Gazebo Class List
Here are the classes, structs, unions and interfaces with brief descriptions:| ActarrayActuator | Structure containing a single actuator's information |
| ActarrayActuatorGeom | Actuator geometry |
| ActarrayData | The actuator array data packet |
| ActarrayIface | The Actarray interface |
| ActarrayInterface | Actarray interface |
| AudioController | Audio controller |
| AudioData | Audio interface data |
| AudioIface | The audio interface |
| BallJoint | A ball joint |
| Bandit_Actarray | Bandit actuator array controller This is a controller that simulates a Bandit torso |
| Body | Body class |
| BoxGeom | Box geom |
| CameraData | Camera interface data |
| CameraIface | The camera interface |
| CameraInterface | Camera interface |
| CameraManager | Class to manage all the cameras in the world |
| CameraSensor | Basic camera sensor |
| Client | Client class |
| Color | Color class |
| ContactParams | Contact params |
| Controller | Base class for all controllers |
| ControllerFactory | The controller factory; the class is just for namespacing purposes |
| ControllerStub | A stubbed out controller |
| CylinderGeom | Cylinder geom |
| DestroyerT | Destroyer |
| Differential_Position2d | Pioneer 2 DX Position2D controller |
| DriveWheel | Car-like four wheels ackermann Position2D controller |
| DummyGui | Dummy window used to run gazebo without display |
| Entity | Base class for all objects in Gazebo |
| Factory | Factory used for dynamic construction of models |
| FactoryData | Fudicial interface data |
| FactoryIface | Factory interface |
| FiducialData | Fiducial data |
| FiducialFid | Fudicial interface data |
| FiducialIface | Fiducial interface |
| FiducialInterface | Plugin Player interface for Gazebo fiducials |
| FLTKGui | FLTK Main Window |
| FullWheel | A full fledged wheel This wheel can be rotated with its own motor and also can rotate |
| GazeboClient | Gazebo client handler |
| GazeboDriver | Gazebo player driver |
| GazeboError | Use gzthrow(data1 << data2) to throw errors |
| GazeboInterface | Base class for all the player interfaces |
| GazeboMessage | Use gzmsg(level) as an ostream to output messages, where level is an integer priority level |
| GazeboTime | Gazebo access to PlayerTime |
| Generic_Camera | Generic camera controller |
| Generic_PTZ | Generic ptz controller |
| Geom | Base class for all geoms |
| Global | The param:Global tag is used to specify certain global parameters for the server |
| GpsInterface | GPS interface |
| Graphics3dData | Graphics3d interface data |
| Graphics3dIface | Graphics3d interface |
| Graphics3dInterface | Graphics3d interface |
| GripperData | Fudicial interface data |
| GripperIface | Gripper interface |
| GripperInterface | Gripper interface |
| Gui | Abstract class describing a generic GUI |
| GuiFactory | The gui factory |
| HeightmapGeom | Height map geom |
| Hinge2Joint | A two axis hinge joint |
| HingeJoint | A single axis hinge joint |
| Iface | Base class for all interfaces |
| IfaceFactory | The iface factory; the class is just for namespacing purposes |
| Joint | Base class for all joints |
| LaserData | Laser interface data |
| LaserIface | Laser interface |
| LaserInterface | Plugin Player interface for a Gazebo laser |
| Model | A model |
| MonoCameraSensor | Basic camera sensor |
| MovableText | Movable text |
| ODEPhysics | ODE physics engine |
| OgreAdaptor | Adptor to Ogre3d |
| OgreCreator | Functions that creates Ogre3d objects |
| OgreDynamicLines | Class for drawing lines |
| OgreDynamicRenderable | Abstract base class providing mechanisms for dynamically growing hardware buffers |
| OgreHUD | The Heads Up Display |
| OgreSimpleShape | Class used to render simple shapes |
| OgreVisual | Ogre Visual Object |
| PhysicsEngine | Base class for a physics engine |
| Pioneer2_Gripper | Pioneer 2 DX Position2D controller |
| PlaneGeom | Geom for an infinite plane |
| Pose | Pose class |
| Pose3d | Pose3d encapsulates a position and rotation in three space |
| Position2dInterface | Position2d Player interface |
| Position3dInterface | Position3d interface |
| PositionData | Position interface data |
| PositionIface | Position interface |
| PowerInterface | Power interface |
| PTZData | PTZ data |
| PTZIface | PTZ interface |
| PTZInterface | PTZ Interface |
| Quatern | A quaternion class |
| RayGeom | Ray geom |
| RaySensor | Sensor with one or more rays |
| Sensor | Base class for sensors |
| SensorFactory | The sensor factory; the class is just for namespacing purposes |
| SensorStub | Stubbed out sensor |
| Server | Server class |
| SickLMS200_Laser | Sick LMS 200 laser controller |
| SimulationData | Simulation interface data |
| SimulationIface | Common simulation interface |
| SimulationInterface | The Simulation interface |
| Simulator | The World |
| SingletonT | Singleton class |
| SliderJoint | A slider joint |
| SonarInterface | Sonar interface |
| SphereGeom | Sphere geom |
| StatusBar | Toolbar |
| Steering_Position2d | Steering-like four wheels ackermann Position2D controller |
| Stereo_Camera | Stereo camera controller |
| StereoCameraData | Stereo data |
| StereoCameraIface | Stereo interface |
| StereoCameraSensor | Stereo camera sensor |
| Time | A Time class |
| Toolbar | Toolbar |
| TrimeshGeom | Triangle mesh geom |
| UniversalJoint | A universal joint |
| UpdateParams | Parameters used during update cycle |
| Vec3 | Vector 3 class |
| Vector2 | Generic x,y vector |
| Vector3 | Generic x,y,z vector |
| Wheel | Car-like four wheels ackermann Position2D controller |
| World | The World |
| XMLConfig | XML parser |
| XMLConfigNode | Class encapsulating a single xml node |