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playerc_bumper_t Struct Reference | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Public Attributes | |
| playerc_device_t | info |
| int | pose_count |
| double | poses [PLAYERC_BUMPER_MAX_SAMPLES][5] |
| int | bumper_count |
| double | bumpers [PLAYERC_BUMPER_MAX_SAMPLES] |
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Device info; must be at the start of all device structures. |
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Number of pose values. |
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Pose of each bumper relative to robot (mm, mm, deg, mm, mm). This structure is filled by calling playerc_bumper_get_geom(). values are x,y (of center) ,normal,length,curvature |
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Number of points in the scan. |
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Bump data: unsigned char, either boolean or code indicating corner. |
1.3.6