player_imu_datatype_config Struct Reference
#include <player_interfaces.h>
Detailed Description
Request/reply: change the data type to one of the predefined data structures.Send a PLAYER_IMU_REQ_SET_DATATYPE request to switch between calibrated data, 3D pose and orientation, Euler orientation or Quaternions orientation in the data packet. Null response.
Definition at line 5167 of file player_interfaces.h.
Public Attributes | |
uint8_t | value |
Data type setting: 1 for pose/orientation, 2 for calibrated (raw) data, 3 for quaternions, 4 for Euler. |
The documentation for this struct was generated from the following file: