playerc_power_t Struct Reference
Power device data. More...
#include <playerc.h>
Collaboration diagram for playerc_power_t:

Detailed Description
Power device data.
Public Attributes | |
| playerc_device_t | info |
| Device info; must be at the start of all device structures. More... | |
| int | valid |
| status bits. More... | |
| double | charge |
| Battery charge (Volts). More... | |
| double | percent |
| Battery charge (percent full). More... | |
| double | joules |
| energy stored (Joules) | |
| double | watts |
| power currently being used (Watts). More... | |
| int | charging |
| charging flag. More... | |
Member Data Documentation
◆ charge
| double playerc_power_t::charge |
Battery charge (Volts).
Referenced by PlayerCc::PowerProxy::GetCharge().
◆ charging
| int playerc_power_t::charging |
◆ info
| playerc_device_t playerc_power_t::info |
Device info; must be at the start of all device structures.
◆ percent
| double playerc_power_t::percent |
Battery charge (percent full).
Referenced by PlayerCc::PowerProxy::GetPercent().
◆ valid
| int playerc_power_t::valid |
status bits.
Bitwise-and with PLAYER_POWER_MASK_ values to see which fields are being set by the driver.
Referenced by PlayerCc::PowerProxy::GetCharging().
◆ watts
| double playerc_power_t::watts |
power currently being used (Watts).
Negative numbers indicate charging.
Referenced by PlayerCc::PowerProxy::GetWatts().
The documentation for this struct was generated from the following file:

