player_localize_get_particles Struct Reference
#include <player_interfaces.h>
Collaboration diagram for player_localize_get_particles:

Detailed Description
Request/reply: Get particles.To get (usually a subset of) the current particle set (assuming the underlying driver uses a particle filter), send a null PLAYER_LOCALIZE_REQ_GET_PARTICLES request.
Definition at line 102 of file player_interfaces.h.
Public Attributes | |
| player_pose2d_t | mean |
| The best (?) pose (mm, mm, arc-seconds). | |
| double | variance |
| The variance of the best (?) pose (mm^2). | |
| uint32_t | particles_count |
| The number of particles included. | |
| player_localize_particle_t * | particles |
| The particles. | |
The documentation for this struct was generated from the following file:
