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GpsProxy Class Reference
[Proxies]
#include <playerclient.h>
Inherits ClientProxy.
List of all members.
Detailed Description
The GpsProxy class is used to control a gps device. The latest pose data is stored in three class attributes.
Constructor & Destructor Documentation
GpsProxy::GpsProxy |
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PlayerClient * |
pc, |
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unsigned short |
index, |
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unsigned char |
access = 'c' |
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[inline] |
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Constructor. Leave the access field empty to start unconnected. |
Member Function Documentation
void GpsProxy::FillData |
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player_msghdr_t |
hdr, |
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const char * |
buffer |
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[virtual] |
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All proxies must provide this method. It is used internally to parse new data when it is received.
Reimplemented from ClientProxy. |
void GpsProxy::Print |
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[virtual] |
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Print out current pose information.
Reimplemented from ClientProxy. |
Member Data Documentation
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Latitude and longitude, in degrees.
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Number of satellites in view.
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Horizontal dilution of position (HDOP).
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Vertical dilution of position (HDOP).
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UTM easting and northing (meters).
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The documentation for this class was generated from the following file:
Generated on Tue May 3 14:15:50 2005 for Player by 1.3.6
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