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RenderOptions Struct ReferenceOptions for OpenGL rendering of Geoms.
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#include <RenderOptions.hh>
List of all members.
Detailed Description
Options for OpenGL rendering of Geoms.
Rendering options are passed to each Geom during the Render() call; the options control such things as whether or not textures should be rendered.
Member Data Documentation
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Polygon rendering mode; e.g., GL_LINE or GL_FILL.
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Shade model; e.g. GL_SMOOTH or GL_FLAT.
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Camera index; filled in by camera so geoms can manage display lists |
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Camera pose; filled in by camera so geoms can clip stuff that is far from the camera. |
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Camera far clip distance; useful for culling.
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The documentation for this struct was generated from the following file:
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