player_limb_vecmove_cmd Struct Reference

#include <player_interfaces.h>

Collaboration diagram for player_limb_vecmove_cmd:

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Detailed Description

Command: Vector move the end effector (PLAYER_LIMB_CMD_VECMOVE).

Move the end effector along the provided vector from its current position for the provided distance.

Definition at line 4373 of file player_interfaces.h.


Public Attributes

player_point_3d_t direction
 Direction vector to move in.
float length
 Distance to move.

The documentation for this struct was generated from the following file:

Last updated 12 September 2005 21:38:45