The wsn proxy provides an interface to a Wireless Sensor Network. More...

Detailed Description

The wsn proxy provides an interface to a Wireless Sensor Network.

Classes

struct  playerc_wsn_t
 Note: the structure describing the WSN node's data packet is declared in Player. More...
 

Functions

PLAYERC_EXPORT playerc_wsn_tplayerc_wsn_create (playerc_client_t *client, int index)
 Create a wsn proxy. More...
 
PLAYERC_EXPORT void playerc_wsn_destroy (playerc_wsn_t *device)
 Destroy a wsn proxy. More...
 
PLAYERC_EXPORT int playerc_wsn_subscribe (playerc_wsn_t *device, int access)
 Subscribe to the wsn device. More...
 
PLAYERC_EXPORT int playerc_wsn_unsubscribe (playerc_wsn_t *device)
 Un-subscribe from the wsn device. More...
 
PLAYERC_EXPORT int playerc_wsn_set_devstate (playerc_wsn_t *device, int node_id, int group_id, int devnr, int state)
 Set the device state. More...
 
PLAYERC_EXPORT int playerc_wsn_power (playerc_wsn_t *device, int node_id, int group_id, int value)
 Put the node in sleep mode (0) or wake it up (1). More...
 
PLAYERC_EXPORT int playerc_wsn_datatype (playerc_wsn_t *device, int value)
 Change the data type to RAW or converted engineering units. More...
 
PLAYERC_EXPORT int playerc_wsn_datafreq (playerc_wsn_t *device, int node_id, int group_id, double frequency)
 Change data delivery frequency. More...
 

Function Documentation

◆ playerc_wsn_create()

PLAYERC_EXPORT playerc_wsn_t* playerc_wsn_create ( playerc_client_t client,
int  index 
)

Create a wsn proxy.

◆ playerc_wsn_datafreq()

PLAYERC_EXPORT int playerc_wsn_datafreq ( playerc_wsn_t device,
int  node_id,
int  group_id,
double  frequency 
)

Change data delivery frequency.

◆ playerc_wsn_datatype()

PLAYERC_EXPORT int playerc_wsn_datatype ( playerc_wsn_t device,
int  value 
)

Change the data type to RAW or converted engineering units.

◆ playerc_wsn_destroy()

PLAYERC_EXPORT void playerc_wsn_destroy ( playerc_wsn_t device)

Destroy a wsn proxy.

◆ playerc_wsn_power()

PLAYERC_EXPORT int playerc_wsn_power ( playerc_wsn_t device,
int  node_id,
int  group_id,
int  value 
)

Put the node in sleep mode (0) or wake it up (1).

◆ playerc_wsn_set_devstate()

PLAYERC_EXPORT int playerc_wsn_set_devstate ( playerc_wsn_t device,
int  node_id,
int  group_id,
int  devnr,
int  state 
)

Set the device state.

◆ playerc_wsn_subscribe()

PLAYERC_EXPORT int playerc_wsn_subscribe ( playerc_wsn_t device,
int  access 
)

Subscribe to the wsn device.

◆ playerc_wsn_unsubscribe()

PLAYERC_EXPORT int playerc_wsn_unsubscribe ( playerc_wsn_t device)

Un-subscribe from the wsn device.