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gz_guicam_data Struct ReferenceGuicam interface data.
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Public Attributes | |
gz_data_t | head |
Common data structure. | |
double | sim_time |
Data timestamp (simulator time). | |
double | pause_time |
double | pos [3] |
True object position (x, y, x). | |
double | rot [3] |
True object rotation (roll, pitch, yaw). | |
int | cmd_spot_mode |
Spot mode (0 = translate; 1 = zoom; 2 = rotate). | |
int | cmd_spot_state |
Spot state (0 = none; 1 = moving). | |
double | cmd_spot_a [2] |
Spot transform points (image coordinates). | |
double | cmd_spot_b [2] |
Spot transform points (image coordinates). | |
int | roll_lock |
int | display_bbox |
Display bounding boxes. | |
int | display_axes |
Display body axes. | |
int | display_com |
Display CoM axes. | |
int | display_skins |
Display skins. | |
int | display_rays |
Display sensor rays. | |
int | display_frustrums |
Display sensor frustrums. | |
int | display_materials |
Display materials. | |
int | display_textures |
Display textures. | |
int | polygon_fill |
Polygon mode: 0 = wireframe, 1 = filled. | |
int | shade_smooth |
Shade model: 0 = flat, 1 = smooth. | |
int | save_frames |
Save frames to disk. | |
unsigned int | width |
Image dimensions (in pixels). | |
unsigned int | height |
Image dimensions (in pixels). | |
unsigned char | image [GAZEBO_GUICAM_MAX_IMAGE_SIZE] |
Image pixel data; format is packed RGB888. | |
unsigned int | image_size |
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Common data structure.
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Data timestamp (simulator time).
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Accumpated pause time (this interface may be updated with the server is paused). |
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True object position (x, y, x).
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True object rotation (roll, pitch, yaw).
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Spot mode (0 = translate; 1 = zoom; 2 = rotate).
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Spot state (0 = none; 1 = moving).
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Spot transform points (image coordinates).
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Spot transform points (image coordinates).
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Lock the roll (so that the image y axis corresponds to world z axis) |
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Display bounding boxes.
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Display body axes.
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Display CoM axes.
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Display skins.
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Display sensor rays.
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Display sensor frustrums.
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Display materials.
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Display textures.
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Polygon mode: 0 = wireframe, 1 = filled.
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Shade model: 0 = flat, 1 = smooth.
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Save frames to disk.
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Image dimensions (in pixels).
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Image dimensions (in pixels).
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Image pixel data; format is packed RGB888.
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