PlayerCc::ImuProxy Class Reference
The ImuProxy class is used to control an imu device.
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#include <playerc++.h>
Inheritance diagram for PlayerCc::ImuProxy:

Collaboration diagram for PlayerCc::ImuProxy:

Detailed Description
Public Member Functions | |
| ImuProxy (PlayerClient *aPc, uint32_t aIndex=0) | |
| Constructor. | |
| ~ImuProxy () | |
| Destructor. | |
| player_pose3d_t | GetPose () const |
| Get the processed pose of the imu. | |
| float | GetXAccel () |
| Get X Acceleration. | |
| float | GetYAccel () |
| Get Y Acceleration. | |
| float | GetZAccel () |
| Get Z Acceleration. | |
| float | GetXGyro () |
| Get X Gyro Rate. | |
| float | GetYGyro () |
| Get Y Gyro Rate. | |
| float | GetZGyro () |
| Get Z Gyro Rate. | |
| float | GetXMagn () |
| Get X Magnetism. | |
| float | GetYMagn () |
| Get Y Magnetism. | |
| float | GetZMagn () |
| Get Z Magnetism. | |
| player_imu_data_calib_t | GetRawValues () const |
| Get all calibrated values. | |
| void | SetDatatype (int aDatatype) |
| Change the data type to one of the predefined data structures. More... | |
| void | ResetOrientation (int aValue) |
| Reset orientation. More... | |
| void | ResetEuler (float aRoll, float aPitch, float aYaw) |
| Reset euler orientation. | |
Public Member Functions inherited from PlayerCc::ClientProxy | |
| bool | IsValid () const |
| Proxy has any information. More... | |
| bool | IsFresh () const |
| Check for fresh data. More... | |
| void | NotFresh () |
| Reset Fresh flag. More... | |
| std::string | GetDriverName () const |
| Get the underlying driver's name. More... | |
| double | GetDataTime () const |
| Returns the received timestamp of the last data sample [s]. | |
| double | GetElapsedTime () const |
| Returns the time between the current data time and the time of the last data sample [s]. | |
| PlayerClient * | GetPlayerClient () const |
| Get a pointer to the Player Client. More... | |
| uint32_t | GetIndex () const |
| Get device index. More... | |
| uint32_t | GetInterface () const |
| Get Interface Code. More... | |
| std::string | GetInterfaceStr () const |
| Get Interface Name. More... | |
| void | SetReplaceRule (bool aReplace, int aType=-1, int aSubtype=-1) |
| Set a replace rule for this proxy on the server. More... | |
| int | HasCapability (uint32_t aType, uint32_t aSubtype) |
| Request capabilities of device. More... | |
| int | GetBoolProp (char *aProperty, bool *aValue) |
| Request a boolean property. More... | |
| int | SetBoolProp (char *aProperty, bool aValue) |
| Set a boolean property. More... | |
| int | GetIntProp (char *aProperty, int32_t *aValue) |
| Request an integer property. More... | |
| int | SetIntProp (char *aProperty, int32_t aValue) |
| Set an integer property. More... | |
| int | GetDblProp (char *aProperty, double *aValue) |
| Request a double property. More... | |
| int | SetDblProp (char *aProperty, double aValue) |
| Set a double property. More... | |
| int | GetStrProp (char *aProperty, char **aValue) |
| Request a string property. More... | |
| int | SetStrProp (char *aProperty, char *aValue) |
| Set a string property. More... | |
| template<typename T > | |
| connection_t | ConnectReadSignal (T aSubscriber) |
| Connect a read signal to this proxy. More... | |
| void | DisconnectReadSignal (connection_t aSubscriber) |
| Disconnect a signal from this proxy. More... | |
Private Member Functions | |
| void | Subscribe (uint32_t aIndex) |
| void | Unsubscribe () |
Private Attributes | |
| playerc_imu_t * | mDevice |
Additional Inherited Members | |
Public Types inherited from PlayerCc::ClientProxy | |
| typedef int | connection_t |
| typedef boost::mutex::scoped_lock | scoped_lock_t |
| typedef int | read_signal_t |
Protected Member Functions inherited from PlayerCc::ClientProxy | |
| ClientProxy (PlayerClient *aPc, uint32_t aIndex) | |
| template<typename T > | |
| T | GetVar (const T &aV) const |
| template<typename T > | |
| void | GetVarByRef (const T aBegin, const T aEnd, T aDest) const |
Protected Attributes inherited from PlayerCc::ClientProxy | |
| PlayerClient * | mPc |
| playerc_client_t * | mClient |
| playerc_device_t * | mInfo |
| bool | mFresh |
Member Function Documentation
◆ ResetOrientation()
| void PlayerCc::ImuProxy::ResetOrientation | ( | int | aValue | ) |
Reset orientation.
◆ SetDatatype()
| void PlayerCc::ImuProxy::SetDatatype | ( | int | aDatatype | ) |
Change the data type to one of the predefined data structures.
The documentation for this class was generated from the following file:

Public Member Functions inherited from 