player_interface_t Struct Reference
Available interfaces are stored in an array of these, defined in interface_util.c. More...
#include <interface_util.h>
Collaboration diagram for player_interface_t:
Detailed Description
Available interfaces are stored in an array of these, defined in interface_util.c.
Public Attributes | |
uint16_t | interf |
char * | name |
The documentation for this struct was generated from the following file: