player_limb_vecmove_cmd Struct Reference
Command: Vector move the end effector (PLAYER_LIMB_CMD_VECMOVE) More...
#include <player_interfaces.h>
Collaboration diagram for player_limb_vecmove_cmd:
Detailed Description
Command: Vector move the end effector (PLAYER_LIMB_CMD_VECMOVE)
Move the end effector along the provided vector from its current position for the provided distance.
Public Attributes | |
player_point_3d_t | direction |
Direction vector to move in. More... | |
float | length |
Distance to move. More... | |
Member Data Documentation
◆ direction
player_point_3d_t player_limb_vecmove_cmd::direction |
Direction vector to move in.
Referenced by P2OS::ProcessMessage().
◆ length
float player_limb_vecmove_cmd::length |
Distance to move.
Referenced by P2OS::ProcessMessage().
The documentation for this struct was generated from the following file: