player_map_info Struct Reference
Collaboration diagram for player_map_info:

Public Attributes | |
| float | scale |
| The scale of the map [m/pixel]. More... | |
| uint32_t | width |
| The size of the map [pixels]. More... | |
| uint32_t | height |
| The size of the map [pixels]. More... | |
| player_pose2d_t | origin |
| The origin of the map [m, m, rad]. More... | |
Member Data Documentation
◆ height
| uint32_t player_map_info::height |
The size of the map [pixels].
◆ origin
| player_pose2d_t player_map_info::origin |
The origin of the map [m, m, rad].
That is, the real-world pose of cell (0,0) in the map
◆ scale
| float player_map_info::scale |
The scale of the map [m/pixel].
◆ width
| uint32_t player_map_info::width |
The size of the map [pixels].
The documentation for this struct was generated from the following file:

