PlayerTCP Class Reference
List of all members.Detailed Description
Definition at line 120 of file playertcp.h.
Public Member Functions | |
int | Listen (int *ports, int num_ports, int *new_ports=NULL) |
int | Listen (int port) |
QueuePointer | AddClient (struct sockaddr_in *cliaddr, unsigned int local_host, unsigned int local_port, int newsock, bool send_banner, int *kill_flag, bool have_lock) |
int | Update (int timeout) |
int | Accept (int timeout) |
void | Close (int cli) |
int | ReadClient (int cli) |
int | ReadClient (QueuePointer q) |
int | Read (int timeout, bool have_lock) |
int | Write (bool have_lock) |
int | WriteClient (int cli) |
void | DeleteClients () |
void | ParseBuffer (int cli) |
int | HandlePlayerMessage (int cli, Message *msg) |
void | DeleteClient (QueuePointer &q, bool have_lock) |
bool | Listening (int port) |
uint32_t | GetHost () |
Static Public Member Functions | |
static void | InitGlobals (void) |
Public Attributes | |
pthread_t | thread |
Private Member Functions | |
void | Lock () |
void | Unlock () |
Private Attributes | |
uint32_t | host |
int | num_listeners |
playertcp_listener * | listeners |
pollfd * | listen_ufds |
pthread_mutex_t | clients_mutex |
int | size_clients |
int | num_clients |
playertcp_conn * | clients |
pollfd * | client_ufds |
char * | decode_readbuffer |
Buffer in which to store decoded incoming messages. | |
int | decode_readbuffersize |
Total size of decode_readbuffer . |
The documentation for this class was generated from the following file: