PlayerCc::SimulationProxy Class Reference

The SimulationProxy proxy provides access to a simulation device. More...

#include <playerc++.h>

Inheritance diagram for PlayerCc::SimulationProxy:
Inheritance graph
Collaboration diagram for PlayerCc::SimulationProxy:
Collaboration graph

Detailed Description

The SimulationProxy proxy provides access to a simulation device.

Public Member Functions

 SimulationProxy (PlayerClient *aPc, uint32_t aIndex=0)
 Constructor.
 
 ~SimulationProxy ()
 Destructor.
 
void SetPose2d (char *identifier, double x, double y, double a)
 set the 2D pose of an object in the simulator, identified by the std::string. More...
 
void GetPose2d (char *identifier, double &x, double &y, double &a)
 get the pose of an object in the simulator, identified by the std::string Returns 0 on success, else a non-zero error code. More...
 
void SetPose3d (char *identifier, double x, double y, double z, double roll, double pitch, double yaw)
 set the 3D pose of an object in the simulator, identified by the std::string. More...
 
void GetPose3d (char *identifier, double &x, double &y, double &z, double &roll, double &pitch, double &yaw, double &time)
 get the 3D pose of an object in the simulator, identified by the std::string Returns 0 on success, else a non-zero error code. More...
 
void GetProperty (char *identifier, char *name, void *value, size_t value_len)
 Get a simulation property.
 
void SetProperty (char *identifier, char *name, void *value, size_t value_len)
 Set a simulation property.
 
- Public Member Functions inherited from PlayerCc::ClientProxy
bool IsValid () const
 Proxy has any information. More...
 
bool IsFresh () const
 Check for fresh data. More...
 
void NotFresh ()
 Reset Fresh flag. More...
 
std::string GetDriverName () const
 Get the underlying driver's name. More...
 
double GetDataTime () const
 Returns the received timestamp of the last data sample [s].
 
double GetElapsedTime () const
 Returns the time between the current data time and the time of the last data sample [s].
 
PlayerClientGetPlayerClient () const
 Get a pointer to the Player Client. More...
 
uint32_t GetIndex () const
 Get device index. More...
 
uint32_t GetInterface () const
 Get Interface Code. More...
 
std::string GetInterfaceStr () const
 Get Interface Name. More...
 
void SetReplaceRule (bool aReplace, int aType=-1, int aSubtype=-1)
 Set a replace rule for this proxy on the server. More...
 
int HasCapability (uint32_t aType, uint32_t aSubtype)
 Request capabilities of device. More...
 
int GetBoolProp (char *aProperty, bool *aValue)
 Request a boolean property. More...
 
int SetBoolProp (char *aProperty, bool aValue)
 Set a boolean property. More...
 
int GetIntProp (char *aProperty, int32_t *aValue)
 Request an integer property. More...
 
int SetIntProp (char *aProperty, int32_t aValue)
 Set an integer property. More...
 
int GetDblProp (char *aProperty, double *aValue)
 Request a double property. More...
 
int SetDblProp (char *aProperty, double aValue)
 Set a double property. More...
 
int GetStrProp (char *aProperty, char **aValue)
 Request a string property. More...
 
int SetStrProp (char *aProperty, char *aValue)
 Set a string property. More...
 
template<typename T >
connection_t ConnectReadSignal (T aSubscriber)
 Connect a read signal to this proxy. More...
 
void DisconnectReadSignal (connection_t aSubscriber)
 Disconnect a signal from this proxy. More...
 

Private Member Functions

void Subscribe (uint32_t aIndex)
 
void Unsubscribe ()
 

Private Attributes

playerc_simulation_tmDevice
 

Additional Inherited Members

- Public Types inherited from PlayerCc::ClientProxy
typedef int connection_t
 
typedef boost::mutex::scoped_lock scoped_lock_t
 
typedef int read_signal_t
 
- Protected Member Functions inherited from PlayerCc::ClientProxy
 ClientProxy (PlayerClient *aPc, uint32_t aIndex)
 
template<typename T >
GetVar (const T &aV) const
 
template<typename T >
void GetVarByRef (const T aBegin, const T aEnd, T aDest) const
 
- Protected Attributes inherited from PlayerCc::ClientProxy
PlayerClientmPc
 
playerc_client_tmClient
 
playerc_device_tmInfo
 
bool mFresh
 

Member Function Documentation

◆ GetPose2d()

void PlayerCc::SimulationProxy::GetPose2d ( char *  identifier,
double &  x,
double &  y,
double &  a 
)

get the pose of an object in the simulator, identified by the std::string Returns 0 on success, else a non-zero error code.

◆ GetPose3d()

void PlayerCc::SimulationProxy::GetPose3d ( char *  identifier,
double &  x,
double &  y,
double &  z,
double &  roll,
double &  pitch,
double &  yaw,
double &  time 
)

get the 3D pose of an object in the simulator, identified by the std::string Returns 0 on success, else a non-zero error code.

◆ SetPose2d()

void PlayerCc::SimulationProxy::SetPose2d ( char *  identifier,
double  x,
double  y,
double  a 
)

set the 2D pose of an object in the simulator, identified by the std::string.

Returns 0 on success, else a non-zero error code.

◆ SetPose3d()

void PlayerCc::SimulationProxy::SetPose3d ( char *  identifier,
double  x,
double  y,
double  z,
double  roll,
double  pitch,
double  yaw 
)

set the 3D pose of an object in the simulator, identified by the std::string.

Returns 0 on success, else a non-zero error code.


The documentation for this class was generated from the following file: