player_blobfinder_blob Struct Reference
#include <player_interfaces.h>
Detailed Description
Structure describing a single blob.
Definition at line 2698 of file player_interfaces.h.
Public Attributes | |
uint32_t | id |
Blob id. | |
uint32_t | color |
A descriptive color for the blob (useful for gui's). | |
uint32_t | area |
The blob area [pixels]. | |
uint32_t | x |
The blob centroid [pixels]. | |
uint32_t | y |
The blob centroid [pixels]. | |
uint32_t | left |
Bounding box for the blob [pixels]. | |
uint32_t | right |
Bounding box for the blob [pixels]. | |
uint32_t | top |
Bounding box for the blob [pixels]. | |
uint32_t | bottom |
Bounding box for the blob [pixels]. | |
float | range |
Range to the blob center [meters]. |
Member Data Documentation
uint32_t player_blobfinder_blob::color |
A descriptive color for the blob (useful for gui's).
The color is stored as packed 32-bit RGB, i.e., 0x00RRGGBB.
Definition at line 2704 of file player_interfaces.h.
Referenced by SIP::FillSERAUX().
The documentation for this struct was generated from the following file: