player_wsn_datatype_config Struct Reference

#include <player_interfaces.h>

List of all members.


Detailed Description

Request/reply: change the data type to RAW or converted engineering units.

Send a PLAYER_WSN_REQ_DATATYPE request to switch between RAW or converted engineering units values in the data packet. Null response.

Definition at line 3691 of file player_interfaces.h.


Public Attributes

uint8_t value
 Data type setting: 0 for RAW values, 1 for converted units.

The documentation for this struct was generated from the following file:

Last updated 12 September 2005 21:38:45