Worlds
Stage simulates a 'world' composed of `models', defined in a `world file'.API: Stg::StgWorld
Worldfile properties
- Summary and default values
title "[defaults to worldfile filename]" interval_real 100 interval_sim 100 gui_interval 100 resolution 0.02
- Details
- name [string]
- the name of the world, as displayed in the window title bar. Defaults to the worldfile file name.
- interval_sim [milliseconds]
- the length of each simulation update cycle in milliseconds.
- interval_real [milliseconds]
- the amount of real-world (wall-clock) time the siulator will attempt to spend on each simulation cycle.
- gui_interval [milliseconds]
- the amount of real-world time between GUI updates
- resolution [meters]
- specifies the resolution of the underlying bitmap model. Larger values speed up raytracing at the expense of fidelity in collision detection and sensing.
- name [string]
- More examples
(stage src)/worlds
along with the worldfile properties described on the manual page for each model type.
Generated on Thu Jan 7 17:42:16 2010 for Stage by 1.5.5