player_map_info Struct Reference

Collaboration diagram for player_map_info:

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Detailed Description

Definition at line 3511 of file player_interfaces.h.


Public Attributes

float scale
 The scale of the map [m/pixel].
uint32_t width
 The size of the map [pixels].
uint32_t height
 The size of the map [pixels].
player_pose2d_t origin
 The origin of the map [m, m, rad].

Member Data Documentation

The origin of the map [m, m, rad].

That is, the real-world pose of cell (0,0) in the map

Definition at line 3521 of file player_interfaces.h.

Referenced by AMCLLaser::SetupMap().


The documentation for this struct was generated from the following file:

Last updated 12 September 2005 21:38:45