
unsigned int | player_position2d_power_config_t_copy (player_position2d_power_config_t *dest, const player_position2d_power_config_t *src) |
void | player_position2d_power_config_t_cleanup (const player_position2d_power_config_t *msg) |
player_position2d_power_config_t * | player_position2d_power_config_t_clone (const player_position2d_power_config_t *msg) |
void | player_position2d_power_config_t_free (player_position2d_power_config_t *msg) |
unsigned int | player_position2d_power_config_t_sizeof (player_position2d_power_config_t *msg) |
int | xdr_player_position2d_velocity_mode_config_t (XDR *xdrs, player_position2d_velocity_mode_config_t *msg) |
int | player_position2d_velocity_mode_config_pack (void *buf, size_t buflen, player_position2d_velocity_mode_config_t *msg, int op) |
unsigned int | player_position2d_velocity_mode_config_t_copy (player_position2d_velocity_mode_config_t *dest, const player_position2d_velocity_mode_config_t *src) |
void | player_position2d_velocity_mode_config_t_cleanup (const player_position2d_velocity_mode_config_t *msg) |
player_position2d_velocity_mode_config_t * | player_position2d_velocity_mode_config_t_clone (const player_position2d_velocity_mode_config_t *msg) |
void | player_position2d_velocity_mode_config_t_free (player_position2d_velocity_mode_config_t *msg) |
unsigned int | player_position2d_velocity_mode_config_t_sizeof (player_position2d_velocity_mode_config_t *msg) |
int | xdr_player_position2d_position_mode_req_t (XDR *xdrs, player_position2d_position_mode_req_t *msg) |
int | player_position2d_position_mode_req_pack (void *buf, size_t buflen, player_position2d_position_mode_req_t *msg, int op) |
unsigned int | player_position2d_position_mode_req_t_copy (player_position2d_position_mode_req_t *dest, const player_position2d_position_mode_req_t *src) |
void | player_position2d_position_mode_req_t_cleanup (const player_position2d_position_mode_req_t *msg) |
player_position2d_position_mode_req_t * | player_position2d_position_mode_req_t_clone (const player_position2d_position_mode_req_t *msg) |
void | player_position2d_position_mode_req_t_free (player_position2d_position_mode_req_t *msg) |
unsigned int | player_position2d_position_mode_req_t_sizeof (player_position2d_position_mode_req_t *msg) |
int | xdr_player_position2d_set_odom_req_t (XDR *xdrs, player_position2d_set_odom_req_t *msg) |
int | player_position2d_set_odom_req_pack (void *buf, size_t buflen, player_position2d_set_odom_req_t *msg, int op) |
unsigned int | player_position2d_set_odom_req_t_copy (player_position2d_set_odom_req_t *dest, const player_position2d_set_odom_req_t *src) |
void | player_position2d_set_odom_req_t_cleanup (const player_position2d_set_odom_req_t *msg) |
player_position2d_set_odom_req_t * | player_position2d_set_odom_req_t_clone (const player_position2d_set_odom_req_t *msg) |
void | player_position2d_set_odom_req_t_free (player_position2d_set_odom_req_t *msg) |
unsigned int | player_position2d_set_odom_req_t_sizeof (player_position2d_set_odom_req_t *msg) |
int | xdr_player_position2d_speed_pid_req_t (XDR *xdrs, player_position2d_speed_pid_req_t *msg) |
int | player_position2d_speed_pid_req_pack (void *buf, size_t buflen, player_position2d_speed_pid_req_t *msg, int op) |
unsigned int | player_position2d_speed_pid_req_t_copy (player_position2d_speed_pid_req_t *dest, const player_position2d_speed_pid_req_t *src) |
void | player_position2d_speed_pid_req_t_cleanup (const player_position2d_speed_pid_req_t *msg) |
player_position2d_speed_pid_req_t * | player_position2d_speed_pid_req_t_clone (const player_position2d_speed_pid_req_t *msg) |
void | player_position2d_speed_pid_req_t_free (player_position2d_speed_pid_req_t *msg) |
unsigned int | player_position2d_speed_pid_req_t_sizeof (player_position2d_speed_pid_req_t *msg) |
int | xdr_player_position2d_position_pid_req_t (XDR *xdrs, player_position2d_position_pid_req_t *msg) |
int | player_position2d_position_pid_req_pack (void *buf, size_t buflen, player_position2d_position_pid_req_t *msg, int op) |
unsigned int | player_position2d_position_pid_req_t_copy (player_position2d_position_pid_req_t *dest, const player_position2d_position_pid_req_t *src) |
void | player_position2d_position_pid_req_t_cleanup (const player_position2d_position_pid_req_t *msg) |
player_position2d_position_pid_req_t * | player_position2d_position_pid_req_t_clone (const player_position2d_position_pid_req_t *msg) |
void | player_position2d_position_pid_req_t_free (player_position2d_position_pid_req_t *msg) |
unsigned int | player_position2d_position_pid_req_t_sizeof (player_position2d_position_pid_req_t *msg) |
int | xdr_player_position2d_speed_prof_req_t (XDR *xdrs, player_position2d_speed_prof_req_t *msg) |
int | player_position2d_speed_prof_req_pack (void *buf, size_t buflen, player_position2d_speed_prof_req_t *msg, int op) |
unsigned int | player_position2d_speed_prof_req_t_copy (player_position2d_speed_prof_req_t *dest, const player_position2d_speed_prof_req_t *src) |
void | player_position2d_speed_prof_req_t_cleanup (const player_position2d_speed_prof_req_t *msg) |
player_position2d_speed_prof_req_t * | player_position2d_speed_prof_req_t_clone (const player_position2d_speed_prof_req_t *msg) |
void | player_position2d_speed_prof_req_t_free (player_position2d_speed_prof_req_t *msg) |
unsigned int | player_position2d_speed_prof_req_t_sizeof (player_position2d_speed_prof_req_t *msg) |
int | xdr_player_bumper_data_t (XDR *xdrs, player_bumper_data_t *msg) |
int | player_bumper_data_pack (void *buf, size_t buflen, player_bumper_data_t *msg, int op) |
unsigned int | player_bumper_data_t_copy (player_bumper_data_t *dest, const player_bumper_data_t *src) |
void | player_bumper_data_t_cleanup (const player_bumper_data_t *msg) |
player_bumper_data_t * | player_bumper_data_t_clone (const player_bumper_data_t *msg) |
void | player_bumper_data_t_free (player_bumper_data_t *msg) |
unsigned int | player_bumper_data_t_sizeof (player_bumper_data_t *msg) |
int | xdr_player_bumper_define_t (XDR *xdrs, player_bumper_define_t *msg) |
int | player_bumper_define_pack (void *buf, size_t buflen, player_bumper_define_t *msg, int op) |
unsigned int | player_bumper_define_t_copy (player_bumper_define_t *dest, const player_bumper_define_t *src) |
void | player_bumper_define_t_cleanup (const player_bumper_define_t *msg) |
player_bumper_define_t * | player_bumper_define_t_clone (const player_bumper_define_t *msg) |
void | player_bumper_define_t_free (player_bumper_define_t *msg) |
unsigned int | player_bumper_define_t_sizeof (player_bumper_define_t *msg) |
int | xdr_player_bumper_geom_t (XDR *xdrs, player_bumper_geom_t *msg) |
int | player_bumper_geom_pack (void *buf, size_t buflen, player_bumper_geom_t *msg, int op) |
unsigned int | player_bumper_geom_t_copy (player_bumper_geom_t *dest, const player_bumper_geom_t *src) |
void | player_bumper_geom_t_cleanup (const player_bumper_geom_t *msg) |
player_bumper_geom_t * | player_bumper_geom_t_clone (const player_bumper_geom_t *msg) |
void | player_bumper_geom_t_free (player_bumper_geom_t *msg) |
unsigned int | player_bumper_geom_t_sizeof (player_bumper_geom_t *msg) |
int | xdr_player_rfid_tag_t (XDR *xdrs, player_rfid_tag_t *msg) |
int | player_rfid_tag_pack (void *buf, size_t buflen, player_rfid_tag_t *msg, int op) |
unsigned int | player_rfid_tag_t_copy (player_rfid_tag_t *dest, const player_rfid_tag_t *src) |
void | player_rfid_tag_t_cleanup (const player_rfid_tag_t *msg) |
player_rfid_tag_t * | player_rfid_tag_t_clone (const player_rfid_tag_t *msg) |
void | player_rfid_tag_t_free (player_rfid_tag_t *msg) |
unsigned int | player_rfid_tag_t_sizeof (player_rfid_tag_t *msg) |
int | xdr_player_rfid_data_t (XDR *xdrs, player_rfid_data_t *msg) |
int | player_rfid_data_pack (void *buf, size_t buflen, player_rfid_data_t *msg, int op) |
unsigned int | player_rfid_data_t_copy (player_rfid_data_t *dest, const player_rfid_data_t *src) |
void | player_rfid_data_t_cleanup (const player_rfid_data_t *msg) |
player_rfid_data_t * | player_rfid_data_t_clone (const player_rfid_data_t *msg) |
void | player_rfid_data_t_free (player_rfid_data_t *msg) |
unsigned int | player_rfid_data_t_sizeof (player_rfid_data_t *msg) |
int | xdr_player_opaque_data_t (XDR *xdrs, player_opaque_data_t *msg) |
int | player_opaque_data_pack (void *buf, size_t buflen, player_opaque_data_t *msg, int op) |
unsigned int | player_opaque_data_t_copy (player_opaque_data_t *dest, const player_opaque_data_t *src) |
void | player_opaque_data_t_cleanup (const player_opaque_data_t *msg) |
player_opaque_data_t * | player_opaque_data_t_clone (const player_opaque_data_t *msg) |
void | player_opaque_data_t_free (player_opaque_data_t *msg) |
unsigned int | player_opaque_data_t_sizeof (player_opaque_data_t *msg) |
int | xdr_player_imu_data_state_t (XDR *xdrs, player_imu_data_state_t *msg) |
int | player_imu_data_state_pack (void *buf, size_t buflen, player_imu_data_state_t *msg, int op) |
unsigned int | player_imu_data_state_t_copy (player_imu_data_state_t *dest, const player_imu_data_state_t *src) |
void | player_imu_data_state_t_cleanup (const player_imu_data_state_t *msg) |
player_imu_data_state_t * | player_imu_data_state_t_clone (const player_imu_data_state_t *msg) |
void | player_imu_data_state_t_free (player_imu_data_state_t *msg) |
unsigned int | player_imu_data_state_t_sizeof (player_imu_data_state_t *msg) |
int | xdr_player_imu_data_calib_t (XDR *xdrs, player_imu_data_calib_t *msg) |
int | player_imu_data_calib_pack (void *buf, size_t buflen, player_imu_data_calib_t *msg, int op) |
unsigned int | player_imu_data_calib_t_copy (player_imu_data_calib_t *dest, const player_imu_data_calib_t *src) |
void | player_imu_data_calib_t_cleanup (const player_imu_data_calib_t *msg) |
player_imu_data_calib_t * | player_imu_data_calib_t_clone (const player_imu_data_calib_t *msg) |
void | player_imu_data_calib_t_free (player_imu_data_calib_t *msg) |
unsigned int | player_imu_data_calib_t_sizeof (player_imu_data_calib_t *msg) |
int | xdr_player_imu_data_quat_t (XDR *xdrs, player_imu_data_quat_t *msg) |
int | player_imu_data_quat_pack (void *buf, size_t buflen, player_imu_data_quat_t *msg, int op) |
unsigned int | player_imu_data_quat_t_copy (player_imu_data_quat_t *dest, const player_imu_data_quat_t *src) |
void | player_imu_data_quat_t_cleanup (const player_imu_data_quat_t *msg) |
player_imu_data_quat_t * | player_imu_data_quat_t_clone (const player_imu_data_quat_t *msg) |
void | player_imu_data_quat_t_free (player_imu_data_quat_t *msg) |
unsigned int | player_imu_data_quat_t_sizeof (player_imu_data_quat_t *msg) |
int | xdr_player_imu_data_euler_t (XDR *xdrs, player_imu_data_euler_t *msg) |
int | player_imu_data_euler_pack (void *buf, size_t buflen, player_imu_data_euler_t *msg, int op) |
unsigned int | player_imu_data_euler_t_copy (player_imu_data_euler_t *dest, const player_imu_data_euler_t *src) |
void | player_imu_data_euler_t_cleanup (const player_imu_data_euler_t *msg) |
player_imu_data_euler_t * | player_imu_data_euler_t_clone (const player_imu_data_euler_t *msg) |
void | player_imu_data_euler_t_free (player_imu_data_euler_t *msg) |
unsigned int | player_imu_data_euler_t_sizeof (player_imu_data_euler_t *msg) |
int | xdr_player_imu_datatype_config_t (XDR *xdrs, player_imu_datatype_config_t *msg) |
int | player_imu_datatype_config_pack (void *buf, size_t buflen, player_imu_datatype_config_t *msg, int op) |
unsigned int | player_imu_datatype_config_t_copy (player_imu_datatype_config_t *dest, const player_imu_datatype_config_t *src) |
void | player_imu_datatype_config_t_cleanup (const player_imu_datatype_config_t *msg) |
player_imu_datatype_config_t * | player_imu_datatype_config_t_clone (const player_imu_datatype_config_t *msg) |
void | player_imu_datatype_config_t_free (player_imu_datatype_config_t *msg) |
unsigned int | player_imu_datatype_config_t_sizeof (player_imu_datatype_config_t *msg) |
int | xdr_player_imu_reset_orientation_config_t (XDR *xdrs, player_imu_reset_orientation_config_t *msg) |
int | player_imu_reset_orientation_config_pack (void *buf, size_t buflen, player_imu_reset_orientation_config_t *msg, int op) |
unsigned int | player_imu_reset_orientation_config_t_copy (player_imu_reset_orientation_config_t *dest, const player_imu_reset_orientation_config_t *src) |
void | player_imu_reset_orientation_config_t_cleanup (const player_imu_reset_orientation_config_t *msg) |
player_imu_reset_orientation_config_t * | player_imu_reset_orientation_config_t_clone (const player_imu_reset_orientation_config_t *msg) |
void | player_imu_reset_orientation_config_t_free (player_imu_reset_orientation_config_t *msg) |
unsigned int | player_imu_reset_orientation_config_t_sizeof (player_imu_reset_orientation_config_t *msg) |