player_map_data_vector Struct Reference
#include <player_interfaces.h>
Collaboration diagram for player_map_data_vector:
Detailed Description
Request/reply: get vector map.A vector map is represented as line segments. To retrieve the vector map, send a null PLAYER_MAP_REQ_GET_VECTOR request.
Definition at line 3552 of file player_interfaces.h.
Public Attributes | |
float | minx |
The minimum and maximum coordinates of all the line segments [meters]. | |
float | maxx |
The minimum and maximum coordinates of all the line segments [meters]. | |
float | miny |
The minimum and maximum coordinates of all the line segments [meters]. | |
float | maxy |
The minimum and maximum coordinates of all the line segments [meters]. | |
uint32_t | segments_count |
The number of line segments. | |
player_segment_t * | segments |
Line segments. |
The documentation for this struct was generated from the following file: