player_map_info Struct Reference
Collaboration diagram for player_map_info:Detailed Description
Definition at line 3511 of file player_interfaces.h.
Public Attributes | |
float | scale |
The scale of the map [m/pixel]. | |
uint32_t | width |
The size of the map [pixels]. | |
uint32_t | height |
The size of the map [pixels]. | |
player_pose2d_t | origin |
The origin of the map [m, m, rad]. |
Member Data Documentation
The origin of the map [m, m, rad].
That is, the real-world pose of cell (0,0) in the map
Definition at line 3521 of file player_interfaces.h.
Referenced by AMCLLaser::SetupMap().
The documentation for this struct was generated from the following file: