player_vectormap_info Struct Reference
#include <player_interfaces.h>
Collaboration diagram for player_vectormap_info:
Detailed Description
Vectormap info.
Definition at line 1948 of file player_interfaces.h.
Public Attributes | |
uint32_t | srid |
Spatial reference identifier. | |
uint32_t | layers_count |
The number of layers. | |
player_vectormap_layer_info_t * | layers |
Array of layers. | |
player_extent2d_t | extent |
Boundary area. |
Member Data Documentation
uint32_t player_vectormap_info::srid |
Spatial reference identifier.
Use '0' if you are not using spatial references.
Definition at line 1951 of file player_interfaces.h.
Referenced by VectorMapInfoHolder::Convert().
The documentation for this struct was generated from the following file: