player_map_data_vector Struct Reference

#include <player_interfaces.h>

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Detailed Description

Request/reply: get vector map.

A vector map is represented as line segments. To retrieve the vector map, send a null PLAYER_MAP_REQ_GET_VECTOR request.

Definition at line 3552 of file player_interfaces.h.


Public Attributes

float minx
 The minimum and maximum coordinates of all the line segments [meters].
float maxx
 The minimum and maximum coordinates of all the line segments [meters].
float miny
 The minimum and maximum coordinates of all the line segments [meters].
float maxy
 The minimum and maximum coordinates of all the line segments [meters].
uint32_t segments_count
 The number of line segments.
player_segment_tsegments
 Line segments.

The documentation for this struct was generated from the following file:

Last updated 12 September 2005 21:38:45