PlayerTCP Member List

This is the complete list of members for PlayerTCP, including all inherited members.

Accept(int timeout) (defined in PlayerTCP)PlayerTCP
AddClient(struct sockaddr_in *cliaddr, unsigned int local_host, unsigned int local_port, int newsock, bool send_banner, int *kill_flag, bool have_lock) (defined in PlayerTCP)PlayerTCP
client_ufdsPlayerTCP [private]
clientsPlayerTCP [private]
clients_mutexPlayerTCP [private]
Close(int cli) (defined in PlayerTCP)PlayerTCP
decode_readbufferPlayerTCP [private]
decode_readbuffersizePlayerTCP [private]
DeleteClient(QueuePointer &q, bool have_lock) (defined in PlayerTCP)PlayerTCP
DeleteClients() (defined in PlayerTCP)PlayerTCP
GetHost()PlayerTCP [inline]
HandlePlayerMessage(int cli, Message *msg) (defined in PlayerTCP)PlayerTCP
hostPlayerTCP [private]
InitGlobals(void) (defined in PlayerTCP)PlayerTCP [static]
Listen(int *ports, int num_ports, int *new_ports=NULL) (defined in PlayerTCP)PlayerTCP
Listen(int port) (defined in PlayerTCP)PlayerTCP
listen_ufdsPlayerTCP [private]
listenersPlayerTCP [private]
Listening(int port) (defined in PlayerTCP)PlayerTCP
Lock() (defined in PlayerTCP)PlayerTCP [private]
num_clientsPlayerTCP [private]
num_listenersPlayerTCP [private]
ParseBuffer(int cli) (defined in PlayerTCP)PlayerTCP
PlayerTCP() (defined in PlayerTCP)PlayerTCP
Read(int timeout, bool have_lock) (defined in PlayerTCP)PlayerTCP
ReadClient(int cli) (defined in PlayerTCP)PlayerTCP
ReadClient(QueuePointer q) (defined in PlayerTCP)PlayerTCP
size_clientsPlayerTCP [private]
threadPlayerTCP
Unlock() (defined in PlayerTCP)PlayerTCP [private]
Update(int timeout) (defined in PlayerTCP)PlayerTCP
Write(bool have_lock) (defined in PlayerTCP)PlayerTCP
WriteClient(int cli) (defined in PlayerTCP)PlayerTCP
~PlayerTCP() (defined in PlayerTCP)PlayerTCP

Last updated 12 September 2005 21:38:45