player_localize_get_particles Struct Reference

#include <player.h>

List of all members.

Detailed Description

Request/reply: Get particles.

To get (usually a subset of) the current particle set (assuming the underlying driver uses a particle filter), send a null PLAYER_LOCALIZE_REQ_GET_PARTICLES request.

Public Attributes

player_pose_t mean
 The best (?) pose (mm, mm, arc-seconds).
double variance
 The variance of the best (?) pose (mm^2).
uint32_t particles_count
 The number of particles included.
player_localize_particle_t particles [PLAYER_LOCALIZE_PARTICLES_MAX]
 The particles.

The documentation for this struct was generated from the following file:

Last updated 12 September 2005 21:38:45