player_simulation_pose2d_req Struct Reference
#include <player_interfaces.h>
Collaboration diagram for player_simulation_pose2d_req:

Detailed Description
Request/reply: get/set 2D pose of a named simulation object.To retrieve the pose of an object in a simulator, send a null PLAYER_SIMULATION_REQ_GET_POSE2D request. To set the pose of an object in a simulator, send a PLAYER_SIMULATION_REQ_SET_POSE2D request (response will be null).
Definition at line 4078 of file player_interfaces.h.
Public Attributes | |
| uint32_t | name_count |
| Length of name. | |
| char * | name |
| the identifier of the object we want to locate | |
| player_pose2d_t | pose |
| the desired pose in (m, m, rad) | |
The documentation for this struct was generated from the following file:
