PlayerCc::LogProxy Class Reference
The LogProxy proxy provides access to a log device.
More...
#include <playerc++.h>
Inheritance diagram for PlayerCc::LogProxy:

Collaboration diagram for PlayerCc::LogProxy:

Detailed Description
Public Member Functions | |
| LogProxy (PlayerClient *aPc, uint32_t aIndex=0) | |
| Constructor. | |
| ~LogProxy () | |
| Destructor. | |
| int | GetType () const |
| What kind of log device is this? Either PLAYER_LOG_TYPE_READ or PLAYER_LOG_TYPE_WRITE. More... | |
| int | GetState () const |
| Is logging/playback enabled? Call QueryState() to fill it. | |
| void | QueryState () |
| Query the server for type and state info. | |
| void | SetState (int aState) |
| Start/stop (1/0) reading from or writing to the log file. More... | |
| void | SetWriteState (int aState) |
| Start/stop (1/0) writing to the log file. | |
| void | SetReadState (int aState) |
| Start/stop (1/0) reading from the log file. | |
| void | Rewind () |
| Rewind the log file. | |
| void | SetFilename (const std::string aFilename) |
| Set the name of the logfile to write to. | |
Public Member Functions inherited from PlayerCc::ClientProxy | |
| bool | IsValid () const |
| Proxy has any information. More... | |
| bool | IsFresh () const |
| Check for fresh data. More... | |
| void | NotFresh () |
| Reset Fresh flag. More... | |
| std::string | GetDriverName () const |
| Get the underlying driver's name. More... | |
| double | GetDataTime () const |
| Returns the received timestamp of the last data sample [s]. | |
| double | GetElapsedTime () const |
| Returns the time between the current data time and the time of the last data sample [s]. | |
| PlayerClient * | GetPlayerClient () const |
| Get a pointer to the Player Client. More... | |
| uint32_t | GetIndex () const |
| Get device index. More... | |
| uint32_t | GetInterface () const |
| Get Interface Code. More... | |
| std::string | GetInterfaceStr () const |
| Get Interface Name. More... | |
| void | SetReplaceRule (bool aReplace, int aType=-1, int aSubtype=-1) |
| Set a replace rule for this proxy on the server. More... | |
| int | HasCapability (uint32_t aType, uint32_t aSubtype) |
| Request capabilities of device. More... | |
| int | GetBoolProp (char *aProperty, bool *aValue) |
| Request a boolean property. More... | |
| int | SetBoolProp (char *aProperty, bool aValue) |
| Set a boolean property. More... | |
| int | GetIntProp (char *aProperty, int32_t *aValue) |
| Request an integer property. More... | |
| int | SetIntProp (char *aProperty, int32_t aValue) |
| Set an integer property. More... | |
| int | GetDblProp (char *aProperty, double *aValue) |
| Request a double property. More... | |
| int | SetDblProp (char *aProperty, double aValue) |
| Set a double property. More... | |
| int | GetStrProp (char *aProperty, char **aValue) |
| Request a string property. More... | |
| int | SetStrProp (char *aProperty, char *aValue) |
| Set a string property. More... | |
| template<typename T > | |
| connection_t | ConnectReadSignal (T aSubscriber) |
| Connect a read signal to this proxy. More... | |
| void | DisconnectReadSignal (connection_t aSubscriber) |
| Disconnect a signal from this proxy. More... | |
Private Member Functions | |
| void | Subscribe (uint32_t aIndex) |
| void | Unsubscribe () |
Private Attributes | |
| playerc_log_t * | mDevice |
Additional Inherited Members | |
Public Types inherited from PlayerCc::ClientProxy | |
| typedef int | connection_t |
| typedef boost::mutex::scoped_lock | scoped_lock_t |
| typedef int | read_signal_t |
Protected Member Functions inherited from PlayerCc::ClientProxy | |
| ClientProxy (PlayerClient *aPc, uint32_t aIndex) | |
| template<typename T > | |
| T | GetVar (const T &aV) const |
| template<typename T > | |
| void | GetVarByRef (const T aBegin, const T aEnd, T aDest) const |
Protected Attributes inherited from PlayerCc::ClientProxy | |
| PlayerClient * | mPc |
| playerc_client_t * | mClient |
| playerc_device_t * | mInfo |
| bool | mFresh |
Member Function Documentation
◆ GetType()
|
inline |
What kind of log device is this? Either PLAYER_LOG_TYPE_READ or PLAYER_LOG_TYPE_WRITE.
Call QueryState() to fill it.
References playerc_log_t::type.
◆ SetState()
| void PlayerCc::LogProxy::SetState | ( | int | aState | ) |
Start/stop (1/0) reading from or writing to the log file.
If the type of interface (reader/writer) is unknown, a query package is sent first.
The documentation for this class was generated from the following file:

Public Member Functions inherited from 