player_imu_datatype_config Struct Reference

#include <player_interfaces.h>

List of all members.


Detailed Description

Request/reply: change the data type to one of the predefined data structures.

Send a PLAYER_IMU_REQ_SET_DATATYPE request to switch between calibrated data, 3D pose and orientation, Euler orientation or Quaternions orientation in the data packet. Null response.

Definition at line 5167 of file player_interfaces.h.


Public Attributes

uint8_t value
 Data type setting: 1 for pose/orientation, 2 for calibrated (raw) data, 3 for quaternions, 4 for Euler.

The documentation for this struct was generated from the following file:

Last updated 12 September 2005 21:38:45