player_vectormap_layer_data Struct Reference

#include <player_interfaces.h>

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Detailed Description

Vectormap data.

Definition at line 1935 of file player_interfaces.h.


Public Attributes

uint32_t name_count
 Length of name in bytes.
char * name
 Identifier for the layer.
uint32_t features_count
 The number of map features.
player_vectormap_feature_data_tfeatures
 Array of map features.

The documentation for this struct was generated from the following file:

Last updated 12 September 2005 21:38:45