playerc_actarray_t Struct Reference

Actarray device data. More...

#include <playerc.h>

Collaboration diagram for playerc_actarray_t:
Collaboration graph

Detailed Description

Actarray device data.

Public Attributes

playerc_device_t info
 Device info; must be at the start of all device structures. More...
 
uint32_t actuators_count
 The number of actuators in the array. More...
 
player_actarray_actuator_tactuators_data
 The actuator data, geometry and motor state. More...
 
uint32_t actuators_geom_count
 The number of actuators we have geometry for. More...
 
player_actarray_actuatorgeom_tactuators_geom
 
uint8_t motor_state
 Reports if the actuators are off (0) or on (1)
 
player_point_3d_t base_pos
 The position of the base of the actarray. More...
 
player_orientation_3d_t base_orientation
 The orientation of the base of the actarray. More...
 

Member Data Documentation

◆ actuators_count

uint32_t playerc_actarray_t::actuators_count

The number of actuators in the array.

Referenced by PlayerCc::ActArrayProxy::GetCount().

◆ actuators_data

player_actarray_actuator_t* playerc_actarray_t::actuators_data

The actuator data, geometry and motor state.

◆ actuators_geom_count

uint32_t playerc_actarray_t::actuators_geom_count

The number of actuators we have geometry for.

◆ base_orientation

player_orientation_3d_t playerc_actarray_t::base_orientation

The orientation of the base of the actarray.

Referenced by PlayerCc::ActArrayProxy::GetBaseOrientation().

◆ base_pos

player_point_3d_t playerc_actarray_t::base_pos

The position of the base of the actarray.

Referenced by PlayerCc::ActArrayProxy::GetBasePos().

◆ info

playerc_device_t playerc_actarray_t::info

Device info; must be at the start of all device structures.


The documentation for this struct was generated from the following file: