DriveWheel Class Reference
[car_position2d]
#include <DriveWheel.hh>
Inheritance diagram for DriveWheel:

Detailed Description
Car-like four wheels ackermann Position2D controller.This is a controller that simulates a Pioneer 2DX motion
Public Member Functions | |
| DriveWheel () | |
| Constructor. | |
| virtual | ~DriveWheel () |
| Destructor. | |
| void | Connect (Joint *joint, int type) |
| Connect this controller with a given joint. | |
| void | Update (float speed, float steer=0) |
| Update this controller. | |
| void | SetSteerTorque (float newTorque) |
| Set the steering torque of this wheel. | |
| void | SetTorque (float newTorque) |
| Set the driving force torque of this wheel. | |
| void | Stop () |
| Stops this wheel. | |
| void | SetSuspension (float spring, float damping, float step) |
| Set the suspension of this wheel. | |
The documentation for this class was generated from the following file: