PlayerCc::Pointcloud3dProxy Class Reference
[Proxies]

#include <playerc++.h>

Inheritance diagram for PlayerCc::Pointcloud3dProxy:

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List of all members.

Detailed Description

The Pointcloud3d proxy provides an interface to a pointcloud3d device.

Definition at line 1595 of file playerc++.h.


Public Member Functions

 Pointcloud3dProxy (PlayerClient *aPc, uint32_t aIndex=0)
 constructor
 ~Pointcloud3dProxy ()
 destructor
uint32_t GetCount () const
 return the point count
player_pointcloud3d_element_t GetPoint (uint32_t aIndex) const
 return a particular scan value
player_pointcloud3d_element_t operator[] (uint32_t aIndex) const
 This operator provides an alternate way of access the scan data.

Private Member Functions

void Subscribe (uint32_t aIndex)
void Unsubscribe ()

Private Attributes

playerc_pointcloud3d_tmDevice

Member Function Documentation

player_pointcloud3d_element_t PlayerCc::Pointcloud3dProxy::operator[] ( uint32_t  aIndex  )  const [inline]

This operator provides an alternate way of access the scan data.

For example, SonarProxy[0] == SonarProxy.GetRange(0)

Definition at line 1621 of file playerc++.h.

References GetPoint().

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The documentation for this class was generated from the following file:

Last updated 12 September 2005 21:38:45