Detailed Description


This C++ library defines the device driver API, the message queues used to move messages between devices, facilities for parsing configuration files and for loading and instantiating drivers.

The primary components of libplayercore are:

Example compilation and linkage

The most common usage of libplayercore is in building a plugin driver. If the code for your driver is in, you can build it like this (on Linux):
  $ g++ `pkg-config --cflags playercore` -o -shared `pkg-config --libs playercore`


 Messaging basics
 Interface-independent message types, sizes, units, address structures, etc.
 Interface specifications
 All Player communication occurs through interfaces, which specify the syntax and semantics for a set of messages.

Last updated 12 September 2005 21:38:45