player_localize_data Struct Reference
Data: hypotheses (PLAYER_LOCALIZE_DATA_HYPOTHS) More...
#include <player_interfaces.h>
Collaboration diagram for player_localize_data:

Detailed Description
Data: hypotheses (PLAYER_LOCALIZE_DATA_HYPOTHS)
The localize interface returns a data packet containing an an array of hypotheses.
Public Attributes | |
| uint32_t | pending_count |
| The number of pending (unprocessed observations) | |
| double | pending_time |
| The time stamp of the last observation processed. More... | |
| uint32_t | hypoths_count |
| The number of pose hypotheses. More... | |
| player_localize_hypoth_t * | hypoths |
| The array of the hypotheses. More... | |
Member Data Documentation
◆ hypoths
| player_localize_hypoth_t* player_localize_data::hypoths |
The array of the hypotheses.
Referenced by AdaptiveMCL::MainQuit().
◆ hypoths_count
| uint32_t player_localize_data::hypoths_count |
The number of pose hypotheses.
Referenced by AdaptiveMCL::MainQuit().
◆ pending_time
| double player_localize_data::pending_time |
The time stamp of the last observation processed.
Referenced by AdaptiveMCL::MainQuit().
The documentation for this struct was generated from the following file:

