player_laser_data Struct Reference
#include <player_interfaces.h>
Detailed Description
Data: scan (PLAYER_LASER_DATA_SCAN).The basic laser data packet.
Definition at line 2540 of file player_interfaces.h.
Public Attributes | |
| float | min_angle |
| Start and end angles for the laser scan [rad]. | |
| float | max_angle |
| Start and end angles for the laser scan [rad]. | |
| float | resolution |
| Angular resolution [rad]. | |
| float | max_range |
| Maximum range [m]. | |
| uint32_t | ranges_count |
| Number of range readings. | |
| float * | ranges |
| Range readings [m]. | |
| uint32_t | intensity_count |
| Number of intensity readings. | |
| uint8_t * | intensity |
| Intensity readings. | |
| uint32_t | id |
| A unique, increasing, ID for the scan. | |
The documentation for this struct was generated from the following file:
