playerc_log_t Struct Reference
  Log proxy data. More...
#include <playerc.h>
Collaboration diagram for playerc_log_t:

Detailed Description
Log proxy data.
| Public Attributes | |
| playerc_device_t | info | 
| Device info; must be at the start of all device structures.  More... | |
| int | type | 
| What kind of log device is this? Either PLAYER_LOG_TYPE_READ or PLAYER_LOG_TYPE_WRITE.  More... | |
| int | state | 
| Is logging/playback enabled? Call playerc_log_get_state() to fill it.  More... | |
Member Data Documentation
◆ info
| playerc_device_t playerc_log_t::info | 
Device info; must be at the start of all device structures.
◆ state
| int playerc_log_t::state | 
Is logging/playback enabled? Call playerc_log_get_state() to fill it.
Referenced by PlayerCc::LogProxy::GetState().
◆ type
| int playerc_log_t::type | 
What kind of log device is this? Either PLAYER_LOG_TYPE_READ or PLAYER_LOG_TYPE_WRITE.
Call playerc_log_get_state() to fill it.
Referenced by PlayerCc::LogProxy::GetType().
The documentation for this struct was generated from the following file:

