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WaveformProxy Class Reference
[Proxies]
#include <playerclient.h>
Inherits ClientProxy.
List of all members.
Detailed Description
The WaveformProxy class is used to read raw digital waveforms from a waveform device.
Constructor & Destructor Documentation
WaveformProxy::WaveformProxy |
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PlayerClient * |
pc, |
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unsigned short |
index, |
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unsigned char |
access = 'c' |
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[inline] |
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Constructor. Leave the access field empty to start unconnected. |
Member Function Documentation
void WaveformProxy::FillData |
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player_msghdr_t |
hdr, |
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const char * |
buffer |
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[virtual] |
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All proxies must provide this method. It is used internally to parse new data when it is received.
Reimplemented from ClientProxy. |
void WaveformProxy::Print |
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[virtual] |
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Print out the current status.
Reimplemented from ClientProxy. |
int WaveformProxy::ConfigureDSP |
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void WaveformProxy::OpenDSPforWrite |
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void WaveformProxy::Play |
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Member Data Documentation
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sample rate in bits per second
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the data is buffered here for playback
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The documentation for this class was generated from the following file:
Generated on Tue May 3 14:16:08 2005 for Player by 1.3.6
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