player_limb_setpose_cmd Struct Reference
Command: Set end effector pose (PLAYER_LIMB_CMD_SETPOSE) More...
#include <player_interfaces.h>
Collaboration diagram for player_limb_setpose_cmd:
Detailed Description
Command: Set end effector pose (PLAYER_LIMB_CMD_SETPOSE)
Provides a fully-described pose (position, normal vector and orientation vector) for the end effector to move to.
Public Attributes | |
player_point_3d_t | position |
Position of the end effector. More... | |
player_point_3d_t | approach |
Approach vector. More... | |
player_point_3d_t | orientation |
Orientation vector. More... | |
Member Data Documentation
◆ approach
player_point_3d_t player_limb_setpose_cmd::approach |
Approach vector.
Referenced by P2OS::ProcessMessage().
◆ orientation
player_point_3d_t player_limb_setpose_cmd::orientation |
Orientation vector.
Referenced by P2OS::ProcessMessage().
◆ position
player_point_3d_t player_limb_setpose_cmd::position |
Position of the end effector.
Referenced by P2OS::ProcessMessage().
The documentation for this struct was generated from the following file: