PlayerCc::FiducialProxy Class Reference
The FiducialProxy class is used to control fiducial devices.
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#include <playerc++.h>
Inheritance diagram for PlayerCc::FiducialProxy:

Collaboration diagram for PlayerCc::FiducialProxy:

Detailed Description
The FiducialProxy class is used to control fiducial devices.
The latest set of detected beacons is stored in the beacons array.
Public Member Functions | |
| FiducialProxy (PlayerClient *aPc, uint32_t aIndex=0) | |
| Constructor. | |
| ~FiducialProxy () | |
| Destructor. | |
| uint32_t | GetCount () const |
| The number of beacons detected. | |
| player_fiducial_item_t | GetFiducialItem (uint32_t aIndex) const |
| Get detected beacon description. | |
| player_pose3d_t | GetSensorPose () const |
| The pose of the sensor. | |
| player_bbox3d_t | GetSensorSize () const |
| The size of the sensor. | |
| player_bbox2d_t | GetFiducialSize () const |
| The size of the most recently detected fiducial. | |
| void | RequestGeometry () |
| Get the sensor's geometry configuration. | |
| player_fiducial_item_t | operator[] (uint32_t aIndex) const |
| FiducialProxy data access operator. More... | |
Public Member Functions inherited from PlayerCc::ClientProxy | |
| bool | IsValid () const |
| Proxy has any information. More... | |
| bool | IsFresh () const |
| Check for fresh data. More... | |
| void | NotFresh () |
| Reset Fresh flag. More... | |
| std::string | GetDriverName () const |
| Get the underlying driver's name. More... | |
| double | GetDataTime () const |
| Returns the received timestamp of the last data sample [s]. | |
| double | GetElapsedTime () const |
| Returns the time between the current data time and the time of the last data sample [s]. | |
| PlayerClient * | GetPlayerClient () const |
| Get a pointer to the Player Client. More... | |
| uint32_t | GetIndex () const |
| Get device index. More... | |
| uint32_t | GetInterface () const |
| Get Interface Code. More... | |
| std::string | GetInterfaceStr () const |
| Get Interface Name. More... | |
| void | SetReplaceRule (bool aReplace, int aType=-1, int aSubtype=-1) |
| Set a replace rule for this proxy on the server. More... | |
| int | HasCapability (uint32_t aType, uint32_t aSubtype) |
| Request capabilities of device. More... | |
| int | GetBoolProp (char *aProperty, bool *aValue) |
| Request a boolean property. More... | |
| int | SetBoolProp (char *aProperty, bool aValue) |
| Set a boolean property. More... | |
| int | GetIntProp (char *aProperty, int32_t *aValue) |
| Request an integer property. More... | |
| int | SetIntProp (char *aProperty, int32_t aValue) |
| Set an integer property. More... | |
| int | GetDblProp (char *aProperty, double *aValue) |
| Request a double property. More... | |
| int | SetDblProp (char *aProperty, double aValue) |
| Set a double property. More... | |
| int | GetStrProp (char *aProperty, char **aValue) |
| Request a string property. More... | |
| int | SetStrProp (char *aProperty, char *aValue) |
| Set a string property. More... | |
| template<typename T > | |
| connection_t | ConnectReadSignal (T aSubscriber) |
| Connect a read signal to this proxy. More... | |
| void | DisconnectReadSignal (connection_t aSubscriber) |
| Disconnect a signal from this proxy. More... | |
Private Member Functions | |
| void | Subscribe (uint32_t aIndex) |
| void | Unsubscribe () |
Private Attributes | |
| playerc_fiducial_t * | mDevice |
Additional Inherited Members | |
Public Types inherited from PlayerCc::ClientProxy | |
| typedef int | connection_t |
| typedef boost::mutex::scoped_lock | scoped_lock_t |
| typedef int | read_signal_t |
Protected Member Functions inherited from PlayerCc::ClientProxy | |
| ClientProxy (PlayerClient *aPc, uint32_t aIndex) | |
| template<typename T > | |
| T | GetVar (const T &aV) const |
| template<typename T > | |
| void | GetVarByRef (const T aBegin, const T aEnd, T aDest) const |
Protected Attributes inherited from PlayerCc::ClientProxy | |
| PlayerClient * | mPc |
| playerc_client_t * | mClient |
| playerc_device_t * | mInfo |
| bool | mFresh |
Member Function Documentation
◆ operator[]()
|
inline |
FiducialProxy data access operator.
This operator provides an alternate way of access the actuator data. For example, given a FiducialProxy named fp, the following expressions are equivalent: fp.GetFiducialItem[0] and fp[0].
The documentation for this class was generated from the following file:

Public Member Functions inherited from 