Tutorials
Listed below are tutorials on various topics that may be of interest to users of Player. More...
Detailed Description
Listed below are tutorials on various topics that may be of interest to users of Player.
The goal of these documents is to provide the user with concise explanations (with examples, wherever possible) of important concepts and common tasks.
Please contribute! If you have anything to add, whether it's to fill out an empty tutorial, augment an existing tutorial, or suggest or provide a new one, please let us know. Send your contribution to the users' mailing list: playe. rsta ge-us ers@ lists .sou rcefo rge. net
Modules | |
Interfaces, drivers, and devices | |
Fundamental concepts in Player. | |
Migrating from Player 1.6 to Player 2.0 | |
Including a guide to updating your drivers. | |
Using cameras and blobfinders | |
Configuring and accessing cameras. | |
Using Player and Automake | |
A brief overview of how Automake works. | |
Using Player and CMake | |
A brief overview of how CMake works. | |
Cross-compiling | |
How to build Player for embedded systems. | |
Command line arguments | |
Parsing command-line arguments. | |
Data logging | |
Logging sensor data to files and playing it back. | |
Writing configuration files | |
Config files. | |
Adding a new interface | |
How to add an interface for a new kind of device. | |
Writing a Player driver | |
How to write, compile, and load plugin driver. | |
Manipulating maps | |
Map-handling. | |