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player_map_data Struct Reference
[map]
#include <player.h>
List of all members.
Detailed Description
Configuration request: Get map data.
Retrieve the map data. Beacause of the limited size of a request-reply messages, the map data is tranfered in tiles. In the request packet, set the column and row index of a specific tile; the server will reply with the requested map data filled in.
Member Data Documentation
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Request subtype; must be PLAYER_MAP_GET_DATA_REQ. |
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The tile origin (pixels). |
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The tile origin (pixels). |
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The size of the tile (pixels). |
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The size of the tile (pixels). |
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Cell occupancy value (empty = -1, unknown = 0, occupied = +1). |
The documentation for this struct was generated from the following file:
Generated on Tue May 3 14:15:57 2005 for Player by 1.3.6
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