playerc_sonar_t Struct Reference
  #include <playerc.h>
Collaboration diagram for playerc_sonar_t:

Detailed Description
Sonar proxy data.
Public Attributes | |
| playerc_device_t | info | 
| Device info; must be at the start of all device structures.  More... | |
| int | pose_count | 
| Number of pose values.  More... | |
| player_pose3d_t * | poses | 
| Pose of each sonar relative to robot (m, m, radians).  More... | |
| int | scan_count | 
| Number of points in the scan.  More... | |
| double * | scan | 
| Scan data: range (m).  More... | |
Member Data Documentation
◆ info
| playerc_device_t playerc_sonar_t::info | 
Device info; must be at the start of all device structures.
◆ pose_count
| int playerc_sonar_t::pose_count | 
Number of pose values.
Referenced by PlayerCc::SonarProxy::GetPoseCount().
◆ poses
| player_pose3d_t* playerc_sonar_t::poses | 
Pose of each sonar relative to robot (m, m, radians).
This structure is filled by calling playerc_sonar_get_geom().
Referenced by PlayerCc::SonarProxy::GetPose().
◆ scan
| double* playerc_sonar_t::scan | 
Scan data: range (m).
Referenced by PlayerCc::SonarProxy::GetScan().
◆ scan_count
| int playerc_sonar_t::scan_count | 
Number of points in the scan.
Referenced by PlayerCc::SonarProxy::GetCount(), and PlayerCc::SonarProxy::GetScan().
The documentation for this struct was generated from the following file:

