player_joystick_data Struct Reference

#include <player_interfaces.h>

List of all members.


Detailed Description

Data: state (PLAYER_JOYSTICK_DATA_STATE).

The joystick data packet, which contains the current state of the joystick

Definition at line 240 of file player_interfaces.h.


Public Attributes

int32_t pos [3]
 Current joystick position X, Y and Yaw (unscaled).
int32_t scale [3]
 Scaling factors for X, Y and Yaw.
uint32_t buttons
 Button states (bitmask).

The documentation for this struct was generated from the following file:

Last updated 12 September 2005 21:38:45