player_planner_data Struct Reference
#include <player_interfaces.h>
Collaboration diagram for player_planner_data:
Detailed Description
Data: state (PLAYER_PLANNER_DATA_STATE).
The planner
interface reports the current execution state of the planner.
Definition at line 1806 of file player_interfaces.h.
Public Attributes | |
uint8_t | valid |
Did the planner find a valid path? | |
uint8_t | done |
Have we arrived at the goal? | |
player_pose2d_t | pos |
Current location (m,m,rad). | |
player_pose2d_t | goal |
Goal location (m,m,rad). | |
player_pose2d_t | waypoint |
Current waypoint location (m,m,rad). | |
int32_t | waypoint_idx |
Current waypoint index (handy if you already have the list of waypoints). | |
uint32_t | waypoints_count |
Number of waypoints in the plan. |
Member Data Documentation
Current waypoint index (handy if you already have the list of waypoints).
May be negative if there's no plan, or if the plan is done
Definition at line 1821 of file player_interfaces.h.
The documentation for this struct was generated from the following file: