52 #include "playerconfig.h" 68 #define PLAYER_MAX_MESSAGE_SIZE 8388608 70 #define PLAYER_MAX_PAYLOAD_SIZE (PLAYER_MAX_MESSAGE_SIZE - sizeof(player_msghdr_t)) 72 #define PLAYER_MAX_DRIVER_STRING_LEN 64 74 #define PLAYER_MAX_DEVICES 4096 76 #define PLAYER_MSGQUEUE_DEFAULT_MAXLEN 1024 78 #define PLAYER_IDENT_STRING "Player v." 80 #define PLAYER_IDENT_STRLEN 32 82 #define PLAYER_KEYLEN 32 95 #define PLAYER_MSGTYPE_DATA 1 99 #define PLAYER_MSGTYPE_CMD 2 106 #define PLAYER_MSGTYPE_REQ 3 112 #define PLAYER_MSGTYPE_RESP_ACK 4 117 #define PLAYER_MSGTYPE_SYNCH 5 125 #define PLAYER_MSGTYPE_RESP_NACK 6 396 #define PLAYER_CAPABILITIES_REQ 255 398 #define PLAYER_CAPABILTIES_REQ 255 429 #define PLAYER_GET_INTPROP_REQ 254 431 #define PLAYER_SET_INTPROP_REQ 253 433 #define PLAYER_GET_DBLPROP_REQ 252 435 #define PLAYER_SET_DBLPROP_REQ 251 437 #define PLAYER_GET_STRPROP_REQ 250 439 #define PLAYER_SET_STRPROP_REQ 249 441 #define PLAYER_GET_BOOLPROP_REQ 248 443 #define PLAYER_SET_BOOLPROP_REQ 247 536 #include <libplayerinterface/player_interfaces.h> double y0
Endpoints [m].
Definition: player.h:296
struct player_segment player_segment_t
A line segment, used to construct vector-based maps.
double y1
Endpoints [m].
Definition: player.h:316
double sl
Length [m].
Definition: player.h:250
uint8_t state
state
Definition: player.h:336
uint16_t interf
The interface provided by the device; must be one of PLAYER_*_CODE.
Definition: player.h:153
double ppitch
pitch [rad]
Definition: player.h:239
Vectormap feature data.
Definition: player.h:265
A rectangular bounding box, used to define the size of an object.
Definition: player.h:254
Generic message header.
Definition: player.h:161
char value
The property value.
Definition: player.h:454
A rectangular bounding box, used to define the origin and bounds of an object.
Definition: player.h:307
uint32_t key_count
The property key's length.
Definition: player.h:472
A color descriptor.
Definition: player.h:320
double value
The property value.
Definition: player.h:476
struct player_intprop_req player_intprop_req_t
Request to get an integer property.
double px
X [m].
Definition: player.h:220
struct player_uint32 player_uint32_t
Structure for messages returning a single integer.
struct player_point_3d player_point_3d_t
A point in 3D space.
player_devaddr_t addr
Device to which this message pertains.
Definition: player.h:164
double py
Y [m].
Definition: player.h:233
double proll
roll [rad]
Definition: player.h:209
double y1
Endpoints [m].
Definition: player.h:300
Request to get a double property.
Definition: player.h:469
A pose in the plane.
Definition: player.h:217
struct player_dblprop_req player_dblprop_req_t
Request to get a double property.
double x1
Endpoints [m].
Definition: player.h:314
struct player_bbox2d player_bbox2d_t
A rectangular bounding box, used to define the size of an object.
uint32_t data_count
Entry data length.
Definition: player.h:280
An angle in 3D space.
Definition: player.h:206
double x0
Endpoints [m].
Definition: player.h:294
A device address.
Definition: player.h:145
double pyaw
yaw [rad]
Definition: player.h:213
double py
Y [m].
Definition: player.h:199
uint32_t key_count
Length of key in bytes.
Definition: player.h:268
struct player_color player_color_t
A color descriptor.
struct player_bbox3d player_bbox3d_t
A rectangular bounding box, used to define the size of an object.
struct player_pose2d player_pose2d_t
A pose in the plane.
uint8_t alpha
Alpha (transparency) channel.
Definition: player.h:323
uint8_t green
Green color channel.
Definition: player.h:327
struct player_msghdr player_msghdr_t
Generic message header.
uint32_t group_count
Second identifier count.
Definition: player.h:272
uint32_t host
The "host" on which the device resides.
Definition: player.h:148
A point in the plane.
Definition: player.h:184
double py
Y [m].
Definition: player.h:189
uint32_t timestamp_usec
Time of entry creation.
Definition: player.h:286
Structure for messages returning a single integer.
Definition: player.h:340
uint32_t timestamp_sec
Time of entry creation.
Definition: player.h:284
uint32_t key_count
The property key's length.
Definition: player.h:450
double sw
Width [m].
Definition: player.h:257
double px
X [m].
Definition: player.h:231
double x1
Endpoints [m].
Definition: player.h:298
double pa
yaw [rad]
Definition: player.h:224
uint32_t key_count
The property key's length.
Definition: player.h:461
uint32_t size
Size in bytes of the payload to follow.
Definition: player.h:174
uint8_t type
Message type; must be one of PLAYER_MSGTYPE_*.
Definition: player.h:166
uint32_t robot
The "robot" or device collection in which the device resides.
Definition: player.h:151
char * group
Second identifier.
Definition: player.h:274
double pz
Z [m].
Definition: player.h:201
struct player_point_2d player_point_2d_t
A point in the plane.
A rectangular bounding box, used to define the size of an object.
Definition: player.h:245
double px
X [m].
Definition: player.h:187
Request to get a boolean property.
Definition: player.h:447
int32_t value
The property value.
Definition: player.h:465
char * key
Identifier for the entry.
Definition: player.h:270
double x0
Origin x [m].
Definition: player.h:310
double timestamp
Time associated with message contents (seconds since epoch)
Definition: player.h:170
char * value
The property value.
Definition: player.h:489
struct player_boolprop_req player_boolprop_req_t
Request to get a boolean property.
uint16_t type
Entry data type.
Definition: player.h:276
double px
X [m].
Definition: player.h:197
uint32_t value_count
The property's length.
Definition: player.h:487
double pyaw
yaw [rad]
Definition: player.h:241
double ppitch
pitch [rad]
Definition: player.h:211
double sl
Length [m].
Definition: player.h:259
struct player_capabilities_req player_capabilities_req_t
Structure containing a single capability request.
Structure containing a single capability request.
Definition: player.h:403
struct player_orientation_3d player_orientation_3d_t
An angle in 3D space.
A boolean variable, 0 for false anything else for true.
Definition: player.h:333
double sw
Width [m].
Definition: player.h:248
struct player_bool player_bool_t
A boolean variable, 0 for false anything else for true.
struct player_devaddr player_devaddr_t
A device address.
double sh
Height [m].
Definition: player.h:261
double y0
Origin y [m].
Definition: player.h:312
struct player_pose3d player_pose3d_t
A pose in space.
uint32_t seq
For keeping track of associated messages.
Definition: player.h:172
uint32_t key_count
The property key's length.
Definition: player.h:483
A pose in space.
Definition: player.h:228
uint8_t * data
Entry data.
Definition: player.h:282
struct player_strprop_req player_strprop_req_t
Request to get a string property.
char * key
The property key.
Definition: player.h:463
A point in 3D space.
Definition: player.h:194
double py
Y [m].
Definition: player.h:222
char * key
The property key.
Definition: player.h:452
Request to get a string property.
Definition: player.h:480
Request to get an integer property.
Definition: player.h:458
struct player_blackboard_entry player_blackboard_entry_t
Vectormap feature data.
uint8_t subtype
Message subtype; interface specific.
Definition: player.h:168
uint8_t blue
Blue color channel.
Definition: player.h:329
double proll
roll [rad]
Definition: player.h:237
double pz
Z [m].
Definition: player.h:235
uint8_t red
Red color channel.
Definition: player.h:325
A line segment, used to construct vector-based maps.
Definition: player.h:291
char * key
The property key.
Definition: player.h:474
uint32_t type
The type of the requested capability (i.e.
Definition: player.h:406
uint32_t subtype
The subtype of the requested capability (i.e.
Definition: player.h:408
uint16_t subtype
Entry data subtype.
Definition: player.h:278
char * key
The property key.
Definition: player.h:485
struct player_extent2d player_extent2d_t
A rectangular bounding box, used to define the origin and bounds of an object.
uint16_t index
Which device of that interface.
Definition: player.h:155