player_actarray_accel_config Struct Reference

#include <player_interfaces.h>

List of all members.


Detailed Description

Request/reply: Acceleration.

Send a PLAYER_ACTARRAY_REQ_ACCEL request to set the acceleration of a joint for all subsequent movements. Null response.

Definition at line 3133 of file player_interfaces.h.


Public Attributes

int32_t joint
 Joint to set acceleration for.
float accel
 Acceleration setting in m/s^2 or rad/s^2.

The documentation for this struct was generated from the following file:

Last updated 12 September 2005 21:38:45