player_localize_get_particles Struct Reference
Request/reply: Get particles. More...
#include <player_interfaces.h>
Collaboration diagram for player_localize_get_particles:
Detailed Description
Request/reply: Get particles.
To get (usually a subset of) the current particle set (assuming the underlying driver uses a particle filter), send a null PLAYER_LOCALIZE_REQ_GET_PARTICLES request.
Public Attributes | |
player_pose2d_t | mean |
The best (?) pose (mm, mm, arc-seconds). More... | |
double | variance |
The variance of the best (?) pose (mm^2) | |
uint32_t | particles_count |
The number of particles included. | |
player_localize_particle_t * | particles |
The particles. | |
Member Data Documentation
◆ mean
player_pose2d_t player_localize_get_particles::mean |
The best (?) pose (mm, mm, arc-seconds).
Referenced by AdaptiveMCL::ProcessMessage().
The documentation for this struct was generated from the following file: