player_blobfinder_blob Struct Reference

#include <player_interfaces.h>

List of all members.


Detailed Description

Structure describing a single blob.

Definition at line 2698 of file player_interfaces.h.


Public Attributes

uint32_t id
 Blob id.
uint32_t color
 A descriptive color for the blob (useful for gui's).
uint32_t area
 The blob area [pixels].
uint32_t x
 The blob centroid [pixels].
uint32_t y
 The blob centroid [pixels].
uint32_t left
 Bounding box for the blob [pixels].
uint32_t right
 Bounding box for the blob [pixels].
uint32_t top
 Bounding box for the blob [pixels].
uint32_t bottom
 Bounding box for the blob [pixels].
float range
 Range to the blob center [meters].

Member Data Documentation

A descriptive color for the blob (useful for gui's).

The color is stored as packed 32-bit RGB, i.e., 0x00RRGGBB.

Definition at line 2704 of file player_interfaces.h.

Referenced by SIP::FillSERAUX().


The documentation for this struct was generated from the following file:

Last updated 12 September 2005 21:38:45