player_bumper_geom Struct Reference
Data AND Request/reply: bumper geometry. More...
#include <player_interfaces.h>
Collaboration diagram for player_bumper_geom:
Detailed Description
Data AND Request/reply: bumper geometry.
To query the geometry of a bumper array, send a null PLAYER_BUMPER_REQ_GET_GEOM request. The response will be in this form. This message may also be sent as data with the subtype PLAYER_BUMPER_DATA_GEOM (e.g., from a robot whose bumper can move with respect to its body)
Public Attributes | |
uint32_t | bumper_def_count |
The number of valid bumper definitions. More... | |
player_bumper_define_t * | bumper_def |
geometry of each bumper | |
Member Data Documentation
◆ bumper_def_count
uint32_t player_bumper_geom::bumper_def_count |
The number of valid bumper definitions.
Referenced by RFLEX::ProcessMessage(), and P2OS::ProcessMessage().
The documentation for this struct was generated from the following file: