player_laser_data Struct Reference

#include <player_interfaces.h>

List of all members.


Detailed Description

Data: scan (PLAYER_LASER_DATA_SCAN).

The basic laser data packet.

Definition at line 2540 of file player_interfaces.h.


Public Attributes

float min_angle
 Start and end angles for the laser scan [rad].
float max_angle
 Start and end angles for the laser scan [rad].
float resolution
 Angular resolution [rad].
float max_range
 Maximum range [m].
uint32_t ranges_count
 Number of range readings.
float * ranges
 Range readings [m].
uint32_t intensity_count
 Number of intensity readings.
uint8_t * intensity
 Intensity readings.
uint32_t id
 A unique, increasing, ID for the scan.

The documentation for this struct was generated from the following file:

Last updated 12 September 2005 21:38:45