player_actarray_accel_config Struct Reference
#include <player_interfaces.h>
Detailed Description
Request/reply: Acceleration.Send a PLAYER_ACTARRAY_REQ_ACCEL request to set the acceleration of a joint for all subsequent movements. Null response.
Definition at line 3133 of file player_interfaces.h.
Public Attributes | |
int32_t | joint |
Joint to set acceleration for. | |
float | accel |
Acceleration setting in m/s^2 or rad/s^2. |
The documentation for this struct was generated from the following file: