interface_util.h
1 /*
2  * Player - One Hell of a Robot Server
3  * Copyright (C) 2000
4  * Brian Gerkey, Kasper Stoy, Richard Vaughan, & Andrew Howard
5  *
6  *
7  * This program is free software; you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation; either version 2 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program; if not, write to the Free Software
19  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
20  *
21  */
22 /********************************************************************
23  *
24  * This library is free software; you can redistribute it and/or
25  * modify it under the terms of the GNU Lesser General Public
26  * License as published by the Free Software Foundation; either
27  * version 2.1 of the License, or (at your option) any later version.
28  *
29  * This library is distributed in the hope that it will be useful,
30  * but WITHOUT ANY WARRANTY; without even the implied warranty of
31  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
32  * Lesser General Public License for more details.
33  *
34  * You should have received a copy of the GNU Lesser General Public
35  * License along with this library; if not, write to the Free Software
36  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
37  *
38  ********************************************************************/
39 
46 #ifndef _INTERFACE_UTIL_H
47 #define _INTERFACE_UTIL_H
48 
49 #if defined (WIN32)
50  #if defined (PLAYER_STATIC)
51  #define PLAYERINTERFACE_EXPORT
52  #elif defined (playerinterface_EXPORTS)
53  #define PLAYERINTERFACE_EXPORT __declspec (dllexport)
54  #else
55  #define PLAYERINTERFACE_EXPORT __declspec (dllimport)
56  #endif
57 #else
58  #define PLAYERINTERFACE_EXPORT
59 #endif
60 
61 #include <playerconfig.h> // for uint16_t type
62 
63 #ifdef __cplusplus
64 extern "C" {
65 #endif
66 
69 typedef struct
72 {
73  uint16_t interf;
74  char* name;
76 
80 PLAYERINTERFACE_EXPORT int itable_init (void);
81 
86 PLAYERINTERFACE_EXPORT int itable_grow (int newSize);
87 
91 PLAYERINTERFACE_EXPORT void itable_destroy (void);
92 
96 PLAYERINTERFACE_EXPORT int itable_add (const char *name, unsigned int code, int replace);
97 
103 PLAYERINTERFACE_EXPORT int lookup_interface(const char* name, player_interface_t* interf);
104 
110 PLAYERINTERFACE_EXPORT int
111 lookup_interface_code(int code, player_interface_t* interf);
112 
118 PLAYERINTERFACE_EXPORT const char*
119 lookup_interface_name(unsigned int startpos, int code);
120 
125 PLAYERINTERFACE_EXPORT const char*
126 interf_to_str(uint16_t code);
127 
132 PLAYERINTERFACE_EXPORT uint16_t
133 str_to_interf(const char *name);
134 
139 PLAYERINTERFACE_EXPORT const char*
140 msgtype_to_str(uint8_t code);
141 
146 PLAYERINTERFACE_EXPORT uint8_t
147 str_to_msgtype(const char *name);
149 #ifdef __cplusplus
150 }
151 #endif
152 #endif
153 
Available interfaces are stored in an array of these, defined in interface_util.c.
Definition: interface_util.h:71