player_laser_data Struct Reference
#include <player_interfaces.h>
Detailed Description
Data: scan (PLAYER_LASER_DATA_SCAN).The basic laser data packet.
Definition at line 2540 of file player_interfaces.h.
Public Attributes | |
float | min_angle |
Start and end angles for the laser scan [rad]. | |
float | max_angle |
Start and end angles for the laser scan [rad]. | |
float | resolution |
Angular resolution [rad]. | |
float | max_range |
Maximum range [m]. | |
uint32_t | ranges_count |
Number of range readings. | |
float * | ranges |
Range readings [m]. | |
uint32_t | intensity_count |
Number of intensity readings. | |
uint8_t * | intensity |
Intensity readings. | |
uint32_t | id |
A unique, increasing, ID for the scan. |
The documentation for this struct was generated from the following file: