glutgraphics.cc File Reference
#include <unistd.h>
#include <string.h>
#include <libplayercore/playercore.h>
#include <GLUT/glut.h>
#include <stdio.h>
#include <math.h>
Functions | |
| void | display (void) |
| Driver * | ExampleDriver_Init (ConfigFile *cf, int section) |
| void | ExampleDriver_Register (DriverTable *table) |
| void | idle (void) |
| void | output (GLfloat x, GLfloat y, char *text) |
| int | player_driver_init (DriverTable *table) |
| void | redraw (int val) |
| void | visible (int vis) |
Variables | |
| GLfloat | angle1 = 0.0 |
| GLfloat | angle2 = 0.0 |
| GLfloat | light0_ambient [] |
| GLfloat | light0_diffuse [] |
| GLfloat | light1_diffuse [] |
| GLfloat | light1_position [] |
| GLfloat | light2_diffuse [] |
| GLfloat | light2_position [] |
| float | s = 0.0 |
Function Documentation
| Driver* ExampleDriver_Init | ( | ConfigFile * | cf, | |
| int | section | |||
| ) |
Referenced by ExampleDriver_Register().
| void ExampleDriver_Register | ( | DriverTable * | table | ) |
| void output | ( | GLfloat | x, | |
| GLfloat | y, | |||
| char * | text | |||
| ) |
Referenced by display().
| int player_driver_init | ( | DriverTable * | table | ) |
References ExampleDriver_Register().
| void redraw | ( | int | val | ) |
| void visible | ( | int | vis | ) |
References idle().
Variable Documentation
| GLfloat light0_ambient[] |
Initial value:
{0.2, 0.2, 0.2, 1.0}
| GLfloat light0_diffuse[] |
Initial value:
{0.0, 0.0, 0.0, 1.0}
| GLfloat light1_diffuse[] |
Initial value:
{1.0, 0.0, 0.0, 1.0}
| GLfloat light1_position[] |
Initial value:
{1.0, 1.0, 1.0, 0.0}
| GLfloat light2_diffuse[] |
Initial value:
{0.0, 1.0, 0.0, 1.0}
| GLfloat light2_position[] |
Initial value:
{-1.0, -1.0, 1.0, 0.0}
| float s = 0.0 |
Generated on Thu Jan 7 17:42:16 2010 for Stage by
1.5.5
