player_vectormap_layer_data Struct Reference
#include <player_interfaces.h>
Collaboration diagram for player_vectormap_layer_data:
Detailed Description
Vectormap data.
Definition at line 1935 of file player_interfaces.h.
Public Attributes | |
uint32_t | name_count |
Length of name in bytes. | |
char * | name |
Identifier for the layer. | |
uint32_t | features_count |
The number of map features. | |
player_vectormap_feature_data_t * | features |
Array of map features. |
The documentation for this struct was generated from the following file: