playerc_sonar_t Struct Reference
#include <playerc.h>
Collaboration diagram for playerc_sonar_t:
Detailed Description
Sonar proxy data.
Public Attributes | |
playerc_device_t | info |
Device info; must be at the start of all device structures. More... | |
int | pose_count |
Number of pose values. More... | |
player_pose3d_t * | poses |
Pose of each sonar relative to robot (m, m, radians). More... | |
int | scan_count |
Number of points in the scan. More... | |
double * | scan |
Scan data: range (m). More... | |
Member Data Documentation
◆ info
playerc_device_t playerc_sonar_t::info |
Device info; must be at the start of all device structures.
◆ pose_count
int playerc_sonar_t::pose_count |
Number of pose values.
Referenced by PlayerCc::SonarProxy::GetPoseCount().
◆ poses
player_pose3d_t* playerc_sonar_t::poses |
Pose of each sonar relative to robot (m, m, radians).
This structure is filled by calling playerc_sonar_get_geom().
Referenced by PlayerCc::SonarProxy::GetPose().
◆ scan
double* playerc_sonar_t::scan |
Scan data: range (m).
Referenced by PlayerCc::SonarProxy::GetScan().
◆ scan_count
int playerc_sonar_t::scan_count |
Number of points in the scan.
Referenced by PlayerCc::SonarProxy::GetCount(), and PlayerCc::SonarProxy::GetScan().
The documentation for this struct was generated from the following file: