PlayerCc::VectorMapProxy Class Reference

The VectorMapProxy class is used to interface to a vectormap. More...

#include <playerc++.h>

Inheritance diagram for PlayerCc::VectorMapProxy:
Inheritance graph
Collaboration diagram for PlayerCc::VectorMapProxy:
Collaboration graph

Detailed Description

The VectorMapProxy class is used to interface to a vectormap.

Public Member Functions

 VectorMapProxy (PlayerClient *aPc, uint32_t aIndex=0)
 Constructor.
 
 ~VectorMapProxy ()
 Destructor.
 
void GetMapInfo ()
 Request map information from the underlying device.
 
void GetLayerData (unsigned layer_index)
 Request data for a specific layer from the underlying device.
 
int GetLayerCount () const
 Get how many layers are in the map.
 
std::vector< std::string > GetLayerNames () const
 Get the names of each of the layers.
 
int GetFeatureCount (unsigned layer_index) const
 Get how many features are in a particular layer.
 
const uint8_t * GetFeatureData (unsigned layer_index, unsigned feature_index) const
 Get the feature data for a layer and feature.
 
size_t GetFeatureDataCount (unsigned layer_index, unsigned feature_index) const
 Get how long the feature data is for a layer and feature.
 
- Public Member Functions inherited from PlayerCc::ClientProxy
bool IsValid () const
 Proxy has any information. More...
 
bool IsFresh () const
 Check for fresh data. More...
 
void NotFresh ()
 Reset Fresh flag. More...
 
std::string GetDriverName () const
 Get the underlying driver's name. More...
 
double GetDataTime () const
 Returns the received timestamp of the last data sample [s].
 
double GetElapsedTime () const
 Returns the time between the current data time and the time of the last data sample [s].
 
PlayerClientGetPlayerClient () const
 Get a pointer to the Player Client. More...
 
uint32_t GetIndex () const
 Get device index. More...
 
uint32_t GetInterface () const
 Get Interface Code. More...
 
std::string GetInterfaceStr () const
 Get Interface Name. More...
 
void SetReplaceRule (bool aReplace, int aType=-1, int aSubtype=-1)
 Set a replace rule for this proxy on the server. More...
 
int HasCapability (uint32_t aType, uint32_t aSubtype)
 Request capabilities of device. More...
 
int GetBoolProp (char *aProperty, bool *aValue)
 Request a boolean property. More...
 
int SetBoolProp (char *aProperty, bool aValue)
 Set a boolean property. More...
 
int GetIntProp (char *aProperty, int32_t *aValue)
 Request an integer property. More...
 
int SetIntProp (char *aProperty, int32_t aValue)
 Set an integer property. More...
 
int GetDblProp (char *aProperty, double *aValue)
 Request a double property. More...
 
int SetDblProp (char *aProperty, double aValue)
 Set a double property. More...
 
int GetStrProp (char *aProperty, char **aValue)
 Request a string property. More...
 
int SetStrProp (char *aProperty, char *aValue)
 Set a string property. More...
 
template<typename T >
connection_t ConnectReadSignal (T aSubscriber)
 Connect a read signal to this proxy. More...
 
void DisconnectReadSignal (connection_t aSubscriber)
 Disconnect a signal from this proxy. More...
 

Private Member Functions

void Subscribe (uint32_t aIndex)
 
void Unsubscribe ()
 

Private Attributes

playerc_vectormap_tmDevice
 
bool map_info_cached
 

Additional Inherited Members

- Public Types inherited from PlayerCc::ClientProxy
typedef int connection_t
 
typedef boost::mutex::scoped_lock scoped_lock_t
 
typedef int read_signal_t
 
- Protected Member Functions inherited from PlayerCc::ClientProxy
 ClientProxy (PlayerClient *aPc, uint32_t aIndex)
 
template<typename T >
GetVar (const T &aV) const
 
template<typename T >
void GetVarByRef (const T aBegin, const T aEnd, T aDest) const
 
- Protected Attributes inherited from PlayerCc::ClientProxy
PlayerClientmPc
 
playerc_client_tmClient
 
playerc_device_tmInfo
 
bool mFresh
 

The documentation for this class was generated from the following file: